After The
Massacre
Winn
suggests a trial to decide the fate of the surviving orcs, letting
them give testimony and reasons why they deserve clemency from our
group and Darius as well. Winn reminds everybody that that all must
remain impartial in such a matter, as Spravedelna would command of
them. Before a decision is made regarding their fates, the young lord
decides to interrogate them. Xavier volunteers to help as a
translator and to threaten them should answers not be
forthcoming.
Xavier's threats are not
required, however, as the petrified orcs are only too willing to tell
everything that then know in order to save their hides.
They start by confirming
what the party has already learned from Darius, in that the orcs and
orogs were from the Dvur Kralovye garrison and that they were
returning after escorting a group of gnome and halfling slaves to
Hradetz, from where they would be taken on to Kutna Hora by members
of the Hradetz garrison. The reason for their joining up with the
trainee worgriders was simply a co-incidence.
They tell the party that
they know nothing of garrison strengths of Hradetz nor Kutna Hora,
which is not surprising as the party knows that garrison troops are
not allowed within other garrisons' areas. They have never heard of
Holitze or Sezemitze, which is hardly surprising considering that
they are on the other side of the Labe and well outside the area
controlled from Dvur.
They are, however, able to
tell their interrogators just about everything that they want to know
about Dvur and its garrison. After killing the company of orcs and
platoon of orogs, Winnacer calculates that Dvur currently contains
the following troops:
60 orc longbow, 80 orc
infantry, 140 goblin spears, 60 goblin shortbows, 70 worgriders, 20
orog heavies, 10 ogre mercenaries.
The orcish captives have
less information about the number of Witchfinders, but they know that
the full compliment originally numbered eight. As Reinburger's death
makes five that the party was directly or indirectly responsible for
that they know, Winnacer estimates their numbers as a maximum of
three now.
Winnacer then recommends
that the party properly sift through the remaining equipment,
tallying up the funds found and checking relevant items for magickal
properties. Winnacer offers Juggernaut's sturdy back to tote some of
the mundane items, as he suggests taking all that they can to
Holitze. Winnacer recommends burning the bulk of the bodies after
Silver has had ample time to snack.
Jihan and Darius take on the
grisly task of searching all of the bodies. They go over each of the
bodies carefully, handing all of the weapons to Faewen'il so that she
can use a Witchfinder's staff to see whether any of the items are
magickal. Much to their disappointment, especially Bennett's, she
discovers that none of the weapons or armor are magickal in
nature.
They do, however, have more
success in finding coinage. After rifling through the purses found
upon all of the corpses, they have a large pile of coins laid out in
front of them. In total, there are 273 platinum pieces and 67 silver
pieces to add to the party funds.
All those with shortbows
re-fill their quivers back to full capacity from the quivers of the
goblins.
Winnacer mentions to Yaz
that he was slightly wounded from the fight and Yaz sees that Darius
is far from being at full health. He casts a healing spell upon
Winnacer, which instantly brings him back up to full health.
Realizing that the wound that he himself suffered during the fight
was so minor that it will heal naturally overnight, he uses his last
two healing spells on Darius. The spells are not very effective, but
do help the goblin back on the road to recovery.
When everything is quiet,
Winn cleans and sharpens his mundane, no-named lance. He scrawls out
the backlog of his warrior's tally, writing it on a piece of cloth
until he can etch it onto his armor. Lastly, he sees if he still has
the Pamphlet of Spravedelna's Dedications, but then remembers that he
lent it to Heimlin and forgot to ask for it back. Winnacer remembers
enough of its contents, however, to allow him to say prayers and give
thanks for such a glorious victory and ask for the wisdom to walk the
path of Justice despite how difficult the path may become. His head
has become full of questions and he, for the first time, realizes he
needs some real spiritual counseling on the difference between
vengeance and justice, for this victory has excited him and upset him
at the same time.
It is currently after 3.00
a.m. and, as the adrenaline wears off, they all start feeling
terribly tired after their exertions from the day.
