Inside The
Tower
Nervously, they approach the tower.
Jihan goes ahead and peers through the crack in the door. Although
Heathcliff made his fly through, he wants to check out the situation
for himself. Peering through the gloom, he sees that there is a
central corridor 15 feet wide running down to the staircase at its
end against the far wall of the tower some 75 feet away. He is
relieved to see that he detects no lifeforms (or deathforms!).
He opens the door a little
wider and the heavy door creaks open, seeming to make a great deal of
noise in the stillness of the area. Faewen'il lights a lantern so
that those without infravision are able to pierce the gloom. The
door is open wide and Winnacer and Zsolt enter, with Jihan and Hrust
close behind them. As Heathcliff saw, there are two doors right next
to you and two more halfway along the passage way.
They look at the two doors
next to them and see that have been broken down, ripped off their
hinges and have fallen in to the rooms. The two rooms are similar in
that they both show signs of a vicious fight. As they shine the
lantern into the rooms, they see that they are both 15 foot wide by
20 foot long. Inside they can see fragments of furniture, a large
table, several chairs and a couple of cabinets in each that have been
smashed to pieces. Scattered amongst the room are several bones. As
he sees them, Hrust clutches at his ebon staff in case they start to
join together, but it seems as if this is not the case. Jihan
cautiously enters the room to check it further. He sees that there
are ancient pool of dried blood on the floor. It is obvious that a
major fight took place in the room a long time ago. He carefully
picks his way through the debris looking for anything that might be
of value, but there is none. Moving to the room opposite, he
performs the same actions, but the story there is the same, just old
bones, dried blood and smashed furniture.
Seeing that there is nothing
to do there and nothing of value to take, they cautiously carry on
down the corridor. On the walls on either side are tapestries,
showing bodies rising from the graves. They are incredibly ancient.
Jihan goes to touch them, but as he does so, they crumble to dust.
They notice as they walk up this part of the corridor that there is a
thick carpet of dust on it. It looks as if no one has been in or out
of the tower for more than half a century. They carry on up the
corridor until they are between the two doors in the center.
Winnacer points to the door
on their left. Jihan nods and approaches it carefully. He checks it
carefully, looking at the floor, taking a mirror as he looks at the
door in its reflection, but sees no sign of any traps. He approaches
the door and touches it with Langzhan and then checks the handle
carefully. Being fairly confident that there are no traps on the
door, he takes his brass listening cone and starts to listen at the
door. After a couple of minutes of listening, he carefully walks the
few feet back to the party and reports his findings:
'There's definitely
something in there. I heard some snarling, but not like an animal,
it sounded human, and there are several of whatever is in there as
well.'
Winnacer shakes his
head:
'Well, our mission is to
expel these creatures from the tower and so we cannot avoid them.
However, let us use the element of surprise to our advantage.'
They quietly go up to the
door. Shaman Hrust stands right in front of it with Zsolt on his
left and Winnacer on his right. The rest of them stand behind ready
to swarm in behind the three of them.
Winnacer starts a countdown
with his fingers and they all prepare to meet their destinies.
5…4…3…2…1
Winnacer grasps the handle
and, in one swift movement, swings the door open. As the doors fly
open, they see a squarish room of 20' by 25'. It looks like some
sort of barracks. Inside it, they see the horrifying sight of nine
ghouls and a ghast are in the room, some laying on their filthy
pallets, some squabbling around a table.
The creatures all look up in
surprise as they see the party at the door.
Shaman Hurst reacts quickly.
He brings his ebon staff up in front of him and starts to growl an
uttering to his god. As he does so, they see that the dark rod he is
holding starts to crackle with electricity which increases in its
intensity until a loud thunder clap splits the silence. Upon hearing
the clap, five of the ghouls fall to the ground and their bodies
start to decompose.
Upon seeing the results of
his work, Hrust ducks to the side of the door to allow the warriors
access to the room. The rest of them charge in. As they get inside,
the carrion stench starts to cause you to retch. With the exception
of the three warriors, you all start to vomit, making it difficult to
concentrate on the tasks.
Seeing that the ghast is
obviously their leader, Winnacer rushes for him, intent upon giving
the beast a taste of 'Old Bohavia'. He hits the ghast in the side,
but it does not fall. In retaliation, the ghast scratches him, but
the damage is mild.
