Woodfall Temple




Items/Weapons: Hero’s Bow, Large Quiver, Spin Attack, Bomb Bag, Largest Quiver, Big Bomb Bag
Masks: 2 // 10/28- Odolwa’s Remains, Mask of Scents
Heart Pieces: 9 // 19/52
Empty Bottles: 0 // 1/6
Owl Statues: 0 // 4/10
Songs: Oath to Order


Once inside the Woodfall Temple, play the Inverted Song of Time to slow down time (if you haven’t already). It's very helpful. Wear the Great Fairy Mask to attract Fairy # 1. Use the Deku Flower to launch and fly to the right. Open the treasure chest on the platform to get Fairy # 2 (it must touch you to gain it.) Fly across to the next platform, then fly towards the back of the upcoming platform, avoiding the Skulltulas. Enter the door to the main room of the dungeon. Go left, down the ramp. Beat the Deku Baba at the bottom to gain Fairy # 3. As Deku Link, use the red Venus Flytrap plants and go around to the other side of the centre platform. Before entering the door there, go to the platform with all the pots on it. Break them and receive Fairy # 4. Continue through the open door. Use the Deku Flower in the middle of the room, then fly left to the treasure chest. Open it for a Small Key, then use the flower again to fly straight forward. Enter the door. Use the Deku Launchers to launch up on the Snappers when they cross over your flower (make sure they see you or they won't move.) When all 3 are gone, open the chest that appears for the Dungeon Map. Exit this room and the last one to return to the main room. Go around to the locked door and open it, using the key. Push the grey block forward, then go around the path to a Skulltula. Defeat it to get Fairy # 5. Continue forward along the path, then push the block forward again. Continue back around to where the Skulltula was. Put on your Bunny Hood, then light a Deku Stick, using the lit torch. Race to the unlit torch to open the door. Quickly, put away the stick to save it or the gnats will bite you (they're attracted to the fire.) Enter the door, then use the Deku Flowers again to get rid of the 2 mosquitos. When they're gone, open the treasure chest that appears for the Compass. Exit back to the last room. Put on your Bunny Hood again and light another Deku Stick. Run up the stairs on your left and then, go right across the platforms (the Bunny Hood also makes you jump farther), burning the cobweb at the end. Quickly, put the stick away, then beat the Deku Babas to gain more Deku Sticks or Deku Nuts. Go up the stairs (he walks automatically once you get close to them). Defeat all the Black Boes in the dark room to make a treasure chest appear. Open it for Fairy # 6. Light a Deku Stick using the lit torch in the centre and wear the Bunny Hood to quickly light all three torches around the room. Once they're all lit, the door opens. Make your way through the room, using the Deku flowers, avoiding the mosquitos, to the left. Go through to the top level of the main room. As normal Link, step on the switch to your left, to make a couple of ladders appear. Go right and pop the bubble to free the fairy, then either walk into it or wear the Great Fairy Mask to attract it (that's Fairy # 7.) Go back to where the switch was and enter the door behind it. Go right, then through the open door to engage in a battle with a mini-boss, Metal Dinalfos. He's very easy (see the boss section for details.) When he bites the dust, open the treasure chest that appears to gain the *Hero's Bow*, already equipped with 30 arrows. Exit to the last room. Test out the new bow on your left by hitting the eyeball switch. This makes the Deku Flower in the middle of the room move up and down. Then, shoot the beehive, left of the eyeball switch to free a Stray Fairy. Wear the Great Fairy Mask to attract Fairy # 8. As Deku Link, launch into the Deku Flower in front of the door that led to the mini-boss and fly onto the Deku Flower in the middle of the room. Fly again to the door across from you and enter to meet another mini-boss, Gekko. He's a bit tougher than the Metal Dinalfos, but still pretty easy. Again, see the boss section. When Gekko is defeated, he turns into a frog (you'll use the frog later to get a Heart Piece, but you can't get it now). Enter the door that has a fence around it and open the colourful chest for the Boss Key. Backtrack to the top level of the main room. Use your bow and shoot an arrow through the lit torch to light the torch on the centre platform. The platform will rise and start spinning (it looks like a flower.) Jump onto the spinning flower and take out your bow. You have to time this one. Shoot an arrow through the lit torch in the centre to light the unlit torch across the room (it's next to the platform where the Stray Fairy in a bubble was.) When the torch is lit, the barred door opens. Jump over where the door is, then launch into the Deku Flower. Fly to the torch that you lit (don't land right on it or you'll lose a life.) Step on the switch next to the torch as normal Link to make a treasure chest appear. Drop down into the water (it's no longer poisonous) and make your way up the ramp to the chest. Open it for Fairy # 9. Now that the water isn't poisonous and you have your Hero's Bow, go back to the room with the stone block, which is left down the ramp into the door. Shoot an arrow at the beehive on the bottom of the high platform, then wear the Great Fairy's Mask to get Fairy # 10. Then, shoot an arrow at the bubble below the walkway, then wear the Great Fairy's Mask to attract and gain Fairy # 11. Exit back to the main room, then climb up the ladder to the top floor. Find the door with the Deku Flower in front and enter (it's the door that you opened by shooting an arrow through the flame to the un-lit torch across the room.) This can be tough, but make it easier for yourself. Use arrows to get rid of the Skulltulas waiting for you on the ceiling and the dragonflies. Then, go down the ladder and use the Deku Flower to launch