Lady Suevellia Finelock

Description:
Fighter/Mage/Cleric 7th level/7th level/7th level
Sex: Female
Hair: Slightly wavy silver hair
Eyes: Shocking Emerald Green Eyes
Age: 72 (appearing approximately 24 human years old)
Height: 5’ 8”
Weight: 163 lbs

Description:
Sue is tall, even for a half elf (she takes after her mothers human side of the family). She has long silver hair and shocking bright emerald green eyes. Her eyes give those around her the feeling of serenity and peace. Her build is well defined and it is very obvious that she takes excellent care of her body. She has a heart-shaped face with a straight nose and beautiful bow shaped lips. She is pretty, but nothing out of the usual.

When in battle she sports Elven chain mail. She fights with a short sword in one hand and a long sword in the other. Sue likes to dress in a blue silk shift with billowing white sleeves, green leather breeches, her high maroon colored boots of Elven kind, and a beautiful golden clock that is lined with white rabbit fur. This being said though, Sue also enjoys dressing very feminine. She is often seen in a beautiful green court dress with a gold belt with a sash that has a looped cross hanging down by her knees.

Role-Playing:
Let me introduce Lady Suevellia Finelock. However, she would say "Oh posh. Please just call me Sue. We're all friends here." Sue is the most rounded character I have the pleasure of playing. She is a "jack of all trades" and enjoys each aspect of her "work". While having many "professions" are very complicated, Sue herself is a very basic person and lives a simple life. To describe Sue's personality I must first explain about her many professions.

Sue is primarily a cleric (7th level). Her main goal is to advance the faith of Ilmatar and does so, not through fire and brimstone conversion, but through love, patience and example. She believes that others will have more faith if she sets the example (and she is right for the most part). Next, she is a fighter (7th level). She will give her strong arms to anyone in need of her help so long as it is for good. She will even travel thousands of miles and other planes/planets to help. She uses her skill as a fighter to destroy evil whenever and where ever possible. However we must not forget her mage abilities (7th level as well). Her magic helps in her fight against evil and allows her the ability to protect herself and others when brawn is not an option. Finally, she is a natural Psionic (7th level general mastery). This came to her late in life (she was almost 50 years old) and was totally unexpected. She has the power to see into the future at certain times and can heal through it. These are all her classes, which are added to by her skills in herbalism, healing, reading body language and of course her favorite, Cuisine. All of this combines to create a very special person.

"Please sit down. Warm you feet by the fire. I was not expecting visitors, but I do have some warm cakes and cookies just from the oven if you would like. Oh and don't forget the hot cocoa to go with them". This is how Sue greets all of her guests: Friendly, open and always with wonderful cooking. She is a chef by rights, yet her fair is simple and homey. She is your ultimate "Suzy Homemaker" and she's happy to be called so. Her main goal when she meets friends or strangers is to put them at ease, which she does fairly well.

Sue is a loving, caring,loyal, domestic person. She has high morals and believes in the "Golden Rule" (Do Unto Others and You Would Have Others Do Unto You.). She feels strongly that what goes around comes around, therefore, it is best to live your life well and with care. She is extreamly loyal to her friends and would gladly give her life to save one of theirs.

Sue also believes in love. She is a romantic through and through. She wears her heart on her sleeve openly. She acknowledges this and smiles to anyone who would say so. "Of course I do. Love is given to us to share and to give freely away. It costs nothing, so everyone can afford to give it. Risk? Of course there are risks, but nothing ventured nothing gained. The only way to respect and love yourself is by doing so to others!!" Amazingly, you know she is totally sincere. She also believes in not judging others. She tries to keep an open mind. Others are good until they prove otherwise, in her view (OK lycanthropes are an exceptions - they must prove they are trustworthy first a religious thang!!!). Truly at 72 years old, she is still very naïve (oh and a virgin too boot). Kinda funny. She is not stupid mind you. She knows the evils that exist, but chooses to believe that for the most part others are good.

Sue exudes pure femininity, yet at the top bubbles a sensuality that makes her lack of sexual "flirtation" and coyness very sexy if you know what I mean. She is physically very strong yet completely a feminine woman. She is also very noble and graceful. She is a lady at heart and always carries herself as such. I see Lady Di in Sue. Diana always had poise and grace and so does Sue. While Di was born a lady, she possessed the quality of gracefulness and nobility very naturally; Sue does so as well. There are those ladies who, without title, wealth or means of birth, are true ladies while some "ladies" are pigs. Gunny always called Sue "Lady Suevellia”, prior to her becoming a knight. Sue always cringed and insisted he call her Sue, but he refused saying “you are a lady by bearing and right, if not by title".

