Items & Weapons






Below is a complete list of items & weapons you will come across (and some that you will use quite often).



Important Items

Fishing Rod: Found in Ordon Village by returning the cradle to Uli. Press item button to take out and throw the line. Press and hold C-down when the bobber sinks in the water to reel in a catch.

Lantern: Given to you by Coro in Faron Woods. Used to light up dark areas. Uses Lantern Oil, purchased from Coro or acquired by scooping up discarded yellow Chu enemies.




Gale Boomerang: Found in Forest Temple by defeating the Baboon mini-boss. Used to activate pinwheel switches, bring items, enemies or Golden Bugs towards you, snuff out fire, or knock down items or enemies from walls.

Iron Boots: Given to you by Bo the mayor in Ordon after winning two rounds of sumo wrestling. Used to sink down in watery depths, navigate magnetic walls and ceilings, or simply to slow down your walk across blustery paths.

Hawkeye: Purchased at Malo Mart in Kakariko VIllage for 100 rupees. Used with the Hero's Bow to locate distant objects and enemies to shoot down from a safe yardage. Especially useful against distant Moblin Archers.

Bomb Bags: First purchased at Barnes' Bomb Shop in Kakariko Village for 120 rupees. Holds 30 bombs and can be used with arrows as Bomb Arrows. A second bag is acquired at Iza's Boat Rental shop at Upper Zora's River. Water bombs are acquired at Barnes' shop. A Giant Bomb Bag is acquired by saving the Goron trapped under the big rock in Zora's Domain.

Wallets: You begin with the general wallet that holds 300 rupees max. The Big Wallet is acquired by bringing a single Golden Bug to Agitha in Castle Town. The Giant Wallet is acquired by bringing Agitha all 24 Golden Bugs.

Zora Armour: Given to you by Rutela in Kakariko Village's graveyard. Used to breathe and swim underwater with ease.

Clawshot: Found in Lakebed Temple after defeating the Dragon Lizard mini-boss. Used to propel yourself to distant targets and to bring in distant items or enemies towards you.

Spinner: Found in Arbiter's Grounds after defeating the Undead Prisoner. Used to navigate open spaces by riding along a spinner track along walls. Can also be used in special slots as an "egg beater" to reveal new things.

Coral Earring: Given to you by Prince Ralis at Kakariko Village's graveyard by showing him the sketch.

Dominion Rod: Found at the Temple of Time after defeating the Dark Nut mini-boss. Used to control Guardian and Owl statues to follow your exact movements and activate switches or break down barriers.

Magic Armour: Purchased at Malo Mart's second location in Castle Town for 598 rupees after donating 2000 (or the reduced price of 200) to finance the second store in the southeast corner of the central square.

Horse Call: Given to you by Ilia after she regains her memory in Kakariko Village. Used to call Epona from anywhere, replacing the dispersed Horse Grass

Double Clawshots: Found in City in the Sky after defeating the pair of Dragon Lizards mini-bosses. Paired with your first Clawshot, used to reach distant targets and enemies, but also to move from target to target.

Empty Bottles: Four are found throughout the lands. Used to hold fairies, fishing bait, or hot spring water. One is given to you by Sera in Ordon Village, one by Coro in Faron Woods, one fished out of the pond in Hena's Fishing Hole in Lake Hylia, and one by Jovani in Castle Town.


Weapons

Slingshot: Purchased at Sera's Sundries in Ordon for 30 rupees. Uses seeds to fling at enemies, especially on spiders covering ivy walls.

Wooden Sword: Given to you by Rusl in Ordon. Used to navigate and save Talo in Faron Woods. Given to Talo later on to continue.

Ordon Shield: Stolen (!) from the waterwheel house in Ordon. Used as your central weapon until acquiring the Master Sword.

Ordon Sword: Stolen (!) from Rusl & Uli's house in Ordon. Used as your central defense weapon until acquiring the Hylian Shield. Made of wood, so burns easily if touched by fire or fiery enemies.

Hylian Shield: Purchased from Malo Mart in Kakariko Village for 200 rupees. Used to replace the Ordon Shield, this one is hard as steel, will never, and is imperative for future battles.

Hero's Bow: Found in Goron Mines. Holds 30 arrows at the outset. Used as a weapon, and to shoot targets and activate switches. The next two quivers are acquired in Castle Town at the STAR mini-game (60 arrows, then 100 arrows).

Master Sword: Found at the Temple of Time in its original pedestal. Replaces your Ordon Sword, doubling its attack power.

Ball & Chain: Found in Snowpeak Ruins after defeating the Armoured Lizard mini-boss. Used as a weapon and to shatter icy walls or enemies like Freezards.

Light Sword: Found in Palace of Twilight by returning the two Sols to their slots. The strongest sword of them all that can break the barrier of twilight.


Dungeon Items

Boss Door: Big doors blocked by a big lock. Find the Big Key to open it for the final fight in a dungeon.

Big Key: Found in a fancy black chest within the dungeon, leading to the boss door.

Blocks/Crates: Can be pushed or pulled. Small crates can be used to weigh down switches or thrown for small prizes.

Bridges: Platforms held up by ropes that can be cut to release. Also big bridges like the Eldin Bridge or Great Bridge of Hylia.

Chests: Small chests contain minor rewards like rupees and collectable items. Bigger, fancier chests contain Heart Pieces or bigger rupee prizes. Black chests contain Big Keys.

Compass: Found in chest within dungeon. Used to show direction on map. Also shows treasure chests and boss door.

Dungeon Map: Found in chest within dungeon. Used to show floor plans of dungeon.

Heart Container: A reward after defeating the dungeon's boss. Adds a full heart to your Life Gauge.

Locked Doors: Collect Small Keys to open these doors.

Pinwheel Switches: Found mainly in the Forest Temple, but also sporadically throughout. Use Gale Boomerang to activate them, in turn moving small bridges.

Pots: Break with sword or simply throw them, often for rupees or collectable items.

Sealed Doors: A wooden beam or bars often block doors in dungeons. Defeat enemies or activate switches to release it.

Small Key: Found in chests within dungeon. Used to unlock doors.

Switches: Three kinds. Pressure switches only require one jump on it from you. Constant pressure switches need a weightier object (crate, pot, Armos statue) to hold presssure. Simultaneous pressure switches need to be activated at the same time by you and an Armos Statue/crate/pot.

Torches: Used to illuminate dark rooms. Use Lantern to light up.


Collectible Items

Arrow: Used as weapons or to activate switches.

Bomb: When you get your own batch, used to destroy blockage, attack enemies or activate switches.

Fairy: Found in pots or Light Spirit Fountains after beating every tenth level of the Cave of Ordeals. Used to refill 8 hearts of Life Gauge. Collect in Empty Bottles to summon when Life Gauge is empty.

Hearts: Found in pots or left by enemies. Used to refill Life Gauge.

Rupees: Found in pots, grass or chests, left by enemies, or received by generous people. Keep in wallet to purchase goods. Different colours represent different amounts. Green= 1, Blue= 5, Yellow= 10, Red= 20, Purple= 50, Orange= 100, Silver= 200.



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