They all stand around to
hear the questioning of the captives. The three orcs continue to beg
for mercy. The orcs tell the party that, if they are allowed to go
free, then they will try to make their way back to Nyemetzko so that
they may be reunited with their families. They know that the journey
will be a long way, taking several months, as they are far from home,
but they have no desire to stay here, and no desire to go back and
join the Nyemetz forces, as life as a trooper is far from being a
comfortable one. They tell the party that all of the Nyemetz fear
being drafted to the Eastern Front. All Nyemetz, the orcs tell them,
fear being sent there, as tales of the Slovene atrocities are
terrible. Very few Nyemetz that get sent to the Eastern Front ever
return.
Winnacer asks Darius whether
he knows anything about the past actions of the orcs. The goblin
shrugs and tells him that he only met them a few hours earlier. He
tells Winnacer that their Captain was bragging to the Worgrider
Captain about how they had given a group of dwarven merchants ‘a good
hiding’ after taking some moonshine off them and promising to leave
them alone. However, Darius has no idea as to whether the orcs
enjoyed these actions or whether they were just following
orders.
Winnacer asks Darius what he
believes are the chances of having them switch sides. It is becoming
painfully evident to Winnacer that they need to start recruiting the
Nyemetz somehow and wonders if this can be how you start. He remains
doubtful, but asks if anyone has ideas how they could start
recruiting the enemy to their cause, looking to Yaz.
"I can charm an orc," Yaz
replies with hesitation, "but I don't know why I'd want... to..."
Yaz makes a face. "I don't
like the way they smell," he adds, wrinkling his nose. "No offense,
to Bennett, of course."
"Do you really think it'd
help?"
"Well, I'm not sure" replies
Winnacer. "How my thoughts are going is that, one day, we are going
to liberate one of the larger cities - Dvur Kralovye has really been
weakened by our actions. But liberating and arming the citizenry
probably won't be enough to keep it free at first. It would be quite
something if we could convince a large number of the Nyemetz, or just
any orcs and goblins, to keep up the illusion of Nyemetz control.
Such allies could patrol the walls and escort Nyemetz messengers to
traps, where the messenger could be interrogated and so forth. I get
ahead of myself, but you get the picture. We need to start to create
dissension in their ranks, and if charming an orc and letting him go
may cause our legend to go and perhaps sway his friends from fighting
us, it is a good thing."
Winnacer laughs when he
realizes he still did not answer the question, "Well, I guess I meant
to say it couldn't hurt."
The young lord then turns to
the rest of the party:
‘We have heard the evidence
and the orcs’ intentions. We are all the jury. Whatever the majority
of us decides should be their fate, will be their fate. Let
Spravedelna guide us all towards making the right decision. So what
should our decision be?’
Jihan is the first to
speak:
"Let them go free. They have
done as we asked, and we will honor our word."
"I don't care" shrugs Yaz.
"Let 'em go, that's fine."
Xavier approaches Winnacer
and speaks to him in Bohavian in hushed tones:
"Well fought my lord, its
pleases me that you have considered clemency upon these three orc
prisoners. I suggest you seek from them a pledge to leave Bohavia,
and desert the ranks of the Nyemetz Armed Forces of Occupation. Have
them spread the word of our work to weaken the martial spirit of
their comrades. This could be a worthy weapon of propaganda for us,
for they will be susceptible to such an attack. For, alas, I doubt
that you have realized that they are, on the whole, conscripts not
volunteers. The rank and file have families at home, which we could
encourage them to return to. Weaken their will to fight, and we shall
see the Nyemetz forces crumble from within. This is what will win the
war, rather than just battles. If you will it, I shall speak to them
from the perspective of an orc deserter, and tell them that our war
is against their lords and emperor, not them."
Winnacer looks at the
transmogrified Xavier and smiles:
"Certainly it couldn't hurt
to talk to them in such a fashion. But perhaps we would be better
served if we told them to return to their units and tell the story of
how Bohavia's liberators not only massacred two units of troops, but
orc and goblins are treated as equals and fight side-by-side with
them. With Yaz perhaps throwing his charm in for good measure, we may
get some unwitting allies later on. Sound thinking, Xavier."
As for Bennett, there is
hardly any need to ask him for his decision regarding whether or not
to let the orcs go free. He is still furious from the actions of the
rest of the party which stopped him from killing them, especially the
threat of Faewen’il to use magick upon him if he did not
desist.