Jihan is upon one of the
ghouls. However, both Diamond Stealth and Langzhan fail to strike a
hit upon the creature. The ghoul strikes back at him, misses with
his claws but bites into his neck inflicting a nasty wound.
Zsolt strikes at the next
one. His bastard sword carves into the abomination and shreds it
into pieces before it has a chance of striking back.
Xavier goes for the next
one. He lands a good blow on it, but not enough to take the creature
out in one. The ghoul claws at Xavier in response although the
damage is far from severe.
Bennett takes the final
ghoul. Regret hits the creature hard, and the creature stumbles but
does not fall. His armor saves him from the raking claws of the
creature, but it bites him in the arm.
After the initial rush of
warriors have gone through the door, Viirin pounces through and heads
over to give Winnacer a hand. He opens his jaws and Winnacer
sidesteps to avoid the frosty breath that the wolf unleashes upon the
creature. The wolf's attack is as devastating as usual and the ghast
is frozen rigid before falling to the floor.
Will goes to aid Jihan, but
both his longsword and dagger cannot find a way to the creature. Yaz
lends a hand to Xavier, but his scimitar cannot find a way to the
beast.
Faewen'il stays in the
doorway along with Hrust, ready to use her precious spells should the
combat start to go badly.
Jihan and Will try to finish
the creature before it has chance to counter. Jihan is vomiting
badly, however and stumbles over the corpse behind him. Seeing
Jihan's predicament, Will plunges his longsword at the creature with
all of his might and runs the foul creature through, the blade of his
sword piercing the creature's back
Xavier and Yaz attempt to
perform the same actions upon the creature and have similar success.
One powerful blow from Xavier's sword is all that it takes to fell
the ghoul.
Not to be outdone by the
others, Bennett tries especially hard and is rewarded by seeing
Sorrow hack the last remaining ghoul neatly in two. All of the
abominations are dead.
Catching their breath after
the short but very sweet combat, they look around the room. They see
that there is a door off to the north. Apart from that, there is
little of interest in the room and the stench is such that they don't
want to stay there too long. Retching badly, Jihan takes a quick
look around the filth and debris of the room, but finds nothing of
interest.
He moves to the door in the
north wall and goes through all of his usual routine of checking for
traps, but finds nothing and hears nothing behind the door.
Cautiously, he opens the door a crack and looks inside. He throws
the door opens as he sees that the room is obviously some sort of
armory. There are several weapons in there, three battleaxes, four
broadswords, a longsword, a couple of maces, six spears, four
shortswords, seven daggers, a flail, and a few suits of old scale
mail plus a few shields.
Jihan checks through the
weapons and armor. Most of them are very rusty and covered in
cobwebs. He asks Faewen'il if she could use the Witchfinder's staff
in order to scan the items in order to determine whether or not they
are magickal.
Trying to ignore the stench
of the area, she agrees and sets off the staff. The gem on the end
glows as she starts to scan.
'That battleaxe an this
shield, they both be havin an enchantment of some sort.'
Wiping vomit from his mouth
with a bit of bandaging from a pouch at his belt, Jihan stumbles
weakly about the room, trying his best to ignore the pain while
clutching his wound. Finding the armory, he leans heavily against a
weapon rack, emitting a muted gasp. He blinks hard, and swallows.
Upon finding out that the axe is magical, he picks it up and brings
it over to Bennett.
"Lament...perhaps..." he
says, trying to give it a name for the man.
Winnacer walks over and
retrieve both of the weapons that Faewen'il found to be magickal in
nature, inspecting the craftmanship. He shows them to Will and asks
him whether he has ever heard anything about either of the items in
his travels. Will examines both of the items carefully for a couple
of minutes and then shakes his head sadly:
'I'm sorry, but I have no
knowledge of either of these items.'
Winnacer then hands the axe
to Bennett and claims the shield for himself.
Bennett, who was busy
watching the door they entered by while the others searched the room,
is delighted to receive the still glowing axe, and thanks Jihan
profusely. His attention is totally diverted from watching the door
as he swings the weapon through the air, noting its fine
balance:
"No," he says to Jihan, "I
have had enough of lamentation. I name this weapon "Retribution", and
finally feel like it might serve it's purpose."
