Spirit Medallion Walkthrough
Items/Weapons: Gerudo Card, Biggest Quiver, Silver Gauntlets, Mirror Shield, Spirit Medallion, Ice Arrows, Biggoron Sword
Heart Pieces: 6 // 36/36
Golden Skulltulas: 17 // 99/100
Songs: Requiem of Spirit
In Hyrule Field, past the market on the far right is a small river. Look for a lone tree and bomb it, then enter the hole. Dive in the water to reach a *Heart Piece*. Head to Gerudo Valley on the west side of Hyrule Field behind Lon Lon Ranch. Outside the valley itself, use the Megaton Hammer on a rock surrounded by little stones. Enter the hole and burn the spider webs to reveal a *Golden Skulltula* in a cove with a cow. Now head into the valley. On the left side of the broken bridge is a “no diving” sign. We wouldn’t DREAM of doing that! Carefully drop to the ledge below with a grey boulder. Hookshot the crate on the ledge opposite and bang into it for a *Heart Piece*. You’ll have to (gasp) dive down and follow the current to Lake Hylia, then re-route to Gerudo Valley. Once back in town, use Epona to jump over the broken bridge (in a cool cinema) or use the longshot on the bridge. At night, get a *Golden Skulltula* behind the tent and another *Golden Skulltula* on a pillar at left. Also, drop to the ledge below on the left side of the bridge. If you look through the waterfall ahead, you can faintly see a ladder. Hookshot to it and climb up to a *Heart Piece*. Sorry, but you’ll have to re-route from Lake Hylia again. If you talk to the master carpenter, he says that he and his men were working on the bridge, but they left for a better life as thieves in Gerudo Fortress. Okay, let's go free the lazy workers! Go forward to Gerudo Fortress and allow the guards to see you. You're thrown into a jail and Epona is placed somewhere (don't worry, you'll get her later.) Use the longshot on the wood to boost up to the window. Use your arrow to shoot the guards down below (they're not dead, just stunned!) You can jump down and they won't wake up on you. Go through the immediate left passageway to the Thieves' Hideout. Continue to a cell where you can talk to the first carpenter. Then, you need to fight a Gerudo guard. Use the sword on her, but be quick or you'll be re-captured. When she's gone, she'll drop a key. Use it to free the carpenter. He'll explain about the Gerudos and how they're anti-men. Sheesh! How do they expect to re- produce their race? Exit this room and you're outside again, but in a different area. Go left through another tunnel. Go right and watch out for a guard walking by. Stun her with an arrow, then turn right through the exit. Before going around the corner, use Z-Targeting to see a guard around there. Stun her with an arrow, then enter the tunnel there. You're back in the hideout. Talk to another carpenter, then fight another guard. When she's gone, use the key to free the second carpenter. Exit this room to the outside the same way the carpenter did. Climb down the vines and enter the tunnel at the bottom. Save yet another carpenter the same way, then exit the same way you came in (important!) Climb back up the vines and enter the tunnel on your left. Watch the two guards down below. Shoot them with arrows, then drop down (By the way: Don't go into that red soup! I did and couldn't get out! Plus, you lose health.) Climb up the stairs and exit again to the outside. Climb the vines and you’ll notice Navi fly out to a high platform. Play the Scarecrow’s Song and use Pierre to reach a *Heart Piece* in a big chest and a *Golden Skulltula* on the lower left wall at night. Jump down to the next lowest area and go through the passageway. Watch the Gerudo guard who'll pass by (hide behind the box.) Stun her with an arrow, then continue to the right and save the fourth carpenter. Now that you have all four carpenters saved, a Gerudo appears and gives you a *Gerudo Card*, so you don't get caught by the guards anymore! Nice! Now, you can play the horse archery game for fun. Ride Epona to the right ramp and into the course area. See my Games section for help. Get at least 1000 points for a *Heart Piece* and at least 1500 points for the *Biggest Quiver* (holds a maximum of 50 arrows). At night, a *Golden Skulltula* rests on the left high target. Later, you can do the Gerudo Training Grounds (you need the Silver Gauntlets first, see Side Quests). Anyway, go back to where you entered the fortress where there's a gate. Climb the ladder to the top and talk to the girl. She'll open the gate for you. Enter the Haunted Wasteland. At the start of this area is a huge quicksand pit. Can't cross it! Use the longshot and aim for the box at the other side. When you're there, follow the red flags to a little brick hut. Drop through the hole in the bottom to get a *Golden Skulltula*, then climb back and, on top, use the Lens of Truth to see a Poe Guide, who'll lead you to Desert Colossus. Follow him until you get there. Once in the desert, go right to a couple of palm trees and a cracked wall. Bomb it to reveal a Great Fairy Fountain. Play Zelda's Lullaby on the Triforce symbol and this fairy will give you Nayru's Love. Exit to the desert and at night, look for a *Golden Skulltula* on a palm tree by the dried out lake. Now go inside the Spirit Temple. Hmmm....well, you can't do anything here as an adult. Just