Sue began her career as an apprentice to the Arch-Mage Treblo. From her early beginnings she fought alongside so many heroes (see her background for more on this). It is enough to say that Sue has loved her life and would relive it just the same if she had the choice

Background:
The artist of the above picture is unknown to me, but this is truly how Sue looks.

Suevellia began her adventuring career almost 20 years ago. Since then she has enjoyed a long, happy (for the most part) adventuring life. Her first adventure was in the Ethereal Plane, the deep Ethereal, with Treblo Skymage (a 13th level mage). It was to be just a little jaunt, to “play with the cube” as Treblo said. Ariel, an Al Karak Elam who was Treblo’s apprentice, was poisoned and so the group returned to Skyhaven. Skyhaven is the castle in the sky where Treblo, Ariel and many other adventures live. In his haste to find Margus the druid to save Ariel, Treblo left the cube open. All manor of Ethereal beings left their plane and joined the group on Oerth. Battle ensued. After a great battle, the wraths, ghosts and others creatures where killed or returned to the Ethereal. The cube was finally closed, but not without great damage to Skyhaven. Brand, a fighter who was visiting Skyhaven, was extremely angry with Treblo for leaving the cube open. He took the cube from Treblo and kept it. Skyhaven was in ruins and needed a great deal of repairs.

Sue, who was very inexperienced (1/1/1), along with Goldilocks the hobbit, Withershins the hobbit, Don (a first level paladin) and others, had heard of a Blue Dragon roaming the lands. They decided this would be an excellent way to fill their coffers. Off they went to kill the dragon. Unfortunately as they slept that night, Witherhins the hobbit was caught (during his watch) eating Don. The party attacked trying to save Don. It was discovered that Withershins’ form was taken over by a doppelganger. They were able to kill the doppelganger, but unfortunately they were unable to help Don. So the party continued through the lair of the dragon, eventually finding him. After a long battle the dragon was defeated. Each member received a great deal of treasure. In exchange for apprenticeship, Sue gave Treblo enough gold to rebuild the towers on Skyhaven. It was at this point that Sue became a member of Skyhaven and roommates with Ariel.

Suevellia decided to leave Skyhaven to strengthen her many skills. She joins numerous bands of adventures. In the beginning, she went wherever the wind took her. Staying with a party for short adventures. On one such adventure Sue was killed fighting a Lizard king (she almost had the death blow dealt when the king got under her guard and killed her with his trident – then a low level thief with a dagger walks up and dishes out the kill. Ugh, Sue only needed one more hit point to kill the king).

Treblo had just completed his wish to know the location of a Libram of Silver Magic so he can start casting Death Spells, etc. From then on Treblo kept the spell Reincarnate ready at all times since he soon becomes the last course of action for characters that are slain. The first person he reincarnated was in fact his apprentice Suevellia after her Lizard King experience-- she returned to life in the form of an orc. She hided her condition with a polymorph spell and went off on a series of adventures to recover a wish and regain her original form. In the course of these adventures Sue met up with Moorak and they are joined by Bart Silverwind, Todar Giantslayer, Kenya Woodswift (sister of Anastasia) and others to explore one of the dungeons that Treblo had uncovered searching for his Libram in hopes of finding some cure for her. Eventually they accomplish the goal and Sue is returned to her half Elvin form.

Suevellia along with the Fabulous Five of Klarr (Todar, Bart, Rhom, Anastasia, and Solinane), and Sir Gayland attack a small hill giant stronghold at the request of the local nobility. Soon afterward, they attack another. On 595/1/1 a coalition of the nobles of the Wild Coast -- The Five Lords -- asks these adventurers to end the raids of these and other races of giants at their source, the lair of the hill giant chief, Norasa. Thus begins the Giant wars. Joining the original party in a series of raids is a large group of heroes: Grimrod the II (Brother of the former), Thrud the Barbarian, Reilia the Witch, Rhanee StrongArm and Jockie the Tasoloi. During one attack an Ogre Magi kills Sue. The party is able to reincarnate her, and luckily she returns as a half elf again (she’s not liking death very much).

