The Dark Crucible
Reader's Manual v1.04
---------------------
Last revised 4-29-2000

===========================================================
Table of Contents
        Part I: Continuity Notes
                1.) Ranma 1/2
                2.) Kimagure Orange Road
                3.) El Hazard: the Magnificent World
                4.) Ultima 
                5.) M-Team Chronicles
                6.) Dark Crucible
                        a.) Dimensional Theory
        Part II: Character Profiles
                1.) Character Profiling System
                2.) Character Profiles
                        a.) Blank Character Template

        Appendix A: Stat Comments
        Appendix B: Anime Character Archetypes
        Appendix C: Common Anime Personality Traits
        Appendix D: Several Documented Anime Syndromes
        Appendix E: Episode Information

===========================================================



---*** This file contains some Spoilers ***---

 * This file contains information regarding the
   characters used in the fanfic. It may give
   away some minor details, but will decidedly
   aid in understanding the overall story.

 * If you feel you know anime and then some well
   enough, you can skip reading this file for now.
   Otherwise, if things are getting confusing, it
   may be a good idea to read it, even before
   reading Episode 1.

 * This document will also spoil some elements of
   the animes/mangas that I crossover with. If
   that's not acceptable, then I suggest
   discontinuing the reading of this document.











-----< Spoiler Space >-----


PS - As with all my work, have fun reading this supplement! ^_^












===========================================================

Part I:
The Dark Crucible
Continuity Notes 
---------------------


The following storylines have been incorporated in the
Dark Crucible universe:

=====================================
1.) Ranma 1/2
2.) Kimagure Orange Road
3.) El Hazard: the Magnificent World
4.) Ultima VII
5.) M-Team Chronicles
=====================================

1.) Ranma 1/2 (Don't think I need to elaborate; everyone knows Ranma!)

        Continuity Description
        ----------------------
    Ranma 1/2 is a highly popular anime/manga series by
    acclaimed manga creator Takahashi Rumiko, blah blah.
    It follows the story of a boy who is cursed to change 
    into a girl when splashed with cold water.

    The story of Ranma 1/2 revolves around this boy, Ranma,
    who, after receiving his curse, is dashed back to Japan
    to be engaged to the daughter of his father's long time
    friend, Soun Tendo. It is the wish of the Tendo and Saotome
    patriarchs to unite their clans in marriage.

    Along the way, Ranma picks up a harem of other fiancees,
    and his past comes to haunt him as old enemies, many of
    whom are cursed by the same curse he is, come to hunt
    him down.

        Dark Crucible Info                
        ------------------
    The Ranma storyline, being characteristically open-ended,
    can fit the Dark Crucible story at practically any point.
    However, certain things have been established, such as the
    more advanced techniques like the Hiryuu Shotenha and the
    Shishihokoudan. Therefore, assume that the Dark Crucible
    story occurs sometime after or midway through the TV Series
    of Ranma 1/2, but not including the events that happen in
    the manga after the TV series ends (no Kumon Ryuu or Herb,
    please). The Dark Crucible story may fit in the time of any
    of the Ranma 1/2 OAVs and movies, but in general will not be
    drawing on any lore from said productions.

=====================================

2.) Kimagure Orange Road (KOR)

        Continuity Description
        ----------------------
    KOR follows the story of Kasuga Kyosuke, a young man
    born into a family of ESPers. The mother's side of his
    family is capable of telepathy, telekenesis, tele-everything.
    This has marked Kyosuke as a freak, and all through his
    life he and his family has been dodging around towns,
    trying to hide their power secret.

    Eventually, after they settle in yet another suburban town,
    Kyosuke meets a mysterious girl, Ayukawa Madoka. He is
    enamored by her mysterious attitude and subtle charm. 
    He then swore to keep his family's abilities secret,
    not wanting to move away from the mysterious Ayukawa.

    Of course, it gets more complicated when Madoka's
    childhood friend gets a crush on poor Kyosuke, tearing
    him in indecision (kimagure) over Madoka or Hikaru-chan.

        Dark Crucible Notes
        -------------------
    The KOR storyline is characterized more by the evolving
    attitudes of Madoka than anything else. In the early
    parts she is very secretive and withdrawn, and prone to
    mood swings. Later on, she opens up to Kyosuke and is
    very friendly with him around the 2nd TV Season. At this
    point, she noticeably gets jealous a lot and simply
    ignores Kyosuke when this happens. In the OAV series,
    Madoka seems to have reconciled everything with Kyosuke
    and Hikaru and they are all happy friends. ^_^
    The movies, however, suddenly turn serious and make
    a decisive break between the three friends.

