Bane (Kraken) 3
BattleMech Technical Readout

Type/Model: Bane (Kraken) 3
Tech: Clan / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 100 tons
Chassis: Standard
Power Plant: 300 XL Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Standard
Armament:
8 LRM 15s
1 Streak SRM 4 (OS)
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)


Overview:

       This is the heaviest design of the new Clan 'Mechs and appears to be an intermediate stage between the old Star League 'Mechs and the current generation of OmniMechs.

Capabilities:

       The primary weapons are mounted in the arms, with the ammunition supply stored in the left and right torsos, which are equipped with CASE. Because the 'Mech carries an XL fusion engine, an ammunition explosion in a torso location will do considerable damage to the machine.
       The designers attempted to reduce the cumulative recoil effects of firing multiple autocannon by incorporating a complex baffle and pressure counterflow system, which vents exhaust gases in such a way as to actually increase the 'Mech's stability when firing, into each arm. They also took care of the problem of main-frame strain with an ingenious arm-linkage design.

Variants:

       The most common variant of the Kraken is armed with multiple Ultra-2 autocannon in each arm. A pilot attacking with this configuration can efficiently spread the damage across the weak spots of any target. Two other variants of this 'Mech serve Clan Jade Falcon.
       The first replaces each arm's multiple Ultra-2 autocannon with two Ultra-10 autocannon. A staggering seven tons of ammunition for each arm provides seventy rounds for each pair of guns, an impressive number of shots even at double rate.
       The second variant of the Kraken, a missile-support 'Mech, replaces the Ultra autocannon with four LRM-15 launchers in each arm and adds another ten heat sinks. Eight tons of ammunition supply a total of 64 rounds to the four launch systems, more than adequate materiel for most fire-support missions.

Deployment

       So far, this 'Mech appears only in small numbers on Jade Falcon-held worlds. However, so many variants exist that we surmise they are either short-run prototypes or are being customized for reasons known only to the Steel Viper Khans.


Type/Model: Bane (Kraken) 3
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 0    
Heat Sinks: 19 Double [38] 14 9.00
   (Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT, 1 CT, 1 LL, 1 RL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 46
  Center Torso (Rear):   13
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 42/42

Weapons & Equipment: Loc Heat Ammo Crits Mass
4 LRM 15s RA 20 128 24 30.00
   (Ammo Loc: 8 LT, 8 RT)
4 LRM 15s LA 20   8 14.00
1 Streak SRM 4 (OS) HD 3   1 2.50
TOTALS:   40   78 100.00
Crits & Tons Left:       0 .00

Calculated Factors:
Total Cost: 24,018,000 C-Bills
Battle Value: 2,616
Cost per BV: 9,181.19
Weapon Value: 6,306 / 6,306 (Ratio = 2.41 / 2.41)
Damage Factors:    SRDmg = 69; MRDmg = 52; LRDmg = 30
BattleForce2: MP: 3,   Armor/Structure: 8/6
    Damage PB/M/L: 9/7/7,   Overheat: 0
    Class: MA,   Point Value: 26
    Specials: if