Sue is known to battle any Good cause, and so when asked to help recover the Staff of Law she willingly does so. The group, including Raitan Drake, recovers the Staff only to lose it again and recover it once more. From here, Sue joins Princess Damelia in her Rebellion to recover her kingdom. During the rebellion it is discovered that Illithid (Mind-Flayers) are planning to take over the world of Oerth. Sue joins the ranks to battle Illithid and meets up with her old friend Brand. During the Illithid Wars, where psionics are the key to attack. Sue discovers that she has latent psionic powers. Often times these weak powers (weak only because she has yet to learn to control them) save her life. Unfortunately they do not do so always. Sue, being an Angellian worshipper of Ilmatar, is one of the very few Angellians to help Furyondy (a country whose main faith is that of Angellus) in its battle against the Illithid. In doing so she is killed yet again. The horror of it is that her own Pope, Pope Hazem of Angellus, kills her while she (and the other hero’s) attempts to break the mind control the Illithid have upon her. Luckily, Hazem, after the control is broken felt “guilty” about killing Sue and restored her to life (they say three times a charm…let’s hope so). Sue is officially knighted by Regent Queen Damelia St. Karlon. She becomes a Knight of the Hart of Furyondy, thus gaining the title “Lady”.

During the Illithid war, Sue begins dating Brand. They do a few adventures in order to restore Brand’s youth (he was unnaturally aged). One such adventure was to free St. Pellinore’s Spa. Sue and Brand where joined by Gunny, a dwarven fighter and Jyoli, a cleric of Erevan Ilserie. After accomplishing this Brand and Sue lived on the planet Torshe with the children of Klarr (to protect the children from Mind Flayer attacks). Torshe is basically a planet full of Dinosaurs…so this was an adventure all itself. They were able to keep the children safe though. Sue was happy and in love. When they returned to Oerth, Sue often stayed at Brand’s home in the Griffin Mountains. This was an interesting situation though, since Sue’s beliefs would not allow premarital sex (Sue was and still is a virgin). So Brand and Sue often “lived” together while Sue remained a virgin.

Sue remained with Brand for 3 ½ years. Sue became very close to Brand’s daughter Adama. Adama is like a daughter to Sue and will always hold a very dear spot in her heart. Sometime toward the end of the 3 ½ years they were together however, Brand discovered that he loves another. The other is Ally’rion, a male elf. Sue is heartbroken, but understands that Brand must follow his heart. She does not blame him or holds a grudge. She loves him very much as a friend, no matter what. Sue tries very hard to help Adama understand her father’s choice and accept it (which for Adama is very difficult, almost as difficult as watching Sue accept it while seeing her hurt).

It is at this point in her life that she called to go to the Abyss to help destroy Lloth’s Demonweb. Sue willingly goes to help her mind and heart heal. Two small groups of hand picked heroes were called upon by Mirquin (a good priestess of Corellon who happens to be a drow) to reek havoc in the domain of Lloth, the Spider Goddess of the Drow. Just a few days before Suevellia, as well as Duchess Damelia, Sage Edusius, Wooden Thighs (a were puma), Sean the Thief, Kalavor Talgris (a were bear), Jessica Talgris, Gamoth and Ashtabular, Amajaro (a panther crat), and Mirquin enter the Abyss, Lloth the Spider Goddess (who also happens to be a demoness) was banished from the Prime Material Plane. There was a limited amount of time to destroy Lloth’s base of power in Oerth and hit her hard in her domain within the Abyss. These great hero’s swept through the Abyss, destroying anything and everything they could, before returning to Oerth. In the process Sue became very close to Jessica, Kalavor and Sean. She learned that some lycanthopists are good (however they are few, Kalavor’s own words) and is forever tied to Kalavor and Sean via a magical mental link. At the same time a second party was destroying Lloth’s temple and priestess in the capital city of the drow. While the party destroying the temple was extremely successful, Sue’s party would have preferred to do more damage in the Demonweb.

Jessica and Kalavor had a need to return to Eon, a planet they lived on for many years. During the Illithid wars, ley storms sweeped through a number of planets. These storms caused, literally, parts of other planets to move to different planets: including the terrain and the monsters that often reek havoc on the new planet. Eon was in such trouble and did not have the fighting resources to battle these monsters. Sue readily agreed to help. After traveling through the desert to get to the Tower of Illusion, the party is attacked by an ancient red dragon that Kalie sent to watch over the tower. The party nearly died destroying this dragon. This beginning did not bode well for the whole adventure.

