Dungeon Master's Lair - Maps
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Enlarge Tavern
Enlarge Town
Town folks:
Skilled slave (2),
Beggar (3),
Fisherman (4),
Hunter/Trapper (1),
Prostitute (1),
Unskilled laborer (8),
Apothecary (1)[1],
Sage (2)[2][3],
Candle maker (1)[4],
Clothier (1)[5],
Herald (1),
Innkeeper (1)[6],
Jeweller (1)[7],
Thief (1),
Mason (3),
Mercantyler (1)[8],
Parchmenter (1),
Perfumer (2)[9][10],
Potter (2)[11][12],
Seaman (1),
Shipwright (1),
Man at arms (1),
Mercenary (3),
Priest/Shaman (1)[13]
Surrounding country:
Agricultural slave (4),
Poor thrall (23),
Manor servant (2),
Thrall (45),
Chief serf (2),
Serf (19),
Wealthy thrall (28),
Domestic servant (1),
Farm labourer (2),
Fisherman (3),
Hunter/Trapper (2),
Tenant Farmer (5),
Unskilled laborer (1),
Woodcutter/Iceman (2),
Freefold farmer (8),
Charcoaler (1),
Innkeeper (1),
Miner (3),
Mercenary (2),
Sapper/Archer (1),
Bailiff (1)
Enlarge Dungeon
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Air Current: Still Air. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Cracked Flask
Mold, Common
Water Dripping
Large Water Puddle
Mold, Common
Large Water Puddle
Sound in room: Creaking
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Air Current: Still Air. Odor: Sulphurous
Air State : Foggy. Items in room:
Water Dripping
Rotting Wood Pieces
Straw
Dung
Ceiling Cracks
Water Dripping
Food Scraps
Food Scraps
Sound in room: Knocking
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Air Current: Still Air. Odor: Smokey
Air State : Foggy near Floor. Items in room:
Ceiling Damp
Leaves and twigs
Fungi, Common
Dust
Sound in room: Footsteps behind
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Air Current: Cold Air Current. Odor: Dank, Mouldy
Air State : Hazy, Smoke. Items in room:
Wall Damp
Mold, Common
Dagger Hilt
Cracked Flask
Cobwebs
Dust
Mold, Common
Wall Cracks
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Air Current: Still Air. Odor: Ozone
Air State : Clear. Items in room:
Rags
Small Water Puddle
Water Dripping
-
Air Current: Still Air. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Bat Guano
Dried Blood
Splitered Club
Rotten Rope
Rotten Rope
Large Water Puddle
Small Water Puddle
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Air Current: Slight Updraft. Odor: Manure
Air State : Foggy near Floor. Items in room:
Dust
Cracked Hammer Head
Rotting Wood Pieces
Cobwebs
-
Air Current: Cold Air Current. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Wall Cracks
Water Dripping
Bones
Rags
Blunt Javlin Head
Water Dripping
Sound in room: Bong
-
Air Current: Still Air. Odor: Manure
Air State : Clear. Items in room:
Bat Guano
Wall Cracks
Leaves and twigs
Slimy Wall
Pick Handle
Dung
-
Air Current: Still Air, Very Chill. Odor: Dank, Mouldy
Air State : Foggy. Items in room:
Torn Sack
Sticks
Sound in room: Laughter
Trap in room: Arrow Trap
-
Air Current: Still Air. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Dust
Sound in room: Footsteps approaching
-
Air Current: Cold Air Current. Odor: Sulphurous
Air State : Foggy. Items in room:
Fungi, Common
Torn Sack
Mold, Common
Wax Drippings
Leaves and twigs
Mold, Common
-
Air Current: Still Air. Odor: Manure
Air State : Clear. Items in room:
Slimy Ceiling
Iron bar
Cobwebs
Rotting Wood Pieces
Straw
Wax Blob
Touch Stub
Wall Damp
Slimy Wall
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Air Current: Cold Air Current. Odor: Earthy
Air State : Clear. Items in room:
Rusted Spike
Large Water Puddle
Water Dripping
Water Dripping
Water Dripping
Broken Pole
Sound in room: Scuttling
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Air Current: Still Air, Hot. Odor: Manure
Air State : Clear. Items in room:
Ashes
Broken Pole
Rusted Spike
Mold, Common
Bat Guano
Broken Arrow
Food Scraps
Broken Sword
Trap in room: Resisting Door
-
Air Current: Still Air, Hot. Odor: Smokey
Air State : Clear
Sound in room: Squealing
-
Air Current: Still Air. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Ashes
Large Water Puddle
-
Air Current: Still Air. Odor: Earthy
Air State : Clear. Items in room:
Sticks
Bat Guano
Rotting Wood Pieces
Bat Guano
Slimy Ceiling
Sticks
Dagger Hilt
Blunt Javlin Head
Trap in room: Teleporter
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Air Current: Still Air, Hot. Odor: Rotting Vegetation
Air State : Clear. Items in room:
Cobwebs
Broken Bottle
Sticks
Corroded Chain
-
Air Current: Still Air. Odor: Urine
Air State : Clear. Items in room:
Rubble
Sound in room: Squeaking
-
Air Current: Still Air. Odor: Putrid
Air State : Clear. Items in room:
Blunt Javlin Head
Large Water Puddle
Sound in room: Scratching
-
Air Current: Slight Updraft. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Water Dripping
Ashes
Rotting Wood Pieces
Ashes
Bat Guano
Hair or fur bits
Wax Drippings
Trap in room: Smoke Screen
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Air Current: Still Air. Odor: Salty, Wet
Air State : Clear. Items in room:
Water Dripping
Scratchings on Wall
Rags
Wax Drippings
Fungi, Common
Straw
Water Dripping
Bones
Fungi, Common
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Air Current: Gusting Breeze. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Water Trickles
Cobwebs
Dust
Wall Damp
Bat Guano
Hair or fur bits
Sound in room: Bang or Slam
-
Air Current: Still Air. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Wall Damp
-
Air Current: Still Air. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Bat Guano
Wall Damp
Large Water Puddle
Dust
Sound in room: Horn or trumpet
-
Air Current: Still Air. Odor: Earthy
Air State : Clear. Items in room:
Splitered Club
Sound in room: Sobbing
-
Air Current: Still Air. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Helm
Water Dripping
Cobwebs
Floor Cracks
Broken Sword
Mold, Common
-
Air Current: Still Air. Odor: Rotting Vegetation
Air State : Clear. Items in room:
Dust
Wall Damp
Bones
Copper Piece
Ashes
Cobwebs
Dagger Hilt
-
Air Current: Still Air. Odor: Dank, Mouldy
Air State : Hazy, Smoke. Items in room:
Water Dripping
Water Trickles
Pottry Shards
-
Air Current: Still Air, Very Chill. Odor: Dank, Mouldy
Air State : Hazy, Smoke. Items in room:
Dust
Wax Drippings
Cobwebs
Water Dripping
Mold, Common
Ceiling Cracks
Broken Sword
Fangs
Hair or fur bits
Trap in room: Ceiling lowers
-
Air Current: Still Air, Very Chill. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Helm
Touch Stub
Cracked Hammer Head
Dust
Bones
Dung
Dung
Touch Stub
Dried Blood
Sound in room: Squeaking
-
Air Current: Strong Updraft. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Large Water Puddle
Cracked Flask
Mold, Common
-
Air Current: Slight Breeze. Odor: Sulphurous
Air State : Clear. Items in room:
Bones
Pick Handle
Rubble
Water Dripping
Cobwebs
Straw
Wall Damp
Hair or fur bits
Dung
Sound in room: Jingling
-
Air Current: Still Air. Odor: Putrid
Air State : Foggy. Items in room:
Dung
Ashes
Dung
Small Water Puddle
Water Trickles
Small Water Puddle
Rubble
Sound in room: Bellow
-
Air Current: Slight Damp Breeze. Odor: Ozone
Air State : Foggy. Items in room:
Dust
Cracked Flask
Dried Blood
Ashes
Splitered Club
Sound in room: Coughing
-
Air Current: Still Air. Odor: Dank, Mouldy
Air State : Clear. Items in room:
Water Dripping
Ashes
Broken Bottle
Wall Cracks
Mold, Common
Helm
Cobwebs
Cobwebs
Straw
1 Large Water Puddle
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Air Current: Cold Air Current. Odor: Rotting Vegetation
Air State : Clear
Trap in room: Spear Trap
-
Air Current: Still Air. Odor: Dank, Mouldy
Air State : Foggy near Floor. Items in room:
Leaves and twigs
Dried Blood
Wall Damp
Wall Cracks
Rubble
Copper Piece
Broken Pole
Cracked Flask
Sound in room: Bang or Slam
-
Air Current: Still Air. Odor: Dank, Mouldy
Air State : Misted. Items in room:
Floor Cracks
Rubble
Fangs
Torn Sack
Mold, Common
Floor Cracks
Wall Cracks
Dust
Water Dripping
Sound in room: Jingling