Liquid Audio and Global Music Go Head to Head in a Debate Over the
Latest in Internet Music Technology
by Paul Barrow, Editor
On June 18, 1997
Global Music Outlet, a futuristic music marketing company,
began revolutionizing the way we enjoy music.
By integrating advanced digital technologies, GMO
pioneered a fun and versatile music delivery system for the 21st
Century. Songs could now be downloaded on the Web and played on PC or home
stereo speakers.
With the help of AT&T Labs engineers, GMO combined an audio
compression, secure server, and online transaction program into a new
digital stereo audio format, called Electric Records, for producing and
distributing songs electronically. The Electric Records distribution
system allows hundreds of artists and record companies to offer music
lovers thousands of songs for purchase via online music storefronts.
On July 16 only one month later N2K Inc.,
one of the leading online music entertainment companies,
debuted what they call "a commercially viable
and legally responsible system" to
sell CD-quality music tracks over the Internet, available
exclusively through Music Boulevard, the company's online
music superstore at
http://www.musicblvd.com./e_mod.
Working with Liquid Audio, another pioneering developer of secure
Internet music delivery systems, N2K joined Global Music Outlet
in offering consumers the opportunity to purchase and download
music tracks in high-quality sound, adding to the
momentum in creating a fundamental, if not radical, shift in the
traditional music distribution process.
Earlier, at the time of GMO's entry into the DMT (download music
technology) market, I contacted its CEO and Chairman Anthony
Stonefield and began developing a relationship with this firm that
would hopefully lead to WARP's becoming a point of purchase for
Electric Records. Since GMO was apparently the first to make
this technology available on the internet, it was clearly at an
advantage in securing a strong foothold on this market.
When N2K introduced its entry, I asked Anthony Stonefield to
comment on the information available in the press release. I then
forwarded his remarks to Gerald Kearby, CEO of Liquid Audio, and
asked for his comment. These in turn were forwarded back to
Stonefield for expanded comment.
By mutual consent I have agreed not to publish Stonefield's original
remarks, because they were not intended for public consumption.
I will state without hesitation that Kearby was quite clearly annoyed
with Stonefield's comments, however. "Liquid Audio," he immediately assured
me, "recently released a system that is in no way similar to GMO's.
"If you want to evaluate our Liquifier for yourself before quoting [Stonefield],
please give me a call and I will arrange for you to have an
evaluation copy. Many of the industry's leading record
producers including Phil Ramone, Jerry Harrison, MC Hammer and
others will disagree with ole Tony. They use our product
productively every day and are about to change the face of music
distribution forever. You might also want to talk to me about others
who have evaluated our system and pronounced it a winner. Or you
might talk to the leading audio engineers and industry professionals
who recently nominated the Liquifier for a Mix Magazine Tec Award
for software product of the year. The Mix Tec Award is the pro
audio's stamp of approval."
I didn't take him up on his offer of looking at the Liquifier personally.
I didn't really feel qualified to make a comparison myself. I was rather
more interested in the exchange between two obviously highly qualified
people in the field who had become competitors in a technology so
revolutionary that it promises the possibility of permanently changing
the entire structure and face of the recording and music entertainment
industry.
"I was lucky to have a few day's use of the Liquifier beta," Tony responded. "It seemed like
it was intended to be a very useful electronic song and audio stream
production tool. I imagined it would be possibly useful for speeding up
our audio production process. I contacted Gerry Kearby to explore the
possibility of replacing the Dolby audio encoder with our Electric Records
encoder as, in the first two song tests, I found our encoder to be
significantly superior in audio quality per bitrate, particularly in the
range of bitrates that I consider key for use in download sales of songs --
64kbps through 128kbps (or 450Kb/min of audio through 900Mb/min). Gerry
told me it wouldn't be too difficult to replace the encoders and that he'd
be willing to give it a try. We might have gone ahead with that plan,
except I couldn't see how to reconcile our different methods of associating
cover graphics, textual files, nor our database updating and song
encryption procedures into the suggested Liquid Audio server architecture.
We wanted the cover graphics to be bigger than the Liquifier's set size.
"Nor did I feel that the Liquifier offered an ability to switch graphics or
text files *after encoding* or allow us to optimize the audio files without
messing with the Equalization. Also, this early in the life of this new
industry, we felt that we should stay flexible w.r.t. [with respect to the]
overall infrastructure or file formats that are absolutely sure to change.