The adventures, after defeating the dragon, moved on to the tower. This tower has the ability to generate illusions when it feels invaded and often the party had to battle numerous monsters. During one attack Sue gets almost killed by ogre illusions. From that moment on she is terrified of Ogres - a bad thing for a fighter who often battles ogre. Aris, a woo-jen, magically alters her memories so she doesn't know about the fear, that is until someone dispels the magic (hopefully not in battle against the said ogre!!). Eventually the party “thought” themselves to the bottom of the tower, because the illusions did not invade the bottom. Those who had never been inside the tower previously had to face their worst fears before they could reach the safety of the bottom. The tower made you truly believe the illusion you faced. You felt the pain/hurt/suffering. If you failed in anyway you remained above, separated from the party. The next time someone who failed tries the battle with ones fear is even tougher.

This was Sue’s first time in the tower. She was taken from the party to face her greatest fear: Never knowing romantic love and dying alone without children. She was approached by her old friend and mentor Treblo (for many years Sue secretly loved her master). The tower feed on this. Treblo told her how lonely she was and how she would never know love. He told her that she depended too much on her magic. Sue explained to Treblo that, in reality, it was he who did. So, Treblo demanded her magic. Sue willingly gave it to him, and thus she no longer had the ability to cast mage spells.

Next the tower threw Brand at her. He was completely naked. Sue had a very difficult time with this. She still wanted him, but knew he did not want her. Just as Treblo did, Brand told her she would never know love, that she couldn’t because she build walls around her through her skills. His lover also Ally'rion also approached her (boy the tower was mean). Sue had to face Ally’rion who began stroking Brand and throwing the fact that Sue was no longer with Brand in her face. Sue smiled at Ally’rion and Brand and said, “Brand, I wish you all the happiness in the world”, totally meaning it. She then turned from them, almost stepping on Adama in the process. Adama blamed Sue for leaving her. She said that Sue was abandoning her (which Sue felt was somewhat true) to go adventuring. Sue tried to explain to Adama that this was for the greater Good and that she would return to Adama. She would only be gone a short while. Adama accused her of not wanting to train her. Leaving her in the middle of her training. Sue explained to Adama that she would do anything Adama wished. Adama asked for her fighting skills. Sue gave Adama her swords – thus the tower took her fighting skills as well. Torture…that is what the tower was dispensing. Torture in so many forms and faces!

Hoping the end was near, but not believing it, Sue was faced with Pope Hazem. Hazem discussed religion with Sue. Sue stood strong. She told her pope that she walked the path that Ilmatar has set for her. That she loves Ilmatar. Hazem brutally told Sue that Ilmatar had abandoned her. Sue look into Hazem’s face. She looked directly in her eyes and said, “So be it, but I have not left Ilmatar. I will continue on the path She has set for me.” Hazem demanded her holy symbol. Sue gave it up with a tear in her eye, but still believing in Ilmatar and the ways of Good. Thus the tower took her clerical abilities.

Wishing for the pain to end Sue turns away only to face Andar. What timing. Andar, her old mentor, someone she felt at one time she might have been able to love (before he turned to the ways of Evil). The one who helped define her mental psionic abilities. One who knew her mind inside and out. His torture would be the worst. Andar is not know for his tact. He is brutal in his view. Even though he has turned from good, Sue truly believes he can return if he would only open himself up to love. Andar has always viewed Sue’s faith as naïve and a bit stupid. He explains to her that if she follows the path she is on she will never know the love of a man and the joys of a family. “All for what, people you do not know”, Andar says. “You will never understand Andar.” Sue says flatly and continues, “I will always help those who need it. The people of Eon deserve my help. So long as I have breath I will help those in need.” The scene shifts and Andar shows Sue the destruction happening on Eon. Sue is horrified. “What can you do? You will die and for what?” Sue finds herself in a grove tied to a rock. As Andar continues his diatribe, Sue sees a dragon destroying the lands. Andar says that if Sue only says the word he will release her and she can go home. “NO! It is the will of Ilmatar that I am here. If I am to die, so be it…” As she says this the dragon swoops down and begins to eat her flesh…

Sue returns to the party, but this time at the bottom of the tower. She is hunched onto the floor crying. All she can do is cry. She feels very weak. She faced her fear and won, but at what cost. She feels very lonely. Aris, who watched the whole incident through the tower gem just holds her.