"Do you not understand that
they will just agree to whatever terms we offer them and then betray
us? They would kill us now, were they not weak as well as cowardly.
Such is the nature of orcs, I know! They must die, as must all their
foul kind, don't you understand?"
Faewen’il’s verdict is as
predictable as Bennett’s is. She votes that the orcs be left to go
free. As soon as she has cast her vote, she returns to her tent,
Darry’s face showing that he is looking far from well at this present
juncture.
After hearing the comments
of Xavier and Yaz, Jihan has fresh thoughts regarding the fate of the
orcs:
"I can't really say either
way here. It is true as Bennett says that they will say anything to
obtain our mercy, knowing that it would be useless to lie to us when
their lives are on the line. But these are just words. I cannot judge
anyone on these alone... There must be actions along with them, and
who is to say that the actions of these few will not change after
today? I also agree with what Xavier says... they may be men with
families back home... with homes and children and something to go
back to. If for no other reason, I think it would be a good idea for
Yaz to charm one just to learn about the truth of this. Perhaps the
Nyemetz society is build up around war and violence, and family
oriented thinking is something that is not widespread. Perhaps the
women there are proud to bear anonymous children to fuel the great
war machine. I don't know... but I'd like to... The little I was able
to learn from Sirshaint Sklad was enough to indicate to me that their
lifestyle is very focussed tribal or clan orientation, with a
definite heirarchy of power. We must learn more about them before we
go making all kinds of decisions that require them to think the way
we want them to."
Will responds:
"As much as it grieves the
spirit of vengeance that lives within my breast toward these
creatures, we must be true to our word and grant them life for the
information they have given. Else Spravedelna will hold us
accountable for the injustice we have spoken."
With the invocation of
Spravedelna's name, Winnacer's head cannot help but turn:
"The law of Spravedelna
would still allow us to take their lives, if it were warranted. We
promised them a fair trial and a chance to defend their actions, we
did not promise them clemency in exchange for information. What they
have told us does not change the nature of their actions one ounce.
Justice is about accountability for one's actions, not about what one
can offer his accusers to turn their heads."
Winnacer blinks as he
realized he was getting a little more riled than usual.
"Forgive me" Will responds.
"You speak truth. A trial is what was promised. And indeed, justice
is a reckoning for deeds done, good or ill. But justice must always
be tempered with mercy, for without it, we all fall short in the
great balance. My lord, if their words bespeak a change of heart,
will we not forgive?"
Winnacer blinks again, still
surprised by his response:
"Uh...no...I mean yes, of
course. Mercy certainly has an important place within the world. But
mercy should never be confused with what is just, I guess."
Winnacer scratches his head,
then shakes it.
"We should know exactly why
we do things, because it is the reason behind our actions that matter
most."
Winnacer pauses and looks at
William, taking all of him in.
"William, you seem a very
decent chap, more decent than most. Your voice and obvious talent
could have left you in a life of comfort and safety. What would make
a man like you take up arms with the likes of us?"
Will blushes a bit and
responds:
"I am flattered by your kind
words my lord. It is to my shame that I cannot claim noble motives as
the reason that my fight began"
As he says this, his eyes
drop from meeting Winnacer's.
"I grew up an orphan, made
so by Nyemetz aggression. The moment I believed myself to be of age,
I allied myself with other vengeance seekers. It is a sad tale, but
the outcome of it all was that, after some small strikes upon Nyemetz
patrols, we garnished a swift retribution by a platoon of Nyemetz
orcs. I was among the few survivors who, in fear, fled for life. I
have seen much dear to me crushed by the armies which occupy Bohavia
now. So I cannot claim that I do not harbor evil thoughts toward
them. Oh, I do sing of the hope for freedom and liberty in the land,
and these are fine things to be desired. But, if I honestly speak
from my heart, I must admit that I still resist for the sake of
revenge. It seems the very thing I asked consideration of, that being
mercy and forgiveness, is something that I cannot fully embrace
myself. So my preaching on these things is directed firstly toward
myself."
Will has been looking toward
the ground as he spoke, then blinks as if coming from a trance, and
looks up at Winnacer.