to the right platform (a cove in the wall.) Get the fairy there (Fairy # 12.) Then, fly over to the third right cove and get Fairy # 13. Fly up again to the right and get Fairy # 14 from yet another cove. Finally, from the right-most cove, use an arrow to pop the bubble over the flaming statue, then wear the Great Fairy's Mask to attract Fairy # 15. Now, you have all the Stray Fairies. We'll get them back in the Fairy Fountain later. Now, using an arrow, hit the crystal switch across from you. Quickly, turn into Deku Link and fly over to where the switch is. Hop onto the statue, then across to the Boss Door. Turn into normal Link and enter the door to battle Odolwa. See the boss section for details on defeating him. Once he's gone, collect the Heart Container, then step into the blue light to get *Odolwa's Remains*, one of four Guardian Masks. Now you will learn the Oath to Order from the weird-sounding guardian. Very interesting... After defeating Odolwa, the poison water is restored to normal and you are transported to another area. Slash the vines on that tree with your sword, then enter and talk to the Deku Princess. She will ask you to carry her back to the Deku Palace. Use your empty bottle to hold her inside. Tight squeeze! Exit this area, cross the path to the next area, then hop into the water below. Continue through the entrance to the Deku Palace. As Deku Link, talk to the guards who'll let you through. Go straight to the Royal Chamber and the Princess will ask to be dropped off in front of the king (her father). In front of the king, drop her out of the bottle and the monkey will be freed. Kudos is given and you are also given a gift that must be picked up. Exit the palace, outside where the two guards are. Go right, across the swamp and enter the cave. This is the Deku Shrine. As normal Link, talk to the butler. He will give you a special gift if you follow him. Put on the Bunny Hood and quickly follow the butler through the maze. At one point, you'll need to shoot a crystal switch with an arrow to put out the flames. All the other obstacles are fairly self-explanatory. At the end, he will reward you with the *Mask of Scents*. Step into the blue light to be transported outside. Depending on the day, you may need to redo tasks, such as saving Koume in the forest, beating Odolwa and taking the picture of the Deku King. If it's Day 1, you can go to the boat cruise centre and give the pictograph to the man there for a Heart Piece. If not, you'll need to do it again. You can also show him a picture of his son, Tingle, for a *Heart Piece* or, later when you've already gotten it, you can get a Silver Rupee. Now, talk to the old hag inside and she'll offer you a free boat cruise with a twist. Using your bow, you must hit 20 targets by the time the cruise is over. Make sure you don't hit the witch 10 times or you automatically lose. If you lose, she'll charge you rupees to play again, so be careful and precise! When you finally win, you get a *Heart Piece*. Exit this area of Southern Swamp and backtrack to the main entrance where Tingle is. Go through the other entrance to the Swamp Shooting Gallery. This game is fun, but costs 20 rupees a try. Shoot all the enemies (birds, scrubs and wolfos) to win. Be sure to get the hidden scrubs (one is on the left on top of a stone wall and the other is on tree to the right.) If you happen to miss some enemies at one point, they will re-appear again later. When you win, you receive the *Large Quiver* that holds 40 arrows. Play again and win to get a *Heart Piece*. Now, before moving on to the next dungeon, return to Woodfall (fly to the owl statue.) Turn and face the wall. See the hole? As Deku Link, dive into the flower and land on a pillar with another flower. Launch and fly up into the cave. As normal Link, walk to the fountain and all 15 stray fairies will combine to form the Great Fairy. She will grant you a new sword technique, the *Spin Attack*. Now, return to Clock Town. Go to the West side and enter the Bomb Shop (it's across from the banker.) Buy the *Bomb Bag* for 50 rupees. On Day 1, stop the burglar in North Clock Town again. Head back to the Bomb Shop and buy the *Big Bomb Bag*. Now, you can get your horse back (later)! In East Clock Town, play the Shooting Gallery and win the *Largest Quiver*. Win a second time for a *Heart Piece*. Play the Song of Time and go back to Day 1. On all three days, play at the Deku Playground in North Clock Town (use the Deku flower to reach the hole inside the fenced-in area). Win all three days to get a *Heart Piece*. There’s a similar activity at Honey & Darling’s in East Clock Town. Play a different game each of the three days and win all three for a *Heart Piece*. Collect the Land Title Deed in South Clock Town (by trading the Moon’s Tear) and enter the Stock Pot Inn via the roof (use the Deku flower nearby and enter the door) between midnight and 6 a.m. of any day. On the bottom floor in a cove that acts as a bathroom, a hand will pop out and ask for paper. Give him the deed and you’ll get a *Heart Piece*. In the Astral Observatory where you get the Moon’s Tear, peer in the telescope and look for a Deku Merchant flying around the Clock Tower. Follow him with the telescope until he lands in a hole. Exit out the east gate to Termina Field and search by the trees surrounding the back of the observatory. Drop through the hole and talk to the Deku. Refuse his first offer of 150 rupees, then pay 100 rupees for the *Heart Piece*. Lastly, in Termina Field, at the south end, drop through the hole hidden by the Deku Baba in the tall grass by the entrance to Milk Road. Defeat the Peahat inside with arrows for a *Heart Piece*. Return to Day 1 and play the Inverted Song of Time to slow down time. Stock up on arrows and bombs. Head back to North Clock Town and exit through the North Gate to Termina Field.


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