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General Intelligence :
Table of contents / site map
Part a: general intelligence theory
- General intelligence basics
- G0 - design philosophy
- Requirements of general intelligence
- G0 cognitive architecture
- Knowledge representation
- Pattern recognition
- Inference:
- Reason maintenance
- Memory systems
- Episodic memory
- Semantic memory
- Generic memory
- Working memory
- Procedural memory
- Learning
- Natural language processing
- Planning
- Emotions
- Examples
- Open questions and limitations
- FAQ
- Appendix: Sommers' term logic
- Appendix: PowerPoint (presentation at CityU of Hong Kong, July 2007)
Part b: vision theory
- Vision module - design philosophy
- Relation between cognition and vision
- Background on computer vision
- Requirements of general vision
- Vision scheme outline
- Inductive learning for vision
- Depth / distance estimation
- Motion and event recognition
- Texture
- Stereopsis
- Sample images
Other pages on this site
- Web site's home
- Company's mission statement
- Business information
- About our members
- About our e-mail list
- Social / economical / political aspects of artificial intelligence
- How to contact us
- Personal page of YKY
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Jul/2006 (C)
GIRG
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