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Muscle Definition Language |
Muscle Morph Sequencer
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Body Design Language | |
Body Animation Manager
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[Modeling Software] [Model Gallery] [Animations] [Downloads] [Contact Us]
This site is dedicated to exploring the relationship between mathematics and art. More specifically, it is an effort in generating 'organic' models and 3D meshes using common mathematical and geometric structures. The following pages detail the current status of these efforts and (I feel) illustrate that mathematics is at least partially capable of abstractly representing something as sophisticated and variable as the human body. (Your comments in this regard would be greatly appreciated.)