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Dreamcast
News Updated: 8 November 1999
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Sega's Future is Brighter
Than Ever
During multiple speeches
yesterday at the 9th Annual Toy and Interactive Entertainment Conference,
Sega of America revealed a few interesting tidbits regarding the future
of both their software line-up and their Online itinerary.
The presentation made by
Sega to various industry analysts, had more of a focus on anticipated sales,
but still managed to convey a few useful tidbits. Senior VP of Marketing
Peter Moore spoke on the console's anticipated sales and software availability
through the end of the year 2000, and had some interesting hopes for the
system. Not only did Moore reveal that the Dreamcast has sold through well
over 750,000 units to date but that Sega plans to sell 1.5 million units
by the end of 1999. Additionally, they hope to
reach the 2 million mark by March 30, 2000. Even more surprising were the
company's hopes for the console by March of 2001, with Sega anticipating
that they will have achieved an install base of 6 million units!
Moore also revealed that
the Dreamcast is currently slated to have over 160 titles available by
the end of the year 2000, which is a shot up from the previous estimate
of 140 given by then COO Bernard Stolar earlier this year. Sega's Charles
Bellfield informed us that several 3rd party developers attended the conference,
where they gave analysts a peek at the future, with informal announcements
regarding over a dozen yet-to-be revealed Dreamcast titles, though there
is no word on what titles were shown at present.
In IGNDC's conversation with
Bellfield, however, they did learn a couple interesting tidbits, including
confirmation that a sequel to Sonic Adventure is now indeed official, and
expected some time next year. Despite previous vagueness on the existence
of the title, Bellfield went on record confirming the development of the
game, revealing earlier reports from industry trade website GameDAILY,
which had previously been left to speculation by SoA representatives, to
be true.
Additionally, Sega confirmed
the expected, informing IGNDC that we can indeed expect to see Phantasy
Star Online in the states some time next year, however, it was not clear
as to how closely the domestic release will follow the game's arrival in
Japan.
Confirmation of this title's
arrival came during a briefing on Sega's Dreamcast Online Strategy, which
apparently will come in three major phases. Initially, Sega plans to release
several low-latency parlor games, citing board games, card games, and even
Sonic Team's Chu Chu Rocket as examples of the type of games Dreamcast
owners can expect in the first half of 2000. According to Bellfield, however,
no concrete decision has been made with regards to bringing ChuChu Rocket
Stateside to date.
The second phase will follow
close on the heels of this initial Online run, featuring point-to-point
engagements. Various Online reports have indicated that Sega Rally 2 will
be the first title to support this element, though Sega representatives
insist that SR2 was not mentioned in the presentation, and is still slated
to hit stores this November without point-to-point support. By the same
token, the idea of a re-release of the popular off road racer has not been
completely ruled out, so this scenario isn't entirely out of the question.
Lastly, Sega promised full
Online gaming support by Q3 2000, featuring titles like the aforementioned
PSO and Turbine's Frontier. This will occur largely due to the early completion
of Sega's Online SDK, which will reportedly be distributed to developers
some time in middle of December. This date is a considerable jump on earlier
estimates by Sega that kits would not be arriving until some time early
next year, so hopefully this will result in an advanced implementation
of Sega's Internet gaming community.
New Details on Capcom
Techromancer Release
New details have recently
been released for Capcom's upcoming arcade to Dreamcast conversion of Tech
Romancer, known in Japan as Kikaioh.
As revealed by Magic Box,
the home version will include a Hero Challenge Mode, where your performance
of each fight is recorded, and depending on how well you do, you'll be
rewarded with extra play modes. Other features include voice dialog, the
ability to use hidden characters and bosses from the beginning, enhanced
graphics, backgrounds, and extra moves for certain characters. Capcom also
instends to make full use of the Visual Memory Unit, as players will be
able to download mini-games for those tedious bus journeys home.
The title is currently slated
for a January 13, 2000 release date in Japan. No release date yet for the
US.
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