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Future World
Future World is a tribute to the ingenuity of the human spirit. This area's 9 pavilions show you all about what is in store for us in this new millennium, from communication and transportation to new food and energy sources. I have divided these pavilions up into three areas: East, West, and Central.

Central Future World is the heart and entryway of Epcot. It is also the home to the famous 180 foot tall Spaceship Earth.


Spaceship Earth This giant geosphere houses an intriguing attraction involving the progression of communication throughout the ages. The ride, which utilizes Disney's Omnimover ride system, starts out into a pitch black tunnel after boarding your "time vehicles", while the narrator introduces you to the story you are about to experience. Emerging, you see a caveman witch doctor retelling some sort of story to his followers, who obidiently record his experience on the walls of the cave using pictures. You progress into ancient Egypt where the pharoh's servants are testing out papyrus scrolls, the world's first form of writing paper. Soon the art of drama begins to blossom on the stages of Greece, and the invention of the chariot helps messages to travel at greater speeds. But then the overpowering smell of smouldering ashes fills the air as Rome is burnt to a crisp and reduced to mere rubble. Many years later, monks copied entire works of literature by hand, as seen in another scene with a monk fast asleep on the job. Entering the Rennaissance, scenes of the flourishing of the arts, such as Michaelangelo's painting of the Sistine Chapel ceiling. Jumping ahead to the 20th century, the invention of the daily newspaper, the telephone, and television help messages travel even faster, and the introduction of the internet leads us to 2000 and beyond, with scenes of parents watching their daughter graduate from their own home, a mother away on a buisness trip singing a lullabye to her son in bed, and two children in different countries that even speak different languages communicating at the touch of a button, with the help of an automatic translator. At one point you even travel through a lighted wire-frame globe where lines of communication are constantly flashing. Descending to the exit station you pass through another tunnel, this time filled with sparkling lights to show the contrast between Earth's dark beginnings and today's future. Upon exiting the ride, you can experience AT&T's Global Neighborhood, recently updated for the millennium celebration, where many interactive activities can be experienced including the Network Tree. This is a bundle of steel cables and neon lights that branch out into several monitors in the center of the room. Anyone who wishes to appear on the tree simply has their picture taken in the trunk. Other activities show the usefulness of the internet, and videophone technology.

Riding Tip:
Guests must walk under this attraction and past it's entrance to enter the park. Due to this fact, the line is most crowded from the morning to early afternoon, when guests are entering the park. The best advice is to check out this attraction later in the day.

Trivia:
The ride narrator is Jeremy Irons, the voice of Scar in Disney's The Lion King.
Sorceror Mickey's wand and the "EPCOT" sign currently grace the attraction's exterior. The sign was originally the year "2000" instead of the theme park name. The structure supports itself, and was built in 1999 for the Millennium Celebration.
In front of the attraction is the Leave a Legacy garden, where angled granite sculptures display thousands of etched metal images of park guests, making this the first time guests themselves become an integral part of an Epcot attraction.
Spaceship Earth can be seen from almost anywhere in the park.

Discover the Stories Behind the Magic
Found in Innoventions East, this informative yet entertaining attraction teaches guests about Walt's fascination with technology. Through these interactive kiosks, you'll discover Walt's original plan for E.P.C.O.T. and how that was adapted into the park we know today. This is one of four similar attractions at each of the four parks for Walt Disney's Centennial celebration.

Trivia:
The Experimental Prototype Community of Tommorrow, as Epcot was originally known when Walt Disney dreamed it up, was to be laid out like a wheel, very much like Magic Kingdom. Instead of a castle at the center, however, it would have been the city's bustling downtown area.

Innoventions: The Road to Tomorrow
Hosted by Tom Morrow 2.0, a small robot with a huge curiosity, this new version of Innoventions, a constantly changing exhibit on the future, focuses on how new technology will affect all our lives in this new millennium. Exhibits here are all sponsored by big corporations, but Disney always finds a way to make them interesting. There are two Innoventions Pavilions, East and West. In Innoventions West, examples of exhibits include the most advanced voice recognition technology available, the ultimate home theater, a game show played by electronic appliances, and new breakthroughs in medicine and moving information. Over at Innoventions East, experience an interactive forest, a robot that can see the future, a "smart home" filled with the latest technology, a station where anyone can make their own website, and a zone dedicated to showing the future of cars.

Trivia:
Playing in the breezeways of the Innoventions Pavilions, the Jammitors play trash cans and other odd instruments for guests' delight. "So," you might say, "What makes these trash can players so much different from all the others out there?" "Well," then I might say back, "these ones have really cool hats." "Oh," you might reply, "okay." Their message has an evironmental theme, encouraging both kids and adults to reduce, reuse, and recycle. (See? You knew they had to have some redeeming quality :-)
The Fountain of Nations in Innoventions Plaza between the two pavilions performs a water spectacular numerous times throughout the day. Synchronized to dramatic music, the fountain sends jets of water up to 150 feet into the air.
Millennium Central, also in the plaza, sits under an open-air canopy and is the hub of Future World. It includes Guest Relations, a full color video tip board with wait times, and a pin trading kiosk.


Keep exploring tomorrow in Future World East.