    For the purposes of the Dark Crucible, I took the Madoka
    from around the 2nd TV Season, which has become quite
    friendly with Kyosuke, but is still a bit unsure of his
    feelings, and her own, and she is still subject to mood
    swings, although she no longer acts like the punk she
    was in the start of the TV Series.

=====================================

3.) El-Hazard: the Magnificent World

        Continuity Description
        ----------------------
    In a Japanese highschool called Shinonome-Kokou, the
    ancient ruins of an old civilization are one day
    excavated in the underground basement. When the geeky
    Mizuhara Makoto and his nemesis Jinnai Katsuhiko are
    caught up in an argument, Makoto accidentally bumps
    into the ruins and is transported to the world of
    El-Hazard, a land of wonders and dreams.

    Makoto meets the royal house of El Hazard, and ends up
    masquerading as the missing princess, whom he closely
    resembles. However, Jinnai has also followed Makoto to
    El Hazard and plots with the Bugrom, the sword enemy
    of El Hazard, to overthrow the kingdom. To do so, he
    releases the spirit of destruction, the demon god
    known as Ifurita.

        Dark Crucible Notes
        -------------------
    The El-Hazard used in the Dark Crucible is the OAV series
    known as the Magnificent World. In this story, Makoto
    befriends the demon god Ifurita and allows her a change
    of heart, turning from her path of destruction to save
    El Hazard. In the end of the OAV series, Ifurita is sent
    flying across the dimensions for 10,000 years, until she
    is finally reunited with an enlightened Makoto. This is
    where the story of the Dark Crucible comes in.

    The Dark Crucible totally ignores the El-Hazard: the
    Wanderers TV Series continuity and takes no notice of
    the El-Hazard: the Magnificent World 2 second OAV
    series, or Alternative World. So don't draw any
    conclusions from the 2nd OAV.  ^_^

=====================================

4.) Ultima : The Black Gate

        Continuity Description
        ----------------------
    A dimension parallel to earth called Sosaria was plagued
    by a series of catastrophic incidents. In order to save
    the land, Lord British, ruler of Britannia (one of the
    great kingdoms of Sosaria), called forth a hero from
    another world. This hero was known as the Avatar.

    The Avatar proceeded to put down any uprisings and problems
    in the kingdom of Sosaria, and served to become a role model
    for all the people. After many such campaigns, the Avatar
    disappeared back to the home dimension, earth, and was not
    summoned for 200 years.

    The Avatar returns 200 years later and discovers a changed
    Britannia. The people have been subverted by the insidious
    teachings of an organization called The Fellowship, which
    was the front of an interdimensional being known as the
    Guardian, conqueror of worlds. The Avatar managed to stall
    the Guardian's plot to enter the Britannian dimension.
    However, the Guardian remains unscathed, and the Avatar
    is left to contemplate his next move.

        Dark Crucible Notes
        -------------------
    For the purposes of the Dark Crucible, the Avatar has
    inadvertantly travelled back to earth, after a misfire
    of the "moon gates," the portals the Avatar used to
    travel the worlds. This can perhaps be attributed to
    the disturbance caused by the demons of the Dark Crucible.

    The Avatar in the Dark Crucible is taken directly from
    the Ultima VII: Black Gate storyline, and is accompanied
    by three stalwart friends, Dupre, Shamino and Iolo. Since
    the Avatar has virtually no characterization whatsoever in
    the regular series, I took the liberty of fleshing the
    Avatar out completely for use in the Dark Crucible.

=====================================

5.) M-Team Chronicles (Also Known as M-Force)

        Continuity Description
        ----------------------
    In the land known as Reganoria, there is a small area
    called Westpoint. Here, the youth are left to their
    own devices at a tender age, to ensure that they will grow
    up to become conscientious, responsible individuals. Two
    such individuals, shared their journey together. 
    Erwin, a moody young man who had no memory of his parents,
    met Charles, a highborn noble who aspired to join the
    ranks of his ancestors as a paladin. They shared their
    adventures, discovering both their hidden pasts and reclaiming
    their birthrights. Together with others they met along the
    way, they established their home in the ancestral hall of
    paladins, Iver's Hall.
    
        Dark Crucible Notes
        -------------------
    In the Dark Crucible, the M-Team has evolved to safeguard
    their homeland. Upon detecting the disturbance of the
    Dark Crucible's energies, they set to action and sent
    a team to investigate the matter in the earth dimension.

    Due to the disturbance, the journey to earth was faulty
    and dimensional travel became unstable. The away team
    was stranded in the Earth dimension until they could
    determine, and rectify, the cause of the disturbance.
    The Dark Crucible uses M-Force continuity taken directly
    from the original comics and stories.