"Retribution, I like that,"
Will mutters to himself.
Bennett's morose attitude
is transformed by the weapon, and he begins to draw out his
sharpening stone and cleaning rags and perform a serious tune-up on
the weapon.
Winnacer asks if any of the
others can use a spear, considering how useful one would be in their
ranks, but they just shakes their heads as no one has any experience
with that type of weapon. Winnacer then takes the rest of the weapons
out with him as well.
He then asks Will if he
could borrow some of his oil and asks everyone to help him drag the
corpses of the ghouls and the ghast into the center of the room. The
task is far from pleasant due to the stench of the corpses, but they
manage to do it and soon the corpses are blazing. The smell of the
burning, rotting flesh is even more terrible than before and so,
after this task has been completed, they quickly exit the room and
close the door firmly behind them.
Away from the stench now, in
the corridor, Jihan hobbles over to Hrust and looks with beseechment
in his eyes:
"I'm going to have to start
wearing a steel turtleneck..." he says, reaching towards his oft
abused (of late) neck, with a bit of a forced smile. "Do you think
you could patch me up, doc?"
Although Hrust doesn't
understand a word that the elf is saying, the fact that he is trying
to stem the flow of blood from his neck gives the bugbear a good idea
as to what he is trying to tell him. As a result, he starts to
mutter the words to the healing spell. The effect of the healing
spell is excellent and the wound closes immediately. Although not
fully healed, Jihan is not far from being back at full strength.
When Jihan has been healed,
he gingerly touches the fresh scar, and comments:
"We should make a special
effort to carefully wash all these ghoulish wounds before binding
them up. I trust that Blesk's magic has driven out any possible
infection, but these beasts are not especially known for their
cleanliness, and I have heard that the filthy claws of such may be
capable of inflicting horrible wasting diseases... Do you have any
herbs that are capable of helping with such, Fae?" he says, speaking
to her directly after several days. He seems a little ashamed of
himself, and tries to keep his eyes bright.
The lass reaches into her
herb bag and pulls out a number of plant leaves and distributes them
to everyone who was hurt in the fight:
'Best not be riskin catchin
anythin off those filthy beasts. Rub one o these leaves against your
wounds and ye will be safe from infection.'
As soon as this exercise has
been completed, Winnacer urges everyone onwards:
'It's best not to dally here
too long. If we are all ready, then I suggest that we investigate
the room opposite.'
Jihan nods and goes through
his regular routine for checking out doors - checking for traps,
testing the door and handle before he brings up his listening cone to
find out whether he can hear anything behind the door. He listens
for just a few seconds before he raises his eyebrows:
'I hear rattling bones
inside. A LOT of rattling bones.'
'Skeletons, obviously'
replies Winnacer. 'I thought that it wouldn't be too long before we
got to face them.'
'I suggest that we use the
same tactics as when we cleared the ghouls in the room opposite as it
seemed to work well. Zsolt and I will stand either side of the door
and then I will open it quickly so that Hrust can use Blesk's
blessings to take out as many of them as possible. He can then fall
back so that the rest of us can charge in and take out those that
remain.'
At the mention of skeletons,
Xavier sheathes his bastard sword and unhooks the mace that he took
off the body of the leader of the Black Diamonds who tried to jump
them at the ford, bringing it to bear for the first time.
There are nods of approval
from the rest of ythem and then everyone gets into position. As
before, Winnacer opens the door in one swift movement and flings the
door open. As it opens and you see into the room, you see that it is
almost filled with skeletons, fifteen of them in total. As was the
case with the room opposite, the room is obviously a barracks room,
measuring some 20' by 30', with filthy pallets lining both walls and
a tables in the center. Some of the skeletons are laying on their
pallets while others are sat at the table.
As they see the door
opening, the slowly start to raise themselves in order to meet the
intruders. As they get up, the party members see that one of them is
absolutely huge, and as it raises itself to its full height, they can
see that its skull almost brushes the ceiling which is twelve feet
high. More frightening than the imposing height of the creature,
however, is the fact that it has a small magickal fire burning within
its open ribcage.
The second that the door
opened to reveal the rooms contents, Hrust had started his chanting
to Blesk once more and his rod once again starts to glow and crackle
with electricity. As the energy builds up, it is once more released
with a loud thunder clap. The others look on to see that two of the
skeletons crumble into dust after the thunder clap.
