Welcome To DegenerationX69's WWF NO Mercy™ DataBase .
PAL Movable Table.
CODE 1: Table
81052A84 06E1
81052A86 06E3
81052A8C 09F1
81052A8E 09EF
81052A90 06E2
81052A92 06E5
81052A98 09F1
81052A9A 09EF
81052AA8 06E4
81052AAA 06E6
81052AB0 09EF
81052AB2 09EF
8116ADC4 0000
8116ADC6 0001
8116ADC8 0000
8116ADCA 0001
8116AE78 0000
8116AE7A 0003
8116AE7C 0000
8116AE7E 0003
8116AD10 0000
8116AD12 0000
8116AD14 0000
8116AD16 0000
D116AF36 0000
8116AD1A 0000
D116AD1A 0000
8116ADCE 0000
D116ADCE 0000
8116AE82 0000
D116AF36 0001
8116AD1A 0001
D116AD1A 0001
8116ADCE 0001
D116ADCE 0001
8116AE82 0001
D116AF36 0002
8116AD1A 0002
D116AD1A 0002
8116ADCE 0002
D116ADCE 0002
8116AE82 0002
D116AF36 0003
8116AD1A 0003
D116AD1A 0003
8116ADCE 0003
D116ADCE 0003
8116AE82 0003
D116AF36 FFFF
8116AD1A FFFF
D116AD1A FFFF
8116ADCE FFFF
D116ADCE FFFF
8116AE82 FFFF
D216AF36 FFFF
810784E0 3F80
D1063256 2000
810784E0 3F81
D106325C 2000
810784E0 3F81
D1063262 2000
810784E0 3F81
Credit: Degenerationx69

Moveable Table: Actions
D116AD1A FFFF
8116AD62 0000
D116AD62 0000
8116AD66 0000
D116AD66 0000
8116AD6A 0000
D116AD6A 0000
8116AD6E 0000
D116AD6E 0000
8116AE16 0000
D116AE16 0000
8116AE1A 0000
D116AE1A 0000
8116AE1E 0000
D116AE1E 0000
8116AE22 0000
D116AE22 0000
8116AECA 0000
D116AECA 0000
8116AECE 0000
D116AECE 0000
8116AED2 0000
D116AED2 0000
8116AED6 0000
D116AF74 42B4
D116AF36 FFFF
8116AD58 4335
D116AD58 4335
8116AE0C 4335
D116AE0C 4335
8116AEC0 4335
D116AF74 3DC7
D116AF36 FFFF
8116AD58 42B0
D116AD58 42B0
8116AE0C 42B0
D116AE0C 42B0
8116AEC0 42B0
D1063250 2000
810784E0 3F81
D10784E0 3F81
D116AF74 42B4
D116AF36 FFFF
8116AD58 42F0
D116AD58 42F0
8116AE0C 42F0
D116AE0C 42F0
8116AEC0 42F0
D10784E0 3F81
8116AD6A 0F00
D116AD6A 0F00
8116AE1E 0100
D116AF74 3C93
8116AD58 42B0
81052B78 0000
81052B7A 0000
D116AF2C 0000
8116AF2E 0018
D116AF30 0000
8116AF32 0018
Credit: Degenerationx69

Moveable Table: Actions 2
D10784CC 3F81
8116AD66 0100
D116AD66 0100
8116AD6E 0100
D116AD6E 0100
8116AE1A 0100
D116AE1A 0100
8116AE22 0100
D116AE22 0100
8116AECE 0100
D116AECE 0100
8116AED6 0100
D10784F4 3F81
8116AD66 0F00
D116AD66 0F00
8116AD6E 0F00
D116AD6E 0F00
8116AE1A 0F00
D116AE1A 0F00
8116AE22 0F00
D116AE22 0F00
8116AECE 0F00
D116AECE 0F00
8116AED6 0F00
D1078508 3F81
8116AD66 0400
D116AD66 0400
8116AE1A 0400
D116AE1A 0400
8116AECE 0400
Credit: Degenerationx69