=====================================

6.) The Dark Crucible

        Continuity Description
        ----------------------
    According to the Dimensional charts of the first known
    dimensional cartographer, Dr. Light, there is a dimension
    born in a dark nebulus known as KX-020. From this
    dimension came a series of dimensional blips and dark
    energy was strewn across the cosmos, and massive energy
    surges were detected from this dimension heading towards
    the dimension known as A5-Prime.

    Dimension A5-Prime is actually the Japanese dimension
    continuity mentioned in articles 1 & 2 above. That is,
    it is Ranma and Kyosuke's home dimension. It's where
    all the action is.

    The Reganorian bunch is from A2-003, and the El Hazard
    bunch is from A10-001 (for the natives) and A5-Prime
    (the Shinonome group). Brittania is dimension A14-Prime.
    The Avatar is, for some reason, from A5-031, and not
    from A5-Prime. Why? I dunno. I'm not a metaphysical
    theorist. Ask Dr. Light if you want.
        
    Dr. Light himself resides in the dimension A1-Prime.
    Quite arrogant of him to name his home dimension as
    A1-Prime, ne? Then again, when the Brits first charted
    the world they put Europe, in particular the British

    Isles, in the center of the map. ^_^

    6.a Dimensional Theory

    The dimensional scheme is a pretty linear scheme. The
    letters describe a particular vector in the grand
    dimensional scheme. The letter beside the number is
    a subdivision of the vector. The three digit number
    at the end refers to individual dimensions. Dimensions
    within vectors are similar to each other, and are termed
    as "parallel dimensions." Thus, A5-001 is a parallel
    dimension to A7-001. A parallel dimension has greater
    similarity in terms of physical laws. Different dimensions
    within the same sub-vector describe what is commonly
    referred to as "Alternate Worlds." Thus, A5-034 may be
    the dimension for, say, the dimension known as "Thy
    Inward Love," while A5-089 may be known as "Daigakusei
    no Ranma." A dimension known as "Prime" often refers
    to a dimension which exhibits the most basal characteristics
    which seem to carry over in most of the alternate worlds.
    Thus, dimension A47-Prime may be the dimension known
    to some as "Rurouni Kenshin" with a god overseeing it
    known as Nobuhiro Watsuki. ^_^x

                A5-001
                ||  |--- Dimension
                ||------ Subvector
                |------- Vector

    Transport Notes: Each dimension seems to have its own kind
    of culture and language. Apparently, languages from different
    dimensional subsets are highly symmetrical and similar, but
    different dimensions seem to have a differnt language base.
    Interestingly enough, it seems travel between dimensions
    automatically interfaces these different languages, making
    communication possible. (NOTE: Is this a sign of the collective
    intellect mentioned by the legendary psychologist Jungi?)
    Despite this apparent interface, certain quirks of the
    language apparently pop up from time to time in the speech
    of the regular inhabitants.

        Dark Crucible Notes
        -------------------
    Dark Crucible is an experiment in futility by a god
    known as Jitou "Akuma-Ken." In this fic this dark god
    will attempt to do a lot of unthinkable things, such as
    character overload, incredibly cheesy lines, deathly
    drama, and a lot of blood, blood, blood! To what end?
    To establish a lot of strange things in fanficdom, to
    destroy continuity, and most of all, to have fun. You
    have been warned.

=====================================

***

Part II:
The Dark Crucible
Character Profiles 
------------------------
These character profiles pretty much describe the character
as they are at the beginning of the Dark Crucible story. Of
course, you never know what may happen in the middle of the
fic and maybe the characters just might improve themselves.

1. The Profiling System  
==================
Name: surname, given
Class:  what the character is and does
Type: what character archetype the character conforms to
Eyes: color and other special description
Hair: gives hair color and style
Height: a general arbitrary estimate to compare with other characters
Gender: what it says
---------
ATTRIBUTES: these are the statistics which measure the capabilities
of the character. There are six areas which are pertinent in the
Dark Crux world, and in each area there are two different, complimentary
traits. The traits are:

AREA: POWER
Strength     - the ability to exert physical force over another object
Endurance    - the ability to sustain actions with one's physical power

AREA: CELERITY
Speed        - the ability to move quickly and to react
Agility      - the ability to move repetitively and to coordinate

AREA: INTELLECT
Intelligence - the ability to think clearly and rapidly, and to
                understand concepts
Common Sense - the ability to react to concepts and to understand the
                nature of others

AREA: VELLEITY
Willpower    - the ability to sustain actions with determination
Presence     - the ability to bend others to one's will and destiny,
                a measure of a person's impact on people

AREA: MIEN
Comeliness   - the measure of a person's physical beauty and attractiveness
Charisma     - the measure of a person's charm and interpersonal relations