"As far as why I choose to
live as a wanderer rather than a court bard, I must say that
Prirodna's glorious nature has always been the inspiration for my
songs and rhymes. It is the mountains and rivers that teach my heart
to sing. I don’t think I could live in a city and not be able to
enjoy the beauty that is here in the out of doors."
The quick and ready smile
comes back to his face as he continues:
"I take up arms with the
likes of you for the very reason which you gave me, 'here are the
finest Bohavia has to offer'."
Then his face takes on a
firm assurance:
"I believe that here, with
this group, lies the greatest driving force for Bohavian hope.
Believe me when I say that I have seen and heard of many resistance
efforts, but we today have witnessed the greatest victory against the
Nyemetz that has occurred in many years. It was not since the first
years of the occupation that such bold strikes have been made. Do not
grow weary in what you do young lord. Continue to fight the enemy
where you may win. And by the gods, we shall see the day when all
true Bohavians shall join the battle to drive the oppressors out and
reclaim our homes, our lands and our sacred honor!"
Winnacer stops the
conversation when he realizes that there is an important task at
hand, in that a decision must be taken regarding the future of the
orcs. It is obvious that the vast majority of the party are in favor
of letting them go. The party decides that they will employ Xavier’s
plan of getting him to talk to them, telling them that the party has
no animosity towards them, only their lords and emperors, in the hope
that the orcs will tell those of their kind this fact so as to stir
up rebellion with their ranks.
The prisoners are untied,
and allowed to go free. Xavier walk with them as they start on the
long journey back to their home country. After five minutes, he
returns to the party.
‘So, do you think that you
were successful in getting them to understand our actions?’ Winnacer
asks the Saxon when he returns to the party.
‘There is no way to be sure,
my lord’ replies Xavier solemnly. ‘But if I did not believe that they
have learned much this night, then I vould not have allowed them to
walk free. I think that they vill tell those that they meet upon
their journey of the tyranny of their masters.’
Bennett is still as angry as
ever as he sees the orcs go free and listens to the conversation
between Xavier and Winnacer.
"Your heads then, on trying
to make friends with these monsters’ he says angrily, as he polishes
the head of Regret.
‘Now that we have set the
orcs free,’ continues Winnacer, ignoring Bennett’s comments. ‘There
is the question of what we should do with their comrades’ bodies.
What are your thoughts on this matter?’
Yaz tries to ask Silver
through hand motions and such whether he'd be able to gather a number
of wolves together in short order and 'take care of' the
bodies.
Silver barks in response,
but Yaz has no idea as to whether the wolf understood him or what he
is trying to tell him. It becomes obvious to the druid that it is
going to take him several days to try and learn the complex language
of canines before he can understand the wolf without the aid of his
spell.
Taking a hesitant look at
Faewen'il, Jihan suggests:
"I think that we should burn
the bodies. Then the locals wouldn't have to worry about scavengers
coming and feeding on them. I say burn them and make a run back
towards Hradetz, though we must be careful to stay concealed, as
there are sure to be patrols out looking for any suspicious
characters. Give them a signal... draw the attention of the people to
this site. Let them know that someone out there is striking a blow
for Bohavia. We can try and hide our tracks and let people wonder."
Pausing to consider this, he
gets a frown on his face and continues.
"The only thing that I worry
about with this is the possibility of a re-enactment of the horror
they committed in Dvur, of setting up innocents as us to take the
fall and keep the commoners in line. I suppose that's as good a
reason as any to keep our actions concealed. I still think that we
should leave a mark of the rebellion for any of the people who sees
this before the Nyemetz get here."
‘Once we have made this
decisions, we must consider our next destination’ adds Winnacer. ‘We
know that we have many tasks yet to undertake. Which shall be the
first of them to embark upon?’
"I still think that we
should get the gnomes and dwarves back to Holitze, even if the fur
farm is shamming for a worg raising institute’ suggest Jihan. "We
will most certainly need Flint to help with it now."
"I agree with Jihan" nods
Yaz. "Let’s go back to Hradetz and then take the gnomes and dwarves
to Holitze. We can come back to the fur farm later, as we originally
intended."
Bennett too agrees with the
plan to return immediately to Hradetz.
