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Deck Review #3

The third submitted deck for this site is Taunts's Mucus Yolk Deck. This has been one of the most inventive and effective decks I've had submiited, which is a nice surprise. Here's the cards in it:

MONSTER CARDS:

Magician of Faith X3
Morphing Jar X1
Mucus Yolk X3
Injection Fairy Lily X1
Mystic Tomato X3
Witch of the Black Forest X1

Airknight Parshath X1
Jinzo X1
The Fiend Megacyber X1
Swift Gaia The Fierce Knight X1

SPELL CARDS:

United We Stand X1
Swords Of Revealing Light X1
Raigeki X1
Pot Of Greed X1
Monster Reborn X1
Mage Power X1
Emergency Provisions X1
Dark Hole X1
Change Of Heart X1
Book of Taiyou X2
Book of Moon X1
Axe Of Despair X3

TRAP CARDS:

Seven Tools of the Bandit X2
Magic Jammer X2
Ring of Destruction X1
Magic Cylinder X1
Gravity Bind X1

TOTAL: 40 CARDS


At first AND second glance, this seems like an excellent deck. There's focus on bringing out the mucus yolk and keeping him alive, plus lots of support. I'll try the main problems after playtesting this deck, such as dead draws. Dead draws are cards which, when drawn in a bad situation, will provide no benifet whatsoever. As a result, these need to be replaced with less situational cards.

I'll remove a card I think fall under this cateagory:
-2 Book of Taioyu
This is probably the biggest offense to the deck overall; these cards, used in combination with BoM speed up the deck slightly but lower your card advantage and it dosen't do much good, since it'll be flipped next turn anyway. I'll add:

+1 Book of Moon

The next main problem is the card balance. There's only 30% 4 star or less monsters which can be a problem. We'll change these to fix this to an extent:

-1 Swift Gaia the Fierce Knight
-1 The Fiend Megacyber
+2 Gravekeeper's Spy
+1 Guardian Sphinx

The first two cards are too situnational and only provide some extra beatdown power. The spies, however, summon each other and provide a great defence and tribute material. The Sphinx is a defensive card that owns at field control and works in combonation with gravity bind. This brings us back to 40 cards.

Furthermore, I feel the axes of despairs do a poor job of getting the mucus up to speed. It only need to improve a little by attack, so we'll add a few more playable cards instead.

-3 Axe Of Despair
+2 Mystic Plasma Zone

Back to 39 cards again. Last but not least, I'll throw in a few staples and take out a few low-staple cards.

+1 Graceful Charity
+1 Delinquent Duo
+1 Harpie's Feather Duster
+1 Imperial Order
+1 Mirror Force
+1 Snatch Steal
-1 Dark Hole
-1 Magician of Faith
-1 Mystic Tomato
-1 Change of Heart
-1 Seven Tools of the Bandit

Wow. That's a bigger overhaul than I thought. Anyway, hope it works, here's the deck code:
0454090709960380028203801007100709820982098209180688024902491031103103970925005007320599017004230423017101480395016905980529052905290532063403200320032410520321


Thanks Taunts for that deck!