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Vaulted Roof building By Xelah |
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In this brief tutorial, I am going to show you how to make vaulted roofs, which many people claim to be one of the hardest things involved with city and town building in UO. Assuming your building is either square or rectangular, it should look like the image to the left. An important thing to note is that the smaller of the dimensions should be an odd number of tiles, certain problems come when odd numbers are used, like not being able to add the highest part of the roof correctly. This buildings is 9x13 tiles, and will be the building I doccumented for this tutorial. |
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First thing, forget your walls exist. The corners of the building as far as your roof is concerned are all shifted one tile to the southeast, as shown by the bright blue tiles I have placed. Though I do not need these myself, these do make good targets for beginers. I've seen extremists of my directions in this step not only completely forget the walls exist, but just not build them untill they are done with the roof, that's just silly in my opinion. | |||||||||||||||||||||||||||||||||
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I've added a few more, colored tiles, they will become more important in a moment. You've probably guessed that these will also be places where we add roof tiles. | |||||||||||||||||||||||||||||||||
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Tile the first rows of roof tiles from the light blue tile to light blue tiles with a z altitude of 20. Here I used the thatched roof, since not much else would look right on what is supposed to be a hovel where a family of poor people live. | |||||||||||||||||||||||||||||||||
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Next, connect green to green, at a z altitude of 23. | |||||||||||||||||||||||||||||||||
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Next connect purple to purple at 26, and white to white at 29. This leaves us with only room for a single row of tiles in the center. | |||||||||||||||||||||||||||||||||
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Now find the center peice of the roof you are working with and connect the black tiles at an altidue of 32. As you can see, we are almost done. If you'll look at the southern end of the building, between the roof and the wall, there is a gap. This can be fixed 3 different ways (though I only have screenshots for 2 of them). | |||||||||||||||||||||||||||||||||
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One way you can fix this, is to add floor tiles at an altitude of 20, along the wall, as shown to the right. This looks nice as it adds privacy to the building. Another way, (not shown) is to add the shorter wall tiles instead of floor tiles and make it look like the wall goes all the way up to the roof. Another way to finish the building is with north facing tiles of the same roof, tiled at a z altitude of 20 from the tiles I have highlighted in blue (as shown below). Now you can make vaulted roofs. | |||||||||||||||||||||||||||||||||
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