The World is Not Enough |
After the failure of the third-person shooting title Tomorrow Never Dies, which was released only for the PlayStation, EA Games decided to return Bond to the first person shooter genre by releasing The World is Not Enough for both the N64 and the PS1. Seeing as how I own and have played both the PlayStation and N64 versions, I will be able to compare them with each other, along with comparing them to the actual movie. So, let's begin. Graphics: The graphics in the game are pretty good. All the cutscenes use the actual in game graphics, instead of opting to use more enhanced graphics. While the graphics are fairly good, they aren't very crisp looking. The entire game looks fuzzy, including the multiplayer modes. Compared to the PlayStation version, I would have to say they are inferior. While the N64 has 64 bit graphics and the PS1 version only has 32, the PS1 version looks crisp and clean. The PlayStation version also uses actual movie footage for their cutscenes, which are a lot more appealing than the in game cutscenes the N64 version uses. Sound and Music: The sound and music in both versions of the game are equal. The music in the game is top notch, blending movie music with music created for the game. The voice actors do a great job voicing the characters, even though they don't tend to sound like who their character is. When playing the game on your N64, be sure that you aren't using a bad RF connector to hook it up, or else the game will sound like its making cracking and popping noises. This happened to me, until I figured out that the connector was bad. If you have the red/white/yellow cables, use them instead of directly connecting the system into the back of the TV. If nothing is wrong with your connectors, then you aren't going to have any problems at all with the sound or music in the game. Storyline: Based on Pierce Brosnan's third bond movie, The World is Not Enough is filled with lots of action and plot twists. This summary will contain minor spoilers, so continue scrolling down if you haven't seen the movie or played the game. Renard is a high-tech terrorist with a most unusual, and deadly, characteristic. After being shot in the head, the brain-lodged bullet renders him totally impervious to pain. When he launches a devious scheme to seize control of the global oil supply, Agent 007 is the world's only hope. Bond's mission is loaded with danger and beauty, in the form of a sultry oil heiress named Elektra King and a stunning nuclear scientist by the name of Dr. Christmas Jones. It is now up to James Bond to face off against a ruthless enemy who'll stop at nothing to accomplish his devastating plan. As with any movie that is turned into a game, the game adds events into the storyline that never took place in the movie. While the PlayStation version follows the storyline fairly well, the N64 version hardly follows the story at all. The game contains around five levels that never happened in the movie, all of which are pointless. I would suggest seeing the movie before playing the game, that way you know what the storyline should be. Gameplay: The single player mode in the game isn't as addicting or as fun as GoldenEye's was. All GoldenEye's missions had you shooting down the bad guys and gathering key items, while certain levels in this game will involve you being extremely bored. Such levels are stealth ones, where the mission ends if you get caught. Another thing that is dumb is that if you fail the mission, the game doesn't allow you to continue. GoldenEye was enjoyable because even if you failed the mission, you could continue to play through it and just mess around. The most boring levels in the game are the ones that don't take place in the movie, such as a level where you have to defuse a terrorist bomb in a train station. The single player mode isn't that great overall. What really shines is the multiplayer. Throughout the game, you can unlock a wide variety of multiplayer modes such as capture the flag, king of the hill, and man with the golden gun. On top of that, you can choose from over fifty hidden characters, including Jaws, Oddjob, and a variety of characters from older James Bond movies. The addition of AI Bots makes for an ever better experience. Who need friends when you can go against three computer controlled characters? However, the amount of AI Bots you can use depends on how many human controlled players are playing. If you and a friend are playing, then only two AI Bots can be used. Sadly, the game only allows four players no matter who controls them. Controls: The controls in the game are practically the same as the ones in GoldenEye. The only real change is that you can now use the C-up and C-Down buttons to jump or crouch. If you're used to using the C-up and down buttons to move your gun, like in GoldenEye, then the controls may take some time to get used to. However, once you have a grasp on the control scheme, it works wonders. Replayability: There's actually quite a bit of replay in this game. So much that I still haven't actually gotten everything in it. By completing certain requirements in different missions on different difficulties, you can unlock new play modes, more hidden characters, and other hidden items. Even if you do unlock everything, the multiplayer mode is sure to keep you playing the game. While many other people believe GoldenEye's multiplayer was better, I would have to disagree. I feel this way because TWINE offers more modes of play, more characters to choose from, more weapons, and the ability to play against computer controller players. In the end, it's the multiplayer that is going to keep you playing this game, not the single player. Overall, TWINE tries to out-do GoldenEye in many ways. However, the only thing TWINE is able to conquer GoldenEye in is the multiplayer. Every aspect of the game, other than the multiplayer, is inferior to its predecessor. While this is true, it surely doesn't mean that The World is Not Enough is a bad game. If you want the game for its storyline and single player mode, I would suggest buying the PlayStation version. However, if it is awesome multiplayer you're after, look no further than the Nintendo 64 version of the game. |
Graphics: 7.5/10 Sound and Music: 9.0/10 Storyline: 9.4/10 Gameplay: 8.0/10 Controls: 9.0/10 Replayability: 8.0/10 |
7.5 |
Out of 10 |
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