AREA: PSYCHE 
Ki Level     - the measure of a person's fighting spirit
Mysticism    - the measure of a person's ties with the realm of magic and
                the supernatural

---------
COMBAT: details how the character fights

Style - the character's school(s) of fighting, or method of combat
Pattern - a detailed description of the Style, or the behavior of
        the person in a combat situation
Special Techniques - the secrets of a style which grant its user
        incredibly power
---------
DESCRIPTION: indepth information regarding the character not
        falling under the above
Background: a history of the character
Personality: 
  Profile - lists the traits which describe how a character acts
  Behavior - details how the character basically acts and reacts in situations
  Quirks - special personality trademarks

* If two values are given in any field, the first is for the base form,
and the second is in a secondary form which the character might morph into

2. Character Profiles
==================
Name: Saotome Ranma
Class: Aquatransexual Martial Artist 
Type: Sexually Attractive Protagonist
Eyes: Bluish Black/Blackish Blue
Hair: Black Ponytail Braid/Red Ponytail Braid
Height: 60/40
Gender: Male/Female
---------
ATTRIBUTES: 
Strength       11/9     Endurance    12/11
Speed         15/16     Agility      13/14
Intelligence      8     Common Sense     5
Willpower        17     Presence        18
Comeliness    14/16     Charisma     14/15
Ki Level         12     Mysticism        4
---------
COMBAT: 
Style - (Saotome Anything Goes School of Martial Arts)
Pattern - generally a freestyle technique which focuses on mobility and
improvision. As such, it is strong in air combat and will utilize any
means to win, even underhanded tricks to distract the opponent. Primarily
uses hands and feet in Kenpo Karate style attacks, and will use any
weapon which is readily available. A style which quits at nothing to win.

SPECIAL TECHNIQUES
TENSHIN AMAGURIKEN - "Divine Chestnut Fist" a series of hand attacks at
blinding speed. This speed is achieved by moving fast enough to be
able to pluck chestnuts out of a flame.
HIRYUU SHOTENHA - "Fire Dragon Rising Heaven Wave" a technique which
generates a powerful whirlwind by drawing on the energy of impact
between the user's coolness and the opponent's warmth.
MOUKO TAKABISHA - "Tiger's Haughtiness" a strong projection of ki
powered by the confidence of the user.
NEKOKEN - "Cat Fist" a forbidden technique which releases near
invincible animal ferocity within the user. This power is
unconsciously used and cannot be controlled, and is triggered when
a cat stimulus triggers overwhelming fear in the user.
SAOTOME RYUU NO OUGI - "Saotome School Final Technique" a state of
mind which relies on three principles: speed, separation, and strategy.
The user swiftly runs away to think of a way to beat the opponent.

---------
DESCRIPTION: 
Background: Ranma is a highschool student who must forever bear the
burden of his past. As a child, he was taken by his father to the
legendary Jusenkyo training grounds of the cursed springs in China.
Here, he contracted a curse to turn into a girl whenever wet by cold
water. After years of training in the martial arts, he returned to
Japan to fulfill the promise of uniting two families and was thus
engaged to Tendo Akane. Under this arrangement, and being one of the
best fighters in the Nerima district, he is to head the Tendo Dojo
eventually. However, his past continues to haunt him and he is eternally
plagued by old enemies, curses and various misfortunes.

Personality:
PROFILE - Insensitive, Arrogant Jerk
BEHAVIOR - Ranma is full of pride, and his actions show it. Being the
sexually attractive protagonist, he is continually plagued by the
affections of others no matter what he or she (depending on his gender
at the moment) does, but will always act like a total jackass no matter
what happens.
QUIRKS - Ranma's pride dispermits him from ever backing down from a challenge.
	Ranma also will never forgive any insults to his masculinity.
	No matter what, Ranma will NEVER admit his feelings towards Akane.
	
==================
Name: Cara 
Class: Avatar
Type: Perfect Character
Eyes: Sapphire Blue
Hair: Long Flowing Blond Tresses
Height: 69
Gender: Female
---------
ATTRIBUTES: 
Strength         12     Endurance       14
Speed            13     Agility         14
Intelligence     12     Common Sense    11
Willpower        11     Presence        16
Comeliness       16     Charisma        13
Ki Level          5     Mysticism       12
---------
COMBAT: 
Style - Library of Scars School; All Britannian Fighting Styles
Pattern - The Library of Scars trains its fighters to move quickly and
overwhelm the opponent with speed and precision. To this end, it uses
a variety of deadly weapons, each meant to disable the opponent with
one clean strike. In the absence of weapons, practitioners are taught
to utilize powerful open-hand attacks to the same effect