Random Encounters

To use these, type 'think rand(X)' where X is the total number of encounters you want to select from.

UCAS SPRAWL


1. Three Corporate security men in plainsclothes, packing ingram smartguns and basic reflex enhancement.  There's a piece of corp realty around here, and they'reguarding it.  They'll demand you move along, verbally, and then physically.

2. 3-5 Street Junkies are looking to feed their habit.  Roll1D6.  Odd, they've found some barely-teenage kids to beat up for some money.  Even, they decide you look like a profitable target.  Armed with melee weapons and armoured jackets.

3. Humanis punks are walking down the street, hassling all, abusing orks and trolls.  If there are no orks or trolls around they'll just keep shouting rhetoric, but if there is an ork or troll they will start yelling abuse.  Basic weapons and armour, they'll run rather than fight to to death.

4.  Street Preacher : The end is near!  Here is a street preacher, pick a religion.  On 1-2 roll of 1D6, he has astral perception. 

5. Two small groups of rival gangs are meeting on the edge of their respective turf.  It takes very little before they start shooting at each other, not caring who gets caught in the crossfire.  Cheap firearms and armour.

6. Media Crew : Three media types in the sprawl doing a piece on gang violence.  Roll 1D6, Odd, they try to get you on tape by wanting to ask you questions. Even, they've got someone else, and are busy interviewing them.  One of the media types is a hired 'heavy'.

7. Tourists : People new to the FTZ took the wrong offramp and ended up in the bad parts of the sprawl.  Currently, low level gangers are smashing in their car, trying to get them out like sardines from a can. The tourists have about 1 grand of nuyen on them, you can join in or be the hero.

8. Four gangers hanging out together from one of the local, major gangs.  They decide they dont like the look of your shoes, and want to enforce their sense of fashion.  They have automatic weapons and armoured jackets.

9.  A pack of go-gangers from the Huns, 10-20 of them.  They're riding through, causing damage and destruction as they go.

10.  A crazed man, a product of bad BTLs and shitty living latches onto your posse and starts babbling. He doesnt actually want anything, but may turn violent if you dont give it to him.  Carrying basic melee weapons.

11. Ork youths claiming to be MetaRights activists are smashing up a store and beating up the human owner, who may or may not be a racist.

12. DocWagon personell have been ambushed by gangers making a false call, and there's a pretty heavy firefight going on.  DocWagon has better weapons, armour and training, but are outnumbered 3-1.

13. Holdup - The bar you are in (or near) is getting held up by a small contingent of junkie gangers.  You might almost feel sorry for them.

14 . LoneStar cops out on patrol. One of the few random patrols you'll see in the worse parts of the sprawl, two officers in an armoured car cruise by.  If you're doing something obviously illegal, like murdering someone or toting around with a rail cannon, they'll call for backup and try to arrest you.  Roll 1D6.  Odds, they'll otherwise ignore you, Evens, they'll pull up at ask about someone they're investigating.