Blood Kite D
BattleMech Technical Readout
Type/Model: |
Blood Kite D |
Tech: |
Clan / 3059 |
Config: |
Biped BattleMech |
Rules: |
Level 2, Standard design |
|
|
Mass: |
85 tons |
Chassis: |
York XT Endo Steel |
Power Plant: |
255 Fusion |
Walking Speed: |
32.4 km/h |
Maximum Speed: |
54.0 km/h |
Jump Jets: |
3 Standard Jump Jets |
Jump Capacity: |
90 meters |
Armor Type: |
Standard |
Armament:
3 LRM 10s
3 Streak SRM 6s
3 ER Large Lasers
Manufacturer: York OmniMech Y3 Facility
Location: York
Communications System: York Y3-Com
Targeting & Tracking System: York Y3-T&T
Capabilities:
The Blood Kite faithfully conforms to every single point required by Khan Ceana Boques. Doing away with such expensive equipment and higher-priced weapons as the extra-light engine, PPCs and rapid-fire autocannons, the Blood Kite employs only extra-light internal structure material in its construction and uses only the lowest-cost weapons. With regard to survivability, the Blood Kite's 85-ton frame mounts the maximum armor protection available to that weight class. In addition, per standard Clan procedure, all ammunition is protected with CASE. Finally, the Blood Kite's jump jets give it enough maneuverability to survive where other, more cumbersome machines would likely perish.
Three ER large lasers and three LRM 15s, each launcher equipped with excessive amounts of ammo, allow the Blood Kite to stay in the field long after most 'Mechs' ammo bins have run dry. Finally, the placement and use of weapons enable this 'Mech to fire the bulk of its weapons at all times. Though heat build-up can occur, it is minimal compared with that suffered by most other 'Mechs of the same weight class.
Deployment
The pride and joy of Clan Blood Spirit, the Blood Kite has been manufactured in large quantities since its debut in the early 30th century. It appears in every Galaxy and almost every Cluster in the Blood Spirit Touman.
Type/Model: |
Blood Kite D |
Mass: |
85 tons |
Equipment: |
|
Crits |
Mass |
Internal Structure: |
130 pts Endo Steel |
7 |
4.50 |
(Endo Steel Loc: 2 LA, 2 RA, 2 LT, 1 RT) |
Engine: |
255 |
6 |
13.00 |
Walking MP: |
3 |
|
|
Running MP: |
5 |
|
|
Jumping MP: |
3 |
|
|
Heat Sinks: |
21 Double [42] |
22 |
11.00 |
(Heat Sink Loc: 3 LA, 1 RA, 2 LT, 3 RT, 1 LL, 1 RL) |
Gyro: |
|
4 |
3.00 |
Cockpit, Life Support, Sensors: |
5 |
3.00 |
Actuators: |
L: Sh+UA, R: Sh+UA |
12 |
.00 |
Armor Factor: |
240 pts Standard |
0 |
15.00 |
|
|
Internal |
Armor |
|
|
Structure |
Value |
|
Head: |
3 |
9 |
|
Center Torso: |
27 |
39 |
|
Center Torso (Rear): |
|
12 |
|
L/R Side Torso: |
18 |
27/27 |
|
L/R Side Torso (Rear): |
|
9/9 |
|
L/R Arm: |
14 |
24/24 |
|
L/R Leg: |
18 |
30/30 |
Weapons & Equipment: |
Loc |
Heat |
Ammo |
Crits |
Mass |
1 LRM 10 |
RA |
4 |
24 |
3 |
4.50 |
(Ammo Loc: 1 RA, 1 LT) |
1 Streak SRM 6 |
RA |
4 |
30 |
4 |
5.00 |
(Ammo Loc: 1 LT, 1 RT) |
1 ER Large Laser |
LA |
12 |
|
1 |
4.00 |
1 LRM 10 |
RT |
4 |
|
1 |
2.50 |
1 Streak SRM 6 |
RT |
4 |
|
2 |
3.00 |
1 LRM 10 |
LT |
4 |
|
1 |
2.50 |
1 Streak SRM 6 |
LT |
4 |
|
2 |
3.00 |
1 ER Large Laser |
CT |
12 |
|
1 |
4.00 |
1 ER Large Laser |
HD |
12 |
|
1 |
4.00 |
3 Standard Jump Jets: |
|
|
|
3 |
3.00 |
(Jump Jet Loc: 1 LT, 1 RT, 1 CT) |
TOTALS: |
|
60 |
|
75 |
85.00 |
Crits & Tons Left: |
|
|
|
3 |
.00 |
Calculated Factors: |
Total Cost: |
9,535,825 C-Bills |
Battle Value: |
2,594 |
Cost per BV: |
3,676.11 |
Weapon Value: |
4,091 / 3,686 (Ratio = 1.58 / 1.42) |
Damage Factors: |
SRDmg = 56; MRDmg = 36; LRDmg = 19 |
BattleForce2: |
MP: 3J, Armor/Structure: 6/7 |
|
Damage PB/M/L: 7/6/3, Overheat: 3 |
|
Class: MA, Point Value: 26 |
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