At seeing just two of the
skeletons fall, Hrust bellows out in rage and then controls his anger
and starts to utter the incantation that magicks his fire blade.
Zsolt has his bastard sword in hand and is about to charge into the
room.
Sticks and stones may break
my bones..." Jihan murmurs as he stealthily enters the room behind
Hrust and Zsolt.
"Xavier, Bennett, my
brothers, I think we'll need you up here..."
With that, the elf grabs out
a vial of holy water from the velvet lined sheaths on his battle
harness, and says a quick elven prayer of guidance. Kissing it, he
lobs it towards the flaming skeleton, trying to hit the fire burning
in its ribcage. It is not to be, however, as the vial goes soaring
over the giant skeleton's shoulder, impacting upon the wall behind
it.
Winnacer looks on at the
fire burning within the bones of the giant skeleton and gets a bad
feeling in his gut as he charges it, bringing 'Old Bohavia' to bear.
He looks towards Xavier, hopeful that he does the same with his
vastly more effective weapon...
Winnacer tries to thrust at
the giant form of the skeleton, but 'Old Bohavia' finds only the
space between the skeleton's ribs, and the young lord fails to hit
the creature. Seeing Winnacer failing to hit the giant form, Xavier
rushes in to help him with his mace in hand. However, the Saxon is
similarly unsuccessful in getting a hit upon the abomination.
The two warriors look on in
horror as they see the giant creature reach into its chest casually
and pick up the magickal fire that burns within. Seeing that the
creature is about to fling the fire towards them, Xavier throws
himself to the side, but Winnacer is too slow. The flame explodes
with a loud 'BOOM' which damages Winnacer quite badly although Xavier
is not too badly harmed. There's still plenty of fight left in the
two of them yet, however.
While Winnacer and Xavier
are tied up with the giant, the others try to fend off the horde of
its man sized underlings. With 'Retribution' the battleaxe in hand,
Bennett wades into them. The carnage that Bennett causes with his
new weapon is a sight to behold. He seems to be born to wield the
mighty axe and as he hacks to the right and left of him, two
skeletons positively disintegrate in a shower of bone shards.
Zsolt looks mighty impressed
at Bennett's actions and leaps into the fray beside him, bringing his
bastard sword to bear upon the undead. Another of the boney creatures
falls beneath the Pannon's flailing blade.
Will joins the battle next
to the Pannon. With a fine slash from his longsword, he hacks one of
the skeletons to pieces, while there is but a chink as his dagger
impacts against the femur of another, but the light blade is not
sufficient to down the creature.
Seeing that the rank and
file skeletons are falling fast, Yaz draws his scimitar and joins his
colleagues. He manages to hit the one that he was aiming for, but
the force of the blow was weak and so the skeleton fights on.
Viirin squeezes through the
door next to his master and unleashes a breath of cold air upon
another of the skeleton. As the frost breath subsides, there is an
angry howl from the winter wolf as he sees that his breath has done
no damage to the skeletons whatsoever.
Seeing Winnacer and Xavier
making no headway against the form of the giant skeleton and the huge
scythe in its hand poised to strike at them, Faewen'il decides that
it is time to use at least one of her precious spells. She starts to
utter the words of the spell and then points towards the giant form.
Two darts of magickal energy fly from her outstretched hands and hit
the skull of the giant creature, filling the room with the stench of
singed bone.
The remaining skeletons
strike back at you. One of the skeletons slashes at Shaman Hrust.
The bugbear, who is concentrating upon finishing the casting of his
fireblade spell, is unable to dodge the blow and the skeleton's
shortsword cuts him badly in the head. Another of the skeleton stabs
Viirin in the side, while another manages to give Will a minor cut.
The other four of them fail to hit any of you.
Winnacer and Xavier and
locked in combat against the giant leader. Winnacer again manages to
fail to hit the creature with 'Old Bohavia'. Xavier, however, does
manage to land a blow upon his huge opponent, but the damage that he
causes is far from severe. In retaliation, the giant brings his
scythe down to swat away the two warriors as if they were little more
than flies. However, the lumbering creature is slow and the two of
them easily manage to dodge the swing of the weapon.
