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General Intelligence :

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Part a: general intelligence theory

  1. General intelligence basics
  2. G0 - design philosophy
  3. Requirements of general intelligence
  4. G0 cognitive architecture
  5. Knowledge representation
  6. Pattern recognition
  7. Inference:
  8. Reason maintenance
  9. Memory systems
  10. Learning
  11. Natural language processing
  12. Planning
  13. Emotions
  14. Examples
  15. Open questions and limitations
  16. FAQ
  17. Appendix: Sommers' term logic
  18. Appendix: PowerPoint (presentation at CityU of Hong Kong, July 2007)

Part b: vision theory

  1. Vision module - design philosophy
  2. Relation between cognition and vision
  3. Background on computer vision
  4. Requirements of general vision
  5. Vision scheme outline
  6. Inductive learning for vision
  7. Depth / distance estimation
  8. Motion and event recognition
  9. Texture
  10. Stereopsis
  11. Sample images

Other pages on this site

  1. Web site's home
  2. Company's mission statement
  3. Business information
  4. About our members
  5. About our e-mail list
  6. Social / economical / political aspects of artificial intelligence
  7. How to contact us
  8. Personal page of YKY

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