exit as soon as you walk in. Nice seeing you temple....oh, it's Shiek! He'll teach you the Requiem of Spirit to warp here. When he disappears in the blinding sand, play the Prelude of Light to warp to the Temple of Time. Go back in time seven years to become a kid again and play the newly learned Requiem of Spirit to go back to the desert. As a kid, you can get another *Golden Skulltula* by dumping bugs on the soft soil by the temple entrance. Plant a bean there as well (your last one if you planted the previous ones) for future use. Re-enter the Spirit Temple. Go up the stairs and to the left. A woman named Nabooru is there (remember that name from the future in Gerudo Fortress?) and she has a dilemma. She needs her Silver Gauntlets inside the tunnel, but she can't fit. We'll help her out, even though she insults your name! Crawl through the tunnel to a new room. Get rid of the Armos and the Keese, then enter the right door. Get the *Golden Skulltula* off the grating, then return back a room. Enter the door on the left side of another tunnel. Fight the Stalfos and get rid of the Green Bubble. Use the boomerang to hit the switch on the other side (look familiar from Lord Jabu-Jabu's Belly?) The fence drops, forming a bridge. Cross to the other side, please, and enter the door. Use Din's Fire on the Anubis monster to melt it away. When it’s gone, enter the newly unlocked door. First, grab the silver rupees in the room and a key from the chest. Remember to climb the fence to get two rupees. When they're all found, a piece of the fence drops down and you can go to the other side of the room. Enter the door where the torches are and you're back in the room you crawled into, only through the door on the right of the tunnel. Now, you can actually go through that tunnel and enter the locked door at the end. Clear the wall of Skullwalltulas, then climb it up to the top. Get the *Golden Skulltula* on the opposite wall from where you climbed up. There's a big wall here, with a boulder at the top and a sun face on the floor. First, go to the right side of the room and nab the two Lizalfos that appear. Next, if you don't have bombchu, hit the diamond switch and a chest with bombchu inside will appear. Use a bombchu and send it up to that boulder. It explodes, leaving a hole and lighting the sun. What a cute smile! The door opens, so enter it. This room has a huge statue of what looks like an Egyptian sand goddess (just guessing...) At your left is an Armos statue. Push it over the edge so it will hold down a switch. It opens a door, but first drop down to a couple of torches. Use Din's Fire to light them both and a big chest appears with the map inside. Climb back up to the entrance and go up the stairs. Enter the newly unlocked door. Enter yet another door at the top. Get rid of the annoying Beamos as usual and collect all the silver rupees. A torch lights up, so.....use a Deku Stick to light all the other torches. A small treasure chest drops down. Find it and open it for a key. Move the grey blocks. Get the one with the sun on it over to the light from the wall. When the sun is happy, go through the newly unlocked door. Go forward a bit and then turn around to nab a *Golden Skulltula* above the door. Climb the stairs to the next room. This metal thing blocking your way is an Iron Knuckle. Whack it with your sword to wake it up, then continue using your sword and backflip to avoid the axe attack! After a while, he'll lose his armour and run at you, so continue attacking again until he disappears. Go through the new exit behind his chair with a symbol above it and enter the outside. The wise owl! We haven't seen him in a while and this is the last time we actually will. When he's finished talking, open the treasure chest for the *Silver Gauntlets*. You can wear them for now, until we find Nabooru. What!?!?!?! Nabooru is captured by two witches. Okay...they wanna play hardball! First, return to Gerudo Valley (you’ll have to warp to Lake Hylia and walk back there). At night, above a small waterfall at right upon entering, get the *Golden Skulltula*. Further ahead, use a cucco to fly out right of the bridge to a ledge down below with a Gerudo, a cow, and some soft soil. Plant a bean there and get a *Golden Skulltula* using a bottled bug on the soil. Play the Prelude of Light, warp to the future and return to the Spirit Temple using the Requiem of Spirit. Use the plant to reach a *Golden Skulltula* on a sandy rock face and the *Heart Piece* on the rock structure in front of the temple. Enter the temple once again. Go up the stairs and notice a big gray block. It's different because you need to be stronger than before. You are, now that you have the Silver Gauntlets. Push the block all the way until it falls. Get rid of the Beamos and hit the diamond switch on the ceiling. Enter the left door. Defeat the Wolfos and stand on the Triforce symbol. The obvious step....play Zelda's Lullaby. A chest drops down. Longshot to it and open it for the compass. Go back to the last room where you hit the diamond switch and enter the door right of the locked one. Watch out for the big boulders rolling around and collect the silver rupees. To get the one in the air, just walk across to it from the entrance, wearing the Hover Boots. Play the Song of Time