OVERVIEW
Zoo Clan maintains both a win/loss record and a rating for each player who plays in ladder games (duel matches). Players gain rating points for each win, and lose rating points for each loss. Because ratings take into account not only the number of wins and losses but also the skill of each opponent, they are a useful measure of the true skill level of a player.

The rating system used by Zoo Clan is the same Elo rating system that is used in competitive chess, golf, tennis, and Battle.net. The Elo rating is a scientific model which provides a meaningful way to compare the skill level of different players, based on the assumption that skill levels follow a normal bell curve.

LADDER GAMES
Only ladder games count towards your rating and ladder standing.

PROBABILITY OF WINNING
Zoo Clan will compute the probability of each player winning a ladder game based on that player's rating and the ratings of each of the players he is playing against. This probability is used to determine how many rating points the player wins or loses for winning or losing the game. A player who wins against a much higher rated player will gain many points for the victory, while a player who wins against a much lower rated player will gain very few points.

For two player games, the following formula is used to compute the probability of winning:

Probability = 1 / (1 + 10^(-difference_in_ratings / 400))

You can use the following charts to quickly estimate your probability of winning against another opponent:

When playing a HIGHER rated player:
When playing a LOWER rated player:
Rating Difference
Probability of Winning
Rating Difference
Probability of Winning
400
9.1%
0
50%
350
11.8%
50
57.1%
300
15.1%
100
64%
250
19.2%
150
70.3%
200
24%
200
76%
150
29.7%
250
80.8%
100
36%
300
84.9%
50
42%
350
88.2%
0
50%
400
90.9%

DEVELOPMENT COEFFICIENT
Each player is assigned a development coefficient (K), which determines the maximum number of rating points that can be won or lost in any one game. The development coefficient starts at 50 and then drops lower as the player becomes more experienced. This enables new players to move quickly towards a rating that reflects their true ability level, while adding a level of stability to the ratings of more experienced players.

The development coefficient is calculated according to the following rules:

RATING CHANGE
Each player who completes a ladder game wins or loses points according to the following formulas:

Any player ranked in the top 10 can only gain rating points by defeating players ranked in the top 5.

LADDER
The top 5 rated players in the clan are given official rankings on the ladder. Ladder rankings are recomputed every night at midnight Pacific time.

The results of ladder games are automatically posted to:

Zoo Clan Ladder

All ladder matches are posted to the appropriate forum.

LADDER ABUSES
It is considered an abuse of the ladder system to:

Zoo Clan may, at its sole discretion, reset the record of an account of any player suspected of abusing. We may also reset an account's record due to the following actions:

The results of all ladder games are posted to:

Zoo Clan Ladder

Any interested observer can easily check the record of a ranked player to see if he/she is repeatedly playing against the same opponents or consistently disconnecting from games.

SCREENSHOTS
Each player must save a screenshot of the chat commandand send it to gukar_x@hotmail.com for offical recording of ratings. If no player sends a replay in, the players will not recieve credit.



© Blizzard Entertainment 2005 | © Zoo Clan Ladder 2005