Winnacer recommends taking a
quick nap before burning then running. He suggests that they set up a
watch and perhaps catch four hours each before moving along. About
leaving in the morning, he suggests doubling up on their mounts and
perhaps using Yaz's influence to convince the wolf once named Silver,
now renamed Viirin, to allow them to use his back as well.
When Winnacer mentions only
such a short rest, Faewen’il speaks up.
"Ye may not be needin more
than that, but iffin I am ta be castin any more magic I will need
twice as much rest as ye be talkin about. That way, I can be castin
invisibility on one o us ta be goin back into tha town."
"An I canna rest on tha back
o a horse either... I have tried such in tha past an it never worked
very well."
"I say burn and run back to
the barn where we got the horses" replies Jihan. "Maybe Boris will
even have a few of his men out there waiting for us. Then we can hole
up there for a while, to sleep or to wait or whatever. Unless we just
leave the bodies here to rot, we'll have to move quickly. We took our
time getting out here. If we were to double up on the horses, we
could get back to the barn in hours. I think the choice we have is to
make one last push and then sleep, or rest and then move on. But I'll
say for my part that, if we rest now, the sun will be up in a few
hours, and then we'll have no cover in this hilly terrain, not even
the small bit that the darkness can offer. Burn and one last run...
If nothing else, then we should get as far away from here under the
cover of darkness as we can, and then rest. If we need someone alert,
I can rest on horseback, as reverie comes easily to me in near all
circumstances after decades of practice."
The decision is made, and so
they begin the grisly task of dragging all of the bodies together and
scouring the area for all of the dry wood that they can find in order
to get the fire started.
Bennett agrees to help out.
He leaves the others in the party, tellingthem that he will go to
fetch dry wood to add to the pyre. However, as soon as he is out of
sight of the other members of the party, he draws Regret and dashes
in the direction of the orcs.
The orcs are not running,
thinking that they have nothing to fear from the party. They are
wrong.
Bennett soon catches up with
them. With hatred in his eyesm, his brings up his battleaxe and
brings it down upon the skull of the first orc. The others look up
in terror, too frighteened to cry out. Without an iota of regret,
Bennett despatches the pair of them quickly. He quickly cleans the
head of the axe and then rushes back towards the site of the battle.
Just before he reaches the pyre, he grabs an armful of wood and joins
the rest of the party as if nothing had happened.
The others in the party have
no idea that the orcs have been murdered so brutally.
Will takes his flask of lamp
oil from the back of Bennett the ass and pours it on top of the pyre
and sets light to it. The fire is slow to take off at first, but it
eventually takes hold and they start to make their way back to their
camp as the stench of burning flesh starts to fill their nostrils and
threatens to cause them all to lose their lunches.
As they walk towards the
camp, Jihan’s ears start to prick up. Yaz also notices that Viirin
seems a little concerned by something.
‘I can hear the howling of
worgs, or wolves’ says Jihan. ‘I can’t tell which. They’re still a
way off at the moment. I would imagine that they too have smelled the
burning flesh. I think that it is time to get away from here
soon.’
They hurry to get back to
the camp and quickly stow the tents onto the back of Bennett the ass.
In order to get away from the site as quickly as possible, they
decide to double up on the horses. Faewen’il rides with Winnacer,
Jihan with Xavier and Will with Bennett, with Min running behind
them. Yaz pets Viirin carefully and tries to soothe the beast and
tells Darius to get on the wolf's back. Nervously, the goblin does
so, expecting Viirin to snap at him. However, Viirin is calm and
allows the goblin to ride him. Then Yaz, does the same, hoping that
the light weight of the three year old’s form will not be too much
for the wolf to bear. Luckily the wolf does not seem to mind the two
of them on his back.
Any thought of trying to
take away any of the Nyemetz’ equipment is soon forgotten due to the
fact that all of the mounts are already overburdened at having to
carry the weight of two riders. A great deal of their excess
equipment is put onto the back of Bennett the ass in order to lighten
their loads. Eventually, however, all of the party and their
equipment is stowed upon the four mounts.
With the sound of the wolves
now easily audible to them all, they realize that there is no time to
lose before making their departure and so set off back in the
direction of Hradetz.