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You do NOT have to delete an event to
disable them. Just put a ; in front of the event you wish to turn off and delete the ; to
turn it back on.

Copy These To The
Events Window Below Levels:
events go all on one line! Put in your irc nick where a nick is needed, ensure the paths
match where you set your wavs up at.
Example: c:\wavs\
Click in Events Level 000-unknown this will put a X in it.
Put *!*@* in the top line of the level user list
Click On The Box Next To Enable In The Lower Right Hand Corner
Click Save When done
Sound Events: To receive and send waves & midi
ON
NOTICE:!yournick*:*:/dcc send $nick c:\wavs\ $+ $2
ON TEXT:!yournick*:*:/dcc send $nick c:\wavs\ $+ $2
ON NOSOUND:*.*:*:/notice $nick !dccsend $filename !tsend
ON NOTICE:*!TSEND*:*:/dcc tsend $nick c:\wavs\ $+ $2
ON NOTICE:*!DCCSEND*:*:/dcc send $nick c:\wavs\ $+ $2
ON SOUND:*.*:#: /display > # \-11 \-2 Now Playing: \-2 $filename was played
by \-2 \-31 $nick \-2 \-31
ON DCCDONE:*.wav:/playmedia $filename | /notice $nick \-2 \-3 4 Thank you for \-3 3
$filename $+ .
ON DCCSEND:*:*:/notice # $nick $filename is on its way enjoy!!
ON DCCFAIL:*.*:/filedel $filename ON
ON NICK:#:/notice $newnick identity crisis???? Thought I wouldn't notice you trying to
change from $nick to $newnick
Play a sound and message when you enter a channel
You can create a different event for different channels. BUT if there is no channel specified the first event will be the ONLY event that works. Events will not work if they conflict with each other.
ON JOINED:#!ReadyRoom: Hello Everyone.
You can make a text file that will read different greets randomly:
ON JOINED:#10Forward: /timer JOINED 1 7 $read
c:\wavs\txtfiles\joined.txt
ON JOINED:#: /timer JOINED 1 7 $read c:\wavs\txtfiles\joined.txt
ON JOINED:#: /me says hi everyone good to see you.
Events are limited only to your imagination ENJOY! :)
You can make events for people that join a channel you are in:
ON JOIN EVENTS
ON JOIN:#10Forwarded: /me says hello
$nick
ON JOIN:#:/timer greet 1 7 $read c:\wavs\txtfiles\greet.txt
ON JOIN:#Readyroom:/notice $nick Welcome $nick
ON JOIN:#:/welcome
The last on join works off an aliase and reads a text file. The differance is that off an aliase you can put a nick ($nick) anywhere in the line being read where in an event it won't read the nick at all. Play around with them you will quickly get the idea.
(check in aliases to set up the line it should read)
ON PART EVENTS:
When you want to give a parting person a message
As with any event you can do random lines.
ON PART:#:/notice $nick $read c:\wavs\txtfiles\part.txt $+
ON TEXT EVENTS
ON TEXT:*brb*:#:/me says Hurry back I
miss you already!
ON TEXT:*brb*:#: $nick $read c:\wavs\txtfiles\brb.txt $+ . | /sound # heyyou.wav Says
hurry back
ON TEXT:*back*:#: $nick $read c:\wavs\txtfiles\back.txt $nick $+ .
The events here are set to say the nick saying brb. To put the nick into a random file you would have to have the event work off an aliase and use $nick in the radom txt. Its a little more work it just depends what you want your events to do.
NOTE: This can be very confusing and hard to understand until you actually play around with them. You can make events work off of your aliases also. Just remember that events are auto and can be annoying. If you are in a help channel the /notice command makes it a private greeting/part.
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