Here's the spark...
Morganna's gotten a bad rap over the years.  She's been called a lot of things, many without any real factual basis to them.  One thing i did not think, though, was that she'd hesitate.  But she did.  I dont know what was going on in her mind at the time, but this PC, and his teammates sitting with him, should of been vaporised.  Morganna couldnt do it, and I think it was because she didnt want to kill them without giving them a chance.

Give them a chance she did.  A lot of damage was caused to the buildings around the Barricade, and contracts...hefty, well paying ones...were put out on all those involved with this PC (who, btw, has a history of problems...but thats a different story).  Some of these PCs distanced themselves from the Insultor, some went to ground.  Others just pretended it never happened.  One who did...the infamous Silent Feather of Denver fame, was one who didnt go to ground.

My PC at the time was a mercenary, much like Pointer is now.  He's a killer for hire, essentially, although not an assassin.  Him, and two other PCs who were also mercenary types, were going to take out S-7 (the team with contracts on them) and collect on them all.  But first, they needed to crack the hideout...so they singled out S7's security Rigger, one Otto Spielburg.

Poor Otto.  It was a nasty, nasty business, but it paid 500 thousand nuyen.  Reasearch was done, and a job (a PRP) was set up.  A public request for a person with Otto's skills was put out...Otto being a rigger, and rigger's being a breed who didnt get jobs that often, replied pretty much immediately.  The run was performed.  After the run, when we got back to Detroit, we turned on Otto.  He didnt stand a chance.  It was, a nasty business.

Meanwhile, Morganna was started to take a lot of flak.  "Getitng the PCs to do your dirty work!" was the call.  "Evil PKilling bitch!" was another.  She was weathering quite a storm for her lack of resolve in killing the PCs outright, and I dont think she ever really understood why she got so much abuse over the years.  The contracts were pulled, OOCly, then replaced.  Meanwhile, my team of three had moved onto the next tough target, the infamous Kobura Cobra Physad, a nasty nasty piece of work but a good guy, OOCly.  He had a history (based in fact or not) of IC/OOC when it came to his PC.  So we did this very very secretively, and we nearly had him, if not for another Admin who lacked the stomach for this nasty business of player execution.

It was this event that was the catalyst for creating Denver.  Denver was created, in a sense, to get away from the evil Morganna.  It was created for the players she had slighted over the years, for those she didnt like, and moreso, for those who didnt like her.  It was created because of this...all from an event where Morganna gave the PCs a chance that they shouldnt have had in the first place.  The irony runs thick in Denver's history. 

And so, over the last 18 months or however long Denver has been around, I've been here, in one form or another, watching.  Irony does indeed run thick.  It was no coincidence that within 6 months of its opening, there was a PVP contract out on a Player's head, an instance i found highly amusing.  Many of the reasons why people left Detroit...the twinks, the staff, the policies, the events, the people they hated...many of these ended up here.  The only difference is, there's not as much barroom brawls, and less admin plots.  That, and the ANSI is brighter, which i like.

But, as the saying goes, the more things change the more they stay the same.

So next time you see Morganna, you should thank her.  And not because it was her meanness that was the spark that got Wyld's mind going one hundred miles an hour to create a new MUX.  But because, deep down, it was Morganna's wanting to give the players a chance at winning, at surviving, and at continuing to play in their beloved PCs that was the initator of Denver.  How Ironic.
I'm enlightened!  Now let me go back to the other tripe!