HIGH DENSITY ARMOR
High density armor is a major boon for mechs and vehicles with lots of 
critical slots to spare, but not too much tonnage.

COST: 30,000 C-bills per ton

GAME RULES
High Density Armor gives 32 armor points per ton.  It takes up 26 critical
slots in the mech or 4 item slots for vehicles.  The mech cannot go over
 it's maximum armor points.

*Note: Munchkintech?  Yeah.  HD Armor was one of the first two pieces of Battletech equipment I 
'designed,' (with the first being Quint Heatsinks).  As many "young'uns" do, I started out creating things to make 
my 'Mechs Uber.  It was not until later that I tried to "Balance" my creations.  This version of HD Armor 
(Modified in an attempt to balance it) is included here for my own nostalgia at my early BT Days.*

Created by: Dante

    Source: geocities.com/yeti_01