The Candle and Crow Rage Page

RAGE CARD COMBOS

Giving helpful hints on combining cards into strategy combinations for your Rage deck


Featured Combos

  • KICK'EM WHEN THEY'RE DOWN!
  • MOOT MUMBLES

  • THEY EAT THEIR OWN

  • FURMLING FRY

  • WYLD BLOSSOM



  • KICK'EM WHEN THEY'RE DOWN!

    Cards Required: Vital Blow (Rage: 6 - Damage: 4), Beat Unmerciful (Rage: 4 - Damage: 3)

    This combo is great for medium rage characters as all the cards are Rage 4, 5, or 6. It works best when you are on the attack, so your opponent can not pull out as easily. First, hit your oppoent with the Vital Blow, making your opponent's Rage 1 for the next round of combat. Once he is a whining Rage 1 Character, hit him with a Beat Unmerciful which will cancel out a character's Combat Action if it is Rage 1. In order to really get the combo going, play a Head Wound (Rage: 5 - Damage: 2), so he can't play a card next round, or first play the Shadow Lord Gift True Fear, or the Stargazer Gift Distractions. Once you get this move going, watch your opponent cringe!




  • MOOT MUMBLES

    Cards Required: Curb Stomp (Rage: 4 - Damage: 3) any Lower Damage Combat Card

    This combo is very useful for a Moot deck, allowing your Combat Hand to work as part of the Moot Strategy. This works best again if you are the attacker, but Gifts like Staredown or Moonbridge Escape, can work well, as can Umbral Escape. Basically hit your opponent with a low damage (1 or 2 points) Rage card, and then with the Curb Stomp. Head Wound is perfect for this, and Knife Windwould work very well.

    The point of the Combo is that since Combat Cards are removed lowest damage to highest during the Regeneration Phase, the character is stuck with the Curb Stomp, so he can't vote. That way you can get rid of his "Big Moot Vote" characters like Grimfang or Pearlriver with a Winter Wolf, etc., as they mumble on incoherantly. Just try not to smile too much.



  • THEY EAT THEIR OWN

    Cards Required: Skindancer, Bones of Shakir Hind, Geas, or Eyes of the Serpent

    This Card Combo is essentially cruel. Once you have a Moot advantage (such as by using the above combo), Skindancer one of your opponent's big guys, turning him into an Enemy, and placing him in the hunting grounds. Then once he is in the Hunting Grounds as an enemy, Geas an opponent's character in to attacking him (but don't let him kill him), or use the Bones of Shakir Hind, to use him to fight in your place. Or best of all then use Eyes of the Serpent to borrow another member of his pack, use him as your Alpha, and have him attack the Skindanced character. If your kill the Skindanced character, you get the Renown, and if the Skindanced Character kill the Serpented character, you aren't out anything, and your opponent has lost yet another character.



  • FURMLING FRY

    Submitted by Terje Boye (Aboye@powertech.no)

    Cards Required: Beat Unmerciful (Rage: 4 - Damage: 3), Wyrm Skin & a Furmling

    This combo works well if you can get them all together. Put out the Furmling, a 3 Rage, 3 Health enemy that does all aggravated damage. Ouch. Give your character a Wyrm Skin, which lowers all Wyrm opponent's Rage by two, making the Furmling's Rage one, and then hit him with the Beat Unmerciful, so that whatever legal card he plays is ignored and he is dead too. You just got a quick 7 points of Renown. Terje also says that for even more fun, use Scourging the Wyrm, and gain two more Victory Renown points from the deal.

    Hey while you're at it, if it was Lord Albrect that did it, he gains another point (That's ten points for one cruddy Furmling!). Another combo that works great with this is to simply Bane Arrow the Furmling, for a quick ranged kill!



  • WYLDBLOSSOM

    Submitted by Terje Boye (Aboye@powertech.no)

    Cards Required: Blossom, Wyld Storm, and any crappy character

    This is an especially mean combo. The idea here is that since Blossom can remove any target character from the game along with herself, you have her take herself and your Highest Renown character (Allonzo Montoya, for example in a 15 point Renown Game) out of play. Leaving you with your crappy character (can you say Dr. Spenser?) as your only character in play. Now play Wyldstorm. You and your opponent exchange your highest Renown characters in play, and voila, you have Mamu, or Golgol-Fangs-Fist, or another Allonzo Montoya, and your opponent has the good doctor. At this point your opponent might just want to concede.


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    Last Updated: Wednesday, March 27th, 1996