Back amongst the regular
skeletons, they try to dispatch them as quickly as possible so as to
assist the two warriors against the giant.
Jihan lashes out at another
of the skeletons with both Diamond Stealth and the weighted length of
spidersilk rope, but neither of his attacks are successful.
Bennett's run of luck with 'Retribution' ends as he too fails to find
his mark. Zsolt, however, is still in fine form and hacks another of
the skeletons in two, sending bones scattering onto the floor. Will
has little success, as neither his longsword nor the dagger strike
home. Yaz too does not manage to land a blow, nor does Viirin, whose
huge jaws are snapping at the bones before him. Shaman Hrust,
however, manages to take out another one, as his flaming blade cuts
through another of the skeleton's ribcages, felling it
instantly.
Seeing the warriors still
making little headway against the giant, Faewen'il repeats the words
of the spell and send another two bolts of energy streaming towards
the creature. The giant reels a little from the force of the impact.
It is obvious that it can't take a great deal more of this
punishment.
In retaliation, one of the
five remaining skeletons cuts deeply into Zsolt's side, inflicting a
deep wound upon the Pannon. Another of them causes a similarly deep
wound in Viirin's silver coated flank, leading the wolf to howl at
the pain. Two of the skeletons miss, but the final one manages to
cause another cut on the Pannon.
Winnacer once again has no
luck at hitting the creature before him, his failure starting to lead
to some frustration among the young lord. He need not have worried,
however, as Xavier puts all of his force behind the mace and smashes
it into the giant's skull, sending huge chunks of it across the room.
Both Winnacer and Xavier are forced to dodge as the giant frame of
the skeleton come crashing down between them, scattering its huge
bones across the combat area.
Jihan lashes out with
Diamond Stealth once more, but to no avail. The spidersilk rope in
his other hand, however, leaps out and wraps itself around the leg of
one of the skeletons. Jihan gives a tug on the rope and the skeleton
falls to the ground. Bennett brings 'Retribution' to bear upon
another of the skeletons, and once more its boney form disintegrates
like firewood. Zsolt, who was not at all amused by getting hit by
two of the skeletons, gets his own retribution by hacking his
attacker to pieces. Will lands an attack upon the skeleton that he
has been fighting, but it is still not sufficient to take it down.
Yaz fails to hit the same one that he has been fighting from the
start, but Viirin gives him a hand as he pulls one of its arms off,
although the skeleton keeps fighting with the other. Shaman Hrust
finishes off the last remaining undamaged skeleton with another well
aimed shot from the fireblade.
With one of the last three
remaining skeletons down, there are only two to fight back. One of
them lands a blow upon Viirin, while the other aims at Will, although
his magickal armor protects him from any damage by its blade.
Were the skeletons to have
any gray matter left inside their empty skulls, then they would have
surely realized that they were doomed. However, the senseless
creatures fight on, unaware of the fate which is surely to overcome
them.
One of them manages to
inflict yet another wound upon poor Viirin who is not covered in cuts
and bruises while the other standing skeleton misses Will. The prone
skeleton tries to get up, but Jihan nicks it as it does so. Yaz
manages to hit the other skeleton, the force of the blow sending
shockwaves up his arm as the blade impacts. It is Viirin who
finishes this skeleton off, however, as his mighty jaws clasp around
the skeleton's head, ripping it off. Will's blades just manage to
fail to connect with the skeleton that he has been facing off
against, but Bennett has no problem in hacking the damaged creature
to pieces with his new weapon. Zsolt assists Jihan by striking the
once prone skeleton hard with his bastard sword, but somehow the
creature still survives. Shaman Hrust just fails to connect with the
skeleton, as does Winnacer and so the honor of the killing blow goes
to Xavier, who easily manages to stove the abomination's head in with
his mace. All of the skeletons are now dead.
They take a while to take
deep breaths after the exertions of the fight. Many of them are
bleeding quite badly, particularly Viirin, who took the brunt of the
skeletons' damage.
While the others are
recovering, Jihan spots a door to the north, hardly surprising
considering that the room is identical to the one containing the
ghouls and ghast. He goes through his checking procedure once more
and, after five minutes, determines that there are no traps. The
door is, however, locked. Jihan takes his tools and tries to open
it. However, after several minutes of fiddling with it, eventually
admits defeat. It seems that the lock is secure. The elf announces
the situation to the rest of them.
