Performance
Comparison
The
Geforce2 MX400 vs. The Geforce2 Ti
by Mark
Rubrico

FSAA
Peformance

At 640x480x32
2X FSAA, the MX400 loses 34% ( of its performance. And
although going to 4X FSAA ( from no FSAA ) makes the
MX400's performance plummets by 60%, 45.9 frames per
second is still very playable. Quake3 running 640x480x32
4X FSAA is definately playable on the MX400. Plus overclocking
it gives a decent 10% boost.
The Geforce2
Ti on the other hand, virtually doenst experience a
drop when going to 2X FSAA. At 4X FSAA however it suffers
a 27% loss in frame rate drop. Overclocking the Geforce2
Ti offers no tangible performance gain on the 2X FSAA
setting, on the 4X FSAA setting it gains just over a
13% frames per second.
Bumping
the resolution to 1024x768x2, greatly degrades the performance
of both cards. Here we see the MX400 perform at less
than half of its original frame rate when switching
to 2X FSAA. Bandwidth requirements begin to greatly
hamper the MX400's performance. Its drop from 72.5 frames
per second to 30.2 frames per second, equates into a
58% loss! A 17% performance gain from overclocking helps
a little, but at 35.3 frames per second it still isn't
performing well, in these particular game ( Quake 3
). The MX400 simply doesnt have enough horsepower (
bandwidth ) to allow 4X FSAA this resolution. If running
4X FSAA on 1024x768x32, had not been disabled in the
drivers ( Det. 22.50 ) the MX400 would deliver single
digit frame rates here.
With
FSAA turned off, the Geforce2 Ti delivers an incredible
108.1 frames per second at 1024x768x32. Only showing
how much power this card holds. However we immeditely
see a huge drop in performance ( 46% drop ) as we turn
on the 2X FSAA setting. It's still very playable at
2X FSAA especially when overclocked. The next step however
really makes the Geforce2 Ti kneel on its knees. Switching
to 4X FSAA ( from no FSAA ) reduces its performance
by an alarming 67% at 35.9 frames per second. Overclocking
the Geforce2 Ti really gives the performance it needs,
especially at the 4X setting where it got a very respectable
42.6 frames per second.
Next :
Direct3D Performance
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