to get a *Golden Skulltula* in here, but if you get it first, play the same song again to move the block and get a silver rupee. When you find them all, enter the newly unlocked door. Smoosh the Like Like and get the key from the chest. Backtrack to that room with the diamond switch on the ceiling and enter the locked door. Get rid of the Like Like and climb the wall behind him. Use the Lens of Truth at the top to see a Floor Master. Use the sword to make him disappear, then push the mirror so that it faces a sun. Only one sun will open the door, so choose carefully. If it's the wrong sun, a Ceiling Master will come down and possibly return you to the very beginning. If you hear the sound of one, move around quickly to avoid it. When you hit the right sun, enter the newly unlocked door. The Armos statue is alive, so beware. Play the Scarecrow’s Song and use Pierre to reach a *Golden Skulltula* across the room. Hookshot to the target by the goddess’ right hand to reach the upper part where you were. Go up the stairs to the top and jump on the right hand of the huge statue. Stand on the Triforce symbol and play Zelda's Lullaby. A chest drops on her left hand. Longshot to it and open it for a key. Drop down to the bottom and use the longshot on the target on the left side of the room to return to the top of the stairs where you were before. Enter the locked door on your right. Get rid of the Beamos, then enter the next room. Clear this room of all enemies, then enter the newly unlocked door. This is kind of tricky, so be quick! Stand next to the barred door and face the Armos statues. Shoot the statue on the upper right. He'll come towards you, stepping on the switch. Go through the door quickly before he steps off it. Go up the stairs and enter the door at the top. Another Iron Knuckle..... Same deal as before, but it's quicker now that you're an adult and have stronger weapons. When he's gone, enter the new door behind his chair with a symbol above it and go outside. Open the big chest for the *Mirror Shield*. Cool! Backtrack to the room with those Armos statues that you used to hold down the switch. Cross the room, then use the new Mirror Shield to reflect the light coming in on the sun. Enter the newly unlocked door. Get the small key from the chest and backtrack to the room before the last one (you beat some enemies to clear the room.) Cross to the locked door and enter it. Bomb the Beamoses, then longshot to the top of the moving wall (to avoid hassle!) Enter the door, then play Zelda's Lullaby while standing on the Triforce symbol. Enter the door that opens. Most of these doors are fake, but one has an eyeball switch behind it. You could bomb them all and find it....or...bomb the one....left of....the....chest! Hit the switch with an arrow to make a block of ice appear. Longshot to the target on the ceiling and step on the switch to put the fire out. Now, you can open the lovely chest for the Boss Key. Exit to the last room with the Triforce symbol. Enter the door on your right. Duck! Flying pots! In this room is a diamond switch behind a gate. Use the sword to activate it. When it's hit, enter the door that unlocks. Fight the Lizalfos and Bubbles in this area. You have to turn the mirrors so they can reflect light on each other and a big mirror in the room. Bomb the wall with a bump in it in the second little area, then turn that mirror to face the big mirror in the newly revealed room. Turn the mirror in the new room to face the gate. Go back around to the last room and stand under the mirror with your Mirror Shield. Reflect the light to the sun on the wall. The floor lowers to the middle of the room with that big statue. Use the Mirror Shield to reflect the light from the platform to the face and after a bit, the face will crack and reveal a door! Longshot to it to fight yet another Iron Knuckle. But, this time Navi notices that this one looks different. After you beat it, you learn that it's Nabooru. She's been held here and put under a spell for seven years! After that cinema, enter the next room in the back. Climb onto the centre platform and start the fight with the boss of the Spirit Temple. Well, first it's two witches (Koume and Kotake), then they combine to form Twinrova. See the boss section for details, then watch the funny cinema after you beat them. He he he :o) Remember to get the Heart Container, then step into the blue light and you're transported to the Chamber of Sages where Nabooru awakens as the Spirit Sage and you receive the *Spirit Medallion*. Oh, yeah, she lets you keep the Silver Gauntlets after all :o) You now have all the medallions! For *Golden Skulltula* #99, head to Zora’s Fountain and, at night, swim across to the cave where the Great Fairy rests. Using the Silver Gauntlets, lift and toss the grey boulder and enter the hole. Use the Lens of Truth to see the Giant Skulltulas and defeat them with arrows. Head up the ladder and nab one more Giant Skulltula. The golden one sits on the left wall. Before continuing on, you can complete the Gerudo Training Grounds for the *Ice Arrows* and the Adult Link Trading Sequence for the *Biggoron Sword*. See my Side Quests page for details. Now head to the Temple of Time (play the Prelude of Light.)
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