Clash of Sabers
review by Jeff Hansen
[click here to view card]

While this uncommon Light Lost Interrupt sees a good amount of tournament action, I thought that it deserved a special mention. It's unique and only has a 3 destiny number, so that's not all too hot. However, it has a few useful functions:

The first function is "Use 2 Force to target a character present with your warrior with a lightsaber. Target cannot move or battle until end of your next turn." Being able to exclude an opponent's main character or annoying character (i.e.- operative) from a battle is always useful. Preventing a character from moving away from your huge army so that you can pound on him next turn is even better!

With the card, you can also "Use 1 Force to search your Reserve Deck, takeone Uncontrollable Fury into hand and reshuffle." This rare Cloud City effect is a nasty card to deploy on Vader!

The final function of CoS is to "Cancel Presence Of The Force." If Dark players have PotF, they'll be using it to boost their force drains against you, so it's definitely worth canceling. This function also protects you against PotF ambushes. An example would be if you have a lone Y-wing at your Big One aste roid, and your opponent deploys PotF there so that he can actually deploy starships there. You can immediately cancel his ability to stomp your lone starfighter with multiple Star Destroyers by canceling the Dark Force Icon that PotF adds.