Bombers' Notebook




To get the Bombers' Notebook, get the Stray Fairy from the Laundry Pool in South Clock Town. Then, go to North Clock Town into the Fairy Fountain and get the Bubble Shooting ability with a Magic Meter. Exit back to the last area and pop the big balloon that the little boy is shooting at with a bubble. Talk to him and he'll ask you to find all the Bombers in 24 hours. Two are in this area (one behind a tree and one behind the slide), one is in West Clock Town, one is on the Milk Bar roof (holding a cucco) and the last one is on top of the Stock Pot Inn's roof (use the nearby flower and go left to catch him.) Once you find them all, you will learn the password that gets you into the Bombers' Hideout (it changes for each game). When you become normal Link, give the password to the kid blocking a tunnel in East Clock Town. Enter the hideout, then immediately exit back. Jim, the Bombers' leader, will appear and give you the Bombers' Notebook.

Whew! Okay, here is what you need to do to completely fill the Bombers' Notebook.
Here is the format I'm following: Who (name of person), Where (place to find them), When (time and day to meet them), Things you Need (what you need to finish their entry) How (what you have to do) and What (what you receive.)




1) Who: Bombers- Secret Society of Justice
Where: North Clock Town
When: Any day, any time
Things you Need: Bubble Shooting Ability with Magic Meter
How:
QUEST 1: Do the above instructions (getting the password.)
QUEST 2: Do the above instructions (getting the notebook.)




2) Who: Anju- Stock Pot Inn worker
To make things easier, just go to the Side Quests page.



3) Who: Kafei- strange youth from Laundry Pool
To make things easier for you, just go to the Side Quests page.




4) Who: Man From Curiosity Shop- pretty self-explanatory :o)
Where: Curiosity Shop in West Clock Town.
When: Day 3, 10:00 p.m.
Things you Need: Mask of Kafei, Giant Wallet, 500 Rupees in your wallet, need to stop burglar in North Clock Town on Day 1 (see Old Lady from Bomb Shop's entry).
What you do: Buy the mask in the shop.
What you Get: All-Night Mask



5) Who: Old Lady from Bomb Shop- picks up bomb bags and delivers them to her son's shop
Where: North Clock Town
When: Day 1, 12:00 a.m.
Things you Need: Nothing in particular
What you Do: When the old woman walks by, a burglar will steal her bag. Chase him down and slash him with your sword before he disappears.
What You Get: Blast Mask



6) Who: Romani- little girl from ranch
Where: Romani Ranch
QUEST 1:
When: Day 1, 6 a.m.-6 p.m.
Things you Need: Hero's Bow, Goron Mask, need to be approved from Mountain Village to carry powder kegs (see walkthrough), at least 50 Rupees in wallet.
How: As Goron Link, buy a Powder Keg from the Goron in the Bomb Shop for 50 Rupees. Warp to Milk Road and use the keg to blow up the big boulder blocking the entrance to Romani Ranch. Talk to Romani as normal Link and she'll tell you about "them" (aliens that come at night and steal their cows.) She'll let you practice by shooting all 10 orange dummies in a certain time limit. She'll let you use Epona to ride and use your bow to shoot them all down.
What: When you win, she'll teach you Epona's Song and you have your horse back!

QUEST 2:
When: Day 1, 2:00 a.m.
Things you Need: Hero's Bow, Epona (see QUEST 1), possibly Bunny Hood.
How: Get on Epona and wait until Romani comes outside. She'll go inside the barn to protect the cows. When you see the aliens appear, quickly run around and shoot them down (remember, that they are behind the barn as well). You might not necessarily need Epona to do this (although you need her in order for Romani to know you!) You can also use the Bunny Hood and Hero's Bow. Just stand in front of the barn and shoot the aliens when they come near you. Every once in a while, peek behind the barn. Use the map and look for white lights. I find this strategy so much easier than using Epona. Shoot them down until 5:30 a.m.
What: When you save the ranch, you are rewarded with a new bottle filled with milk.



7) Who: Cremia- young girl from ranch (Romani's sister)
Where: Romani Ranch
When: Day 2, 6 p.m.
Things you Need: Hero's Bow and have completed Romani's entry on the same day.
How: Cremia will be leaving to deliver milk to the Milk Bar, going along Milk Road. Talk to her. She'll ask you to help her, since the Gorman Brothers follow her and try to break her milk bottles. Use the bow to get them to back off while on the ride.
What: When you finish, Cremia gives you the Romani Mask and, sometimes (though I've never seen it), Cremia supposedly hugs you!



8) Who: Mayor Dotour- mayor of Clock Town
Where: Mayor's Residence in East Clock Town.
When: Day 1 or 2 from 10 a.m. to 8 p.m.
Things you Need: Couple's Mask (see Side Quests for Anju and Kafei's quest.)
How: Take the left door to the Mayor's Office. Talk to the mayor while wearing the Couple's Mask. You will receive a Heart Piece for ending a great debate.



9) Who: Madame Aroma- Mayor Dotour's wife
QUEST 1:
Where: Mayor's Residence
When: Day 1 or 2, 10 a.m. to 8 p.m.
Things you Need: Nothing in particular
How: Go to the right door in the Mayor's Residence and talk to the lady. Say yes when asked to look for her son, Kafei. You will receive the Mask of Kafei.

