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Your first step into the world of "German games"
Sample Game
by So-and-So Smith
GAME TITLE
by
author
art artist
publish American publ./German publ.
Players: # of players
Duration: approx. time to play
Type: How heavy, whether board or card, basic mechanics, etc.

Pace: Quick/Medium/Slow. How long turns take, and how quickly the game flows.
Complexity: Fluff/Light/Medium/Heavy. How easy the game is to learn, and how much thinking and strategizing the game requires and allows for.
Luck: None/Low/Medium/High. How much luck the game has. The less luck, the more a player can determine their own results with the choices they make.
Tension: Low/Medium/High. How challenging the game feels from turn to turn. Can be very subjective criteria. I give you my opinion.
Vicious: None/Low/Medium/High. How much other people's decisions can harm you. (Especially if they are trying to mess your plans.) How much others can gang up on one person.
Social: Low/Medium/High. How much talking, laughing, and trashtalk the game allows for and instigates. Again, this tends to depend on who you play games with. I have friends who trashtalk when playing 'war'.
Visuals: Poor/Okay/Good/Excellent. How the game looks, and the quality of all the game 'bits' and pieces. How easy colors are to tell apart.
Theme: None/Medium/Good/Excellent. How much the game simulates its setting See 'Jargon' page for more info.
Gamer Appeal: No/Maybe/Probably/Yes. WIll it appeal to gamers?
Non-G Appeal: No/Maybe/Probably/Yes. Will non-gamers like it?
2 players: No/Poor/Good/Excellent. Whether or not it plays with 2 people, and how good the 2 player game is.
Replay: Poor/Okay/Good/Excellent. How often this game can get played without tiring of it. Some games are great if they are only played twice a year, other games can be played every week and enjoyed. This criteria is subjective. I am basing it on my feelings and how often friends/gamers request it.

I've played #+ times. How many times I've played it indicated whether or not the game really gets played often.
Good with #-# players. Sometimes the game box lies. =) How many players the game plays well with.
Best with #-# players. How many players the game really shines with.
The author's name, or the series of games will appea here where you can get more information on the author, or series.
Quick summary | This is where I tell you some of the decisions to be made, what type of game it, and why I feel it's such a great game.

This page by Yirmeyahu Avery