Well the tower can play mean tricks. Its main purpose to the party is to transport them to Eon, however the tower is broken and is imperfect in gaining its destination. After several attempts, one of which Chrislin shows up and steal the tower gem (which allows those linked to it to move the tower to other worlds), leaving the party stranded on a world they know nothing about. The party is eventually joined by the real Andar and Tyris Flayer who are angry that the tower was being used. Apparently new ley storms were being created on Oerth. Even with Andar and Tyris Flayer, the party is unable to go to Eon. Eventually they land on an alternate version of Oerth, a version that is being defeated by Illithid. The adventures offer to help. The party arranges to go attack a lair of Illithid to gain a ring of wishes. They also take the hero Borlon back to Oerth to get spells and magical items that the alternate heroes could use. Treblo agrees to help by casting teleport and a limited wish spell to get Aris and Black robes back from the planet Chrislin was on. The alternate Borlon was able to return to his world with numerous magical items to help defeat Illithid if they can. After many months, the party is back on it’s own Oerth, but never got to it’s goal of Eon.

And so Sue’s adventures continues…

Ability Scores:
Strength: 18/42
Intelligence: 15
Wisdom: 16
Dexterity: 16
Constitution: 15
Charisma: 13
Perception: 14

Notes:
Hit Points: 45
Armor Class: -3
XP: 126,809/125,622/112,875

Magical Items:

Flaming Long Sword with black dragon leather sheath = +1 (+2 vs. things that regenerate, +3 vs. cold/avians, +4 vs. undead)

Short Sword = +1

Elven Chain mail +4 (from Alystin)

Boots of Elven Kind

Ring of Invisibility – given to her from the party after her first death by the Lizard King.

Small bag of holding

Bronze wood chest 2” thick with true bronze venire, 1” of steel plating, ½” of ceramic, (-50% against lock picking) bronze lock, a symbol of a looped cross is carved into the top (Ilmatar holy symbol) made by Rolm as a birthday gift (non-magical however because of the design keeps spell books safe from lightening/fireball spells) (small 6” wide, 8” long, 8” high) – Sue puts her books into the bag of holding and places it all in this chest.

Personal Spell Book

Traveling Spell Book

Staff of Law Spell Book

Card of Fate – throw it and something will happen (who knows could be good, could be bad – a very chaotic card)

Proficiencies NW:
Cuisine, horsemanship, healer, herbalist, read body language, griffin handling (x2)

Languages: Elvish, Common,

Proficiencies W:

Long Sword, Short Sword, Broad Sword, Two-Handed Sword, Bastard Sword, 3 weapon proficiencies used to be able to cast spells while wearing chain mail, 1 weapon proficiency used to be able to fight ambidextrously without penalty

Spells:

- 1st Level -
Magic Missile
Sleep
Find Familiar
Feather Fall
Burning Hands
Detect Magic
Identify
Read Magic
Shield

- 2nd Level -
Invisibility
Mirror Image
Strength
Levitate
Web
Shock Bolt (*)
ESP
Mystic Missile
Continual Light

- 3rd Level -
Slow
Lightning Bolt
Fireball
Item
Moorak’s Anchor (*)
Dispel Magic
Invisibility
Protection from normal missiles
Strength

- 4th Level -
Dimension Door
Remove Curse
Polymorph Self
Polymorph Others
Charm Monster
Stoneskin

(* Spells created by PC’s)

Special Abilities:
Sue is a natural psionisist. This ability was latent and came to her at about age 50. She currently is at 7th level general mastery. She has the following:
Psychic crush
Mind Blank
Thought Shield
Intellect Fortress
Tower of Ironwill
As well as:
Precognition level 7
Sensitivity to Psychic Impression level 5
Cell Adjustment level 3
Empathy level 1

She also has an affinity for owls (scythe shaped birthmark on throat – received while in the Abyss)

Member of Skyhaven
Member of the Mages Guild of Greyhawk – Inner Circle
Member of the Fighters Guild of Greyhawk
Suevellia was created on September 12, 1985. She's been in-play since. To learn of more about my characters visit my site at http://www.oocities.org/wolf_singers/add.html. For more info on her world, check out my DM’s Page http://www.oocities.org/buddhabear_sj/gaming.html.

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