QUEST 2:
Where: Milk Bar
When: Day 3, 6 p.m. to 6 a.m. Things you Need: Express Mail to Mama (see Side Quests for Anju and Kafei's quest), Romani Mask (not necessary depending on time; see Postman's entry.)
How: There are two ways to give this to Madame Aroma. Here is the one way. See the Postman's entry for the other. She's sitting at the bar. Talk to her and give her the mail when prompted to.
What: She will reward you with a new bottle with Chateau Romani, a special, expensive milk that replenishes magic power.

QUEST 3: (see Postman's entry.)



10) Who: Toto- manager of Zora band, The Indigo-Gos.
Where: Milk Bar
When: Day 1 or 2, 10 p.m. to 6 a.m.
Things you Need: Romani's Mask, Deku Mask, Goron Mask, Zora Mask
How: Enter the bar at night wearing Romani's Mask. Talk to Toto as normal, Deku, Goron and Zora Link to do sound tests for each instrument. Play the notes he gives you each time.
What: After completing a song (seems to be Ballad of the Wind Fish from another Zelda game), Gorman, who has been listening to you, gives you the Circus Leader's Mask.



11) Who: Gorman- leader of the Gorman Troupe
See Toto's entry (it's the same as Gorman's)



12) Who: Postman- a very serious public servant
QUEST 1:
Where: Post Office
When: Day 1 or 2, 3 p.m.- Midnight
Things you Need: Some rupees in your wallet, Bunny Hood (not necessary but helpful).
How: Talk to him wearing the Bunny Hood. Complete a training mini-game (wearing the Bunny Hood makes the clock shorter). Stop the clock on 10'00 EXACTLY.
What: Rewarded with Heart Piece.

QUEST 2:
Where: Any mailbox
When: Day 1 immediately after the night meeting with Anju (see Anju's entry).
Things you Need: Letter to Kafei (see Anju's entry).
How: Deposit the letter in any red mailbox.
What: Postman delivers letter to Kafei. Allows you to meet Kafei (see Kafei's entry).


QUEST 3:
Where: Post Office
When: Day 3, 6 p.m.-6 a.m.
Things you Need: Express Mail for Mama (see Kafei's entry).
How: Give the mail to the postman and he'll deliver it to Madame Aroma in the Milk Bar. Follow the postman there and wait for him to come out and stop outside the East Gate.
What: He gives you the Postman's Hat, since he is fleeing from town.



13) Who: Rosa Sisters- twin dancers from the Gorman Troupe
Where: West Clock Town
When: Day 1 or 2, 6 p.m.-6 a.m.
Things you Need: Kamaro's Mask (see Kamaro's entry).
How: Put on the mask and dance in front of the sisters.
What: Receive Heart Piece.



14) Who: ????- hand from bathroom
Where: Stock Pot Inn in East Clock Town (once inside: bottom floor, first door on the left)
When: All three days, Midnight-6 a.m.
Things you Need: Land Title Deed (see Side Quests, Deku Merchants) or Letter to Kafei (see Side Quests).
How: When prompted, give him the deed. Hmmmm....wonder what that's for???? :o)
What: Receive Heart Piece



15) Who: Anju's Grandmother- lives with granddaughter, tells stories, very secretive
Where: Stock Pot Inn in East Clock Town (once inside: bottom floor, first door on the right)
When: Day 1 or 2, 8 a.m.-6 p.m.
Things you Need: All Night Mask (see Man from Curiosity Shop's entry).

QUEST 1: How: Wear the mask, then talk to her. Listen to the first story. Pick first choice.
What: Receive Heart Piece.

QUEST 2:
How: Same as above, only listen to the second story. Pick second choice.
What: Receive Heart Piece.



16) Who: Kamaro- ghost dancer
Where: Termina Field (take North Gate from Clock Town), standing on mushroom-shaped platform.
When: All three days, Midnight-6 a.m.
Things you Need: Song of Healing
How: Talk to Kamaro, then play Song of Healing to heal him.
What: Receive Kamaro's Mask



17) Who: Grog- cucco breeder
Where: Romani Ranch, Cucco Shack
When: All three days, 6 a.m.- 8 p.m.
Things you Need: Bremen Mask (see Guru-Guru's entry).
How: Wear the mask, then march around collecting all 10 chicks. When you find them all, they all mature to cuccos.
What: Receive Bunny Hood.



18) Who: Gorman Brothers- suspicious horse trainers
Where: Gorman Track (on Milk Road)
When: All three days, 6 a.m.-6 p.m.
Things you Need: Epona (see Romani's entry, QUEST 1), at least 10 rupees.
How: Talk to them while on Epona to race. Pay 10 rupees per race. Avoid the sand pits and NEVER use all your carrots up. Win the race.
What: Receive Garo's Mask.



19) Who: Shiro- soldier who doesn't stand out
Where: Ikana Road (take Clock Town's East Gate), near entrance to Ikana Valley
When: Any day, any time
Things you Need: Lens of Truth, a bottle of Red Potion
How: Use the Lens of Truth to see him sitting among a circle of stones. Talk to him and, when prompted to, give him the potion.
What: Receive Stone Mask.



20) Who: Guru-Guru- musician with the Gorman Troupe
Where: Laundry Pool
When: Day 1 or 2, 6 p.m.-6 a.m.
Things you Need: Nothing in particular
How: Just talk to him.
What: Receive Bremen Mask.




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