Moveable Table: Actions 3
D216AF36 FFFF
810784CC 3F80
D216AF36 FFFF
810784F4 3F80
D216AF36 FFFF
81078508 3F80
D116AF36 0000
D1063250 0010
810784CC 3F81
D116AF36 0000
D1063250 0020
810784F4 3F81
D116AF36 0000
D1063250 0030
81078508 3F81
D116AF36 0001
D1063256 0010
810784CC 3F81
D116AF36 0001
D1063256 0020
810784F4 3F81
D116AF36 0001
D1063256 0030
81078508 3F81
D116AF36 0002
D106325C 0010
810784CC 3F81
D116AF36 0002
D106325C 0020
810784F4 3F81
D116AF36 0002
D106325C 0030
81078508 3F81
D116AF36 0003
D1063262 0010
810784CC 3F81
D116AF36 0003
D1063262 0020
810784F4 3F81
D116AF36 0003
D1063262 0030
81078508 3F81
Credit: Degenerationx69

Moveable Table: Climbing
D1063250 0018
D1159912 0001
81159990 4340
D1063250 0018
D1159912 0004
81159990 42B4
D1063250 0018
D1159912 0060
81159990 4340
D1063250 0028
D1159C6A 0001
81159CE8 4340
D1063250 0028
D1159C6A 0004
81159CE8 42B4
D1063250 0028
D1159C6A 0060
81159CE8 4340
D1063250 2000
D1159912 0001
D1159990 4340
81159990 42B4
D1063250 2000
D1159912 0004
D1159990 42B4
81159990 0000
D1063250 2000
D1159912 0060
D1159990 4340
81159990 42B4
D1063250 2000
D1159C6A 0001
D1159CE8 4340
81159CE8 42B4
D1063250 2000
D1159C6A 0004
D1159CE8 42B4
81159CE8 0000
D1063250 2000
D1159C6A 0060
D1159CE8 4340
81159CE8 42B4
D1159990 4340
8112FFE2 4340
D1159CE8 4340
8112FFE2 4340
D1159990 42B4
8112FFE2 42B4
D1159CE8 42B4
8112FFE2 42B4
D1159990 0000
8112FFE2 0000
D1159CE8 0000
8112FFE2 0000
Credit: JeffHardyRules

____________________________________________________________

How To Use:

Enter any match except for the following
-Royal rumble (unless ringout is NOT set to lose)
-Survival
-Ladder Match

Select Rules any way you wish I suggest Ringout to be set to HARDCORE

To Get Table:
have the palyer you are controlling go grab a weapon from the crowd

To set up Table:
You can set up this table 1 of 4 ways IF you entered the updated code above

1.) Drop weapon with the (A) button
2.) Drop weapon with the [L] button
3.) Drop weapon with the [R] button
4.) Drop weapon with the [L]+[R] button

(A) button = Left - right set up {--}
[L] button = Corner set up 1 {\}
[R] button = Corner set up 2 {/}
[L]+ [R] button = Up - down setup {|}

To Climb: - Press R + C-Up for Player 1 to be on top
- Press L + C-Up for Player 2 to be on top
- Press Z for both players to crash through the table

To Stack:
You can only the table on the announcers table. You can do it 1 of 2 ways

1.) Drop weapon with the (A) button when ontop of announcers table
2.) Placing it like a normal weapon

To Break Table
Unfortunatey it is still a [Z] activator
Press [Z] to break

Avoid:
Going backstage
Replacing ringsteps with another weapon

Credits:
-Codes4u (activators)
-Degenerationx69(Code it self and some addys)
-Kryogenics(Weapon Mods)
-Lazzyboy(Some Addys)
-TheGreatone47(Weapon Placement)
-TheTurtle(Weapon Values)
-JeffHardyRules(Climbing code)
-D Generate (Porting)





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