'We'll soon see about that!'
grins Bennett as he holds 'Retribution' in his hands as if it were a
new born baby.
Zsolt seeing Bennett about
to begin to hack the door down points to 'Regret' on Bennett's back.
Bennett hands it to him and together the two warriors manage to hack
the door into splintered pieces of wood in just under five minutes.
Triumphantly, Bennett finishes the job with an almighty kick to the
door, sending it flying off its hinges where it lands with a loud
crash.
Bennett peers inside. As
was the case with the room on the opposite side of the corridor, the
door leads into a small armory. Inside are two longswords, six
broadswords, five scythes, four shortswords, four shortbows, a
scimitar, four polearms, six daggers and around 30 arrows.
Faewen'il enters along with
her Witchfinder staff. She passes the staff over all of the weapons
and watches carefully as the gem flickers occasionally.
'The scimitar, one o tha
daggers an ten o the arrows, thats what be havin magick out o this
lot.'
Will separates all of the
weapons that the lass identified as being magickal and investigates
them all carefully. After looking them all over, he shakes his head
sadly:
'No, I've not heard anything
about these either,' he says.
While all of the activity
has been going on in the armory, Winnacer has been separating the
bones. Well, those which Viirin has not been chewing on in any case.
He goes back into the corridor and looks around and then comes
back:
'Well, it would appear that
we have cleared the first of the levels, but by my reckoning, we
still have the basement and five levels above us to go.'
He looks around at the rest
of them, noticing how many of them are injured:
'Should we carry on today,
or should we take our time? Several of us are quite badly injured
and I would imagine that the spellcasters are getting a little low on
spells now. Although we have spent less than an hour in here, it may
be best to pace ourselves. What say you all on this matter?'
Bennett enthusiastically
responds:
"What, leave? Come on, we
aren't in that bad of shape. Fae, Yaz, what spells do you have left.
What say we go hog-wild and use everything we have left and get
through one more room? Basement first, I think. If we hit a trap or
anything debilitating, then we come right back. Zsolt and I will take
front, and Hurst can turn and then back off. Our less militant
members can provide back up, as they are mildly injured at best. I
think our canine companion should stay out of the fight entirely, as
he can't have too much left and I don't want to risk anyone dying in
there, but I really do think we have at least one more room left in
us."
Looking around at his
wounded companions, Jihan shakes his head, reeling up the weighted
length of spidersilk rope and tucking it back up his sleeve. He makes
his way around, trying to help bind the wounds of those who were
injured in the fight, Viirin especially.
Will submits himself to
Jihan for bandaging:
"Thank you brother."
"We haven't been in here
long today," continues Jihan, "but I think we've done all we can for
now. We could try one more room if Hrust and Yaz have any healing
graces left, but I think that those are getting stretched pretty thin
right now. This tower will be the work of many days, so we'll have to
try and conceal our camp from any interfering eyes from Dobroushka. I
say we carry out all of the stuff from the armory here, and wrap it
up to bring to Holitze for the people there."
"Come on, Jihan, we've got
enough left for one more room" interrupts Bennett. "I am really
feeling it and I don't want to lose the touch from a whole day of
rest." Bennett's eyes are almost pleading, as if he has had a lot of
difficulty getting it together for the Tower and now that he feels
good he doesn't want to let the fear return.
"I would let our holy men
say whether or not we've got enough left, brother" replies Jihan.
"If anything, perhaps we could take a peek in the basement, though
I'm a little concerned about how easy traps would be concealed
beneath the water that's down there. What say the rest?"
"What should we do with
these enchanted ones?" Jihan asks. "I think that you've found
yourself a keener blade, my brother," he says, turning towards Yaz.
"And I think that these may
come in handy for you, Will," he says, gesturing towards the arrows
and dagger.
"For me?" asks Will. "Does
anyone else wish to lay claims upon these items? I will gladly accept
them. Thank you, and I hope I can employ them to good ends."
"Too generous, Jihan,"
Bennett interjects. 'You should at least take half the arrows, if
not all of them. You are the best archer of all of us already, and
with magic arrows you should be quite deadly."
Will replies to Bennett's
suggestion:
"I must agree. Although I
will gladly accept any of these, I must agree with Bennett, you are
the best archer Jihan, you take the arrows."
"And yet, I am only one,"
replies the elf. "We may have need of more than just Weitbeissen in
the days to come. By all means, let us bowmen split these up, for
special occasions, as it were. Just remember, try and retreive the
heads after the battle has concluded, as the magic of these arrows
might be brought back by freshly affixing them to new shafts. Even
if not, these are of excellent craftsmanship," he says, running a
finger along the razor sharp blade of one such.
The others notice him jingle
a pouch full of such at his hip. He has saved all the elven
arrowheads from his original arrows, as they are especially fine and
keen, in waiting for a time when they need fresh ones. He gathers up
the sheaf of arrows, and holds them towards Will, then to Bennett,
letting them take as many as they wish, then putting the rest in one
of his quivers at his back.
Winnacer states that he
believes the arrows should be split between Will and Jihan. He then
leaves Yaz to take the scimitar. Faewen'il already has a magic dagger
she doesn't use, so Winn will leave it up to whomever would get some
use out of it. Winnacer cannot help but nod in appreciation of the
upgrading of their arsenal.
"Before we go," continues
Jihan, "I think we should chop up those bones, just to be sure that
the twisted magicks of the tower don't reform them. I wish we could
set up someone to watch this place, in case the Father from the town
sneaks towards it to set something nasty up for us, but it's just too
dangerous..."
He helps gather all the
weapons and armor into neat piles for those stronger to carry, then
asks:
"Well, then. What say the
rest of you?"
"Well, I've had my say about
this place and us staying," adds Bennett, "but if we choose to leave,
I volunteer to watch the place. Give me some advice about getting
into a good hiding place, Jihan. I have remarkably good night vision,
developed from late night training, I guess. Plus I don't need as
much sleep as the rest of you, having stayed awake for days at a time
with no bad effects in the past. Maybe you could hang with me out
here and I could wake you if I see anyone and you could knock them
out with some of your new magic arrows?"
"I wish it were possible for
a lone one of us to stay outside and watch, even two," comments
Jihan, "but the horrors that live on the top of the tower may have
different ideas about this. Perhaps it would be possible for us to
seek deep concealment, but I'd rather take a good bit of time to
check, and know that there was backup at the ready should the
concealment prove ineffective. I am not worried about sleep, as I get
most of mine during the day in reverie while we take breaks. Never
have I been afraid of being out in the night until coming to this
place... Planning a watch will take a good bit of time, and I think
we should worry about hiding our camp and keeping Robert, Min and the
horses safe before we start worrying about it, for today at
least."
Winn recommends poking your
heads downstairs, after some healing spells are spread around the
party. He certainly could use one. All in all, the young lord is
quite miserable, as he certainly did not like getting cooked yet
again nor did he like the fact that he was completely ineffective
against a target the size of a barge. He recommends that the group
takes extra precautions and prepares to retreat hastily if it looks
like they have gotten in over their heads. Viirin, as Bennett
mentioned, should head for the exit.
Will looks around at the
bones on the floor and smiles while shaking his head in unbelief at
the great success they have seen so far:
"My friends, we have battled
well, and I am proud to be apart of this expedition. Let us take a
rest for the evening while checking on the status of Robert, Min and
the horses. With the expenditure of our good priests' healing
abilities for the day, it would probably be wise to retire for the
evening. We have indeed done well, but our reserve strengths have
been exhausted for the day. Let us play from strength rather than
desperation and haste. Let us rest the evening and continue in the
morning with the next floor. It is probably true that the denizens
here are much stronger after dark. I would also like to spy on the
village and see if our actions will cause any retribution toward
them."
The magickal items are
distributed. Yaz takes the scimitar, Will the dagger and the ten
arrows are split between Jihan and Will.
As he looks around and sees
the state of the wounds, Hrust casts healing spells upon Winnacer,
Xavier and himself. The effect upon both himself and Winnacer are
fairly good, but not so great upon the Saxon. After casting the
three spells, Hrust shakes his head and shrugs. It is obvious that
he is now out of any more healing spells for the day.
There is a little more
debate about whether or not to continue for the day or to return so
as to lick their wounds. Eventually, after much pressure from
Bennett, the decision is made to continue downstairs in order to
check out what is there.