"For example, we held back our public release of the Electric Record Player to
make sure it is compatible with the upcoming MPEG coder standard that will
only be established later this year. So, instead, we developed our own
simple production interface that satisfies our specific needs and allows us
advanced encoding parameter controls across an unrestricted range of bitrates.
"Although neither we nor AT&T has current plans to productize a
Liquifier-like home audio production tool for Electric Records, we are busy
designing a professional "Electric Records Press" production suite that
will utilize several multi-processor machines and an audio mastering rig.
It will likely be offered to music production houses as part of an
electronic distribution service license. We are concerned that making any
aspect of the encoder available to the public logarithmically multiplies
the potential of unauthorized intrusive engineering (hacking) that could
compromise the security of copyrighted songs. We therefore see our entire
strategy as one designed for professional or aspiring professional
musicians who have an interest in maintaining copyright security over all
music in as many levels of the system as possible. Of course, we can also
serve an industry rebel like Todd Rundgren, who couldn't care less about
his copyrights. It is our job to care about copyright integrity."
I contacted George Petersen of Mix Magazine to confirm Kearby's comment
regarding Liquifier's nomination for software product of the year. He
replied that "Yes, Liquid Audio's Liquifier Pro package was one of six
products nominated for a Mix TEC Award in the category of "Outstanding
Technical Achievement, Computer Software and Peripherals". The
nominations are made not by Mix Magazine, but a panel of top
engineers, producers, studio owners and other industry
professionals. Attached is a short piece
concerning my observations on Liquid Audio, written after it made its
world debut at last November's convention of the Audio Engineering Society (AES)... " (See
Mix Magazine Article).
Stonefield commented, "we have no consumer product (other than the music
and the player) to compare with Liquid Audio's Liquifier or Cerberus'
Virtual Pressing Plant. Our only software product is our Electric Record
Player package, and that's free to music lovers."
The exchange became somewhat heated over a statement in the press release that
"N2K Inc. is the first music entertainment company to successfully merge
online technology with original music and entertainment content." Stonefield
called it "gaseous."
Quite clearly Global Music Outlet had released their version of this technology
a month before, and Stonefield was quick to point out that Cerberus, a British firm, had
started doing this two years before.
(Note: I did a search with Yahoo for "Cerebus" and all I could come up
with were "democratically existential" references to a crazed
ferret and someone who claimed to have sex with God. Then I realized that
I had made a mistake with the spelling and finally found this reference to
"The Cerberus Archive:
"In his debut post, Memo from a Wog Dog, Cerberus tells Scientology how to reform itself. In a
follow-up, he offers some sympathy for our infamous friend Woody the Clambot.
"In Demonology 101, Cerberus continues by revealing Vera's true nature. Woody the
Clambot wrote a response, and Cerberus followed up with this gem..."
Strange word. The Cerberus Digital Jukebox, we now know, is at
http://cdj.co.uk/.)
Kearby replied, "Regarding our (actually N2K's) assertion that we are the
first to offer CD quality audio on the net: Please refer to the DVD
standard and the DTV standard which have chosen Dolby AC-3 as the audio
format. Early systems from Cerebus use MPEG II...never approved as CD
quality by the music industry. And, the Liquid Audio system is the only
technology that allows the user to take the music out of the computer and
play it back on an industry standard device in one easy to use application...
flash memory devices harken memories of the 8 Track and DCC. Anyone
remember Beta?"
Stonefield replied, "We are currently working on a similar mechanism but,
because of the drawbacks of such a solution for the consumer, we see it as
a low priority. Burning a CDR at home is fairly complicated task that calls for hundreds
of dollars worth of additional equipment, and for what? A home-made CD of
songs all with different volume levels? Surely it is easier to mail order
the original CDs? Obviously, the concept is sound for making records that
can be played in your existing CD players, especially as more and more
music lovers become computer users and get CDR burners as general storage
devices. Still the solution negates the size advantage of digitally
compressed audio. Since you could save more than an hour of music in
Electric Records format on a reusable credit card-sized 30Mb memory card,
it seems re-recordable cards will the obvious consumers' choice in the
future. Time will tell. So far the AT&T protoype has been very
enthusiastically received (see http://www.ElectricRecords.com/flashpac.html ).
"W.r.t. DCC, 8 Track and Beta, I don't see the relation. Only one of these
is portable (DCC), none use flash memory or compression, and Beta is a
professional standard that originally lacked only content support. DVD is
a fixed storage medium that will be able to store our compressed audio
files as easily as any other."
Kearby: "Regarding the assertion that Liquid Audio system might beg for
piracy...nothing could be further from the truth. Liquid Audio is the first
company to design an end-to-end solution for music distribution that
uses RSA encryption as a key component. Our system contains two levels of
watermarking for anti-piracy protection and an updatable encryption
scheme that constrains the end user to only making one copy of a cd.
Stonefield: "Firstly, once the user has made one CD he or she can make an infinite
number of CDs using the same CD burner. A passive watermark 'aint gonna
make any difference to a pirate or bootleg buyer (might even be considered
a quality brand).
"Secondly, apparently Kearby feels that the CDR-burner component allows him
to consider his system the first end-to-end solution, which I think is a
stretch. Because otherwise, he is ignoring the fact that we launched our
first beta trials using RSA Encryption back in December. We currently use
cryptographic hardware in our audio server and digital song keys using
Triple-DES Encryption."
Kearby: "If [Anthony Stonefield] is talking about analog copies from a CD or
other non-standard memory device, the Liquid Audio system is the only one
that can be redigitized in order to read the watermark containing copyright
owner's information and the certificate number of the purchaser. Any
system is not immune from analog copying."
Stonefield: "No, I'm talking about a simple matter of being able to send a custom-burned
compilation CDR to China for unauthorized mass digital-to-digital
reproduction. As electronic distributors, I believe that it is our
responsibility to copyright owners to cast audio degradations in the path
of copyright pirates. Currently, you can only make an analog-input copy of
the songs we server. We shall release a portable record (flash memory, CDR
or both) only when we are sure we have vastly reduced the value in the
piracy option.
"I'd also like to see an embedded purchaser certificate stand up to a pirate
hacker. It would be as good as absent."
Kearby couldn't resist characterizing GMO as "a kind of skunk works test
lab for AT&T technology. Liquid Audio," he added, "is very impressed with
much of this technology (in fact an announcement will be made very soon
about licensing similar componentry)."
A "beautifully odious description!" Stonefield responded. "In fact, GMO
is a completely independent company. GMO's electronic distribution system,
Electric Records(tm), was entirely conceived by GMO as the best way to market
it's music. The Electric Records Player and database and server
architecture was designed by GMO.
"AT&T Labs lends its expertise in repurposing its powerful audio
compression and digital security technologies to support GMO's vision. The
deal is that AT&T gets implementation and market trial information from GMO
that AT&T is using to develop a large-scale electronic music marketing
service of its own--and within which Electric Records(tm) may be one of
many distribution channels.
"Right at the end of my time at IUMA in late 1994, I contacted AT&T/Bell
Labs with my idea for using their amazing compression scheme to transform
the way in which music is marketed. They were very encouraging and hired
me as a consultant. Since then we have been collaborating with a handful
of brilliant engineers in AT&T Labs. They have been very obliging in
responding to our requests and suggestions.
"In fact, we had our own audio guru, Clif "Doctor Bliss" Brigden fly out
to Jersey and help tune the compression scheme to the industry-leading
standards that it is presently.
"Clif is one of the best polymedia magicians in the world. His last
production was Thomas Dolby's "Gate To The Mind's Eye". Clif and AT&T's
Jim Johnston, one of the world's most respected DSP engineers, worked to
give us subtle controls over the encoding process so that we could deliver
a very small audio file with astounding quality.
"Equally, AT&T Lab's Jack Lacy conceived and repurposed some of his security
strategies to afford us a very versatile, manageable and user-transparent
copyright protection system. It can easily be modified to be used in super
distribution as well as in a range of song license arrangements--like
one-time play or infinite plays, one-copy only or inifinite copies, and all
options in between. We are currently using perhaps the simplest
implementation of that security capability.
"Yesterday, [July 22, 1997] AT&T Labs hired GMO's Director of Technologies,
Shane Dewing to take over the management and development of the security
module.
"Suffice it to say that AT&T has treated us better than a skunkworks
project. Instead, they have committed effective resources and afforded us
the freedom to continue our operations with the conscience of an
independent music distributor. When contrasted with Liquid Audio, I am
proud to say that we have developed what we have to date with a committed
8-person team and without relying on one penny of venture capital. We're
not trying to sell anyone anything except great and unusual songs."
Copyright © 1997 Warp! All Rights Reserved.


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