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Starport Class:
C(routine starport w/ repair fac.)
Planetary Size: 9 (9,000 Mile Diameter)
Atmosphere: 9 (Dense Tainted!)
Hydrographic %: 7 (70% water)
Population size: 8 (100,000,000 )
Government Type: 7 (Balkanization)
Law Level: 3 (No Military
Weaponry)
Tecnology Level: 8 (Terra late 1980's)
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Farpoint
is an agricultural world that has come
under persistent attempts to conquer it by the
Kroxlor Alien Race in the Neighboring Subsector.
the world and its starport are under imperial
rule but experience sizable pockets of resistance
from Kroxlor guerillas in the more remote regions
of the planet. This is what gives the world its
Balkanized Status. Attempts by the Kroxlor
to re-supply and reinforce their guerillas have
been on the average somewhat successful. Forcing
the Imperial navy to station a sizable task force
in the system.
Conflicts Occur almost on a monthly basis between
Imperial Naval forces and the Kroxlor, as well as
On Planetfall between Kroxlor Guerillas and
Imperial Marines, Army and Mercenary Units.
Farpoint's Citizenry live mostly along the
equatorial band in the middle of the planet this
is where the climate is a bit more hospitable and
more cost effective for farming as you head away
from the equator the planet becomes dense jungle
and rain forest. Harboring large flora and fauna
and big sized insects making this area unpopular
for farming but profitable for those with
tenacity. These Remote jungle areas are prime
locations for Kroxlor Guerillas forcing farmers
in these regions to hire Mercenaries for
protection.
Farpoint is a chief producer of exotic Fruits,
Spices, and Plants used in the textile industry.
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Native Skills:
Computer 1
D6
1-2 Survival 1
3 Carousing 1
4 Streetwise 1
5 Brawling 1
6 Gun Combat 1
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Trade
Classifications
Agricultural
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Chief Imports:
Farm Machinery
Mechanical Parts
ATV's
Machine Tools
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Chief Exports:
Exotic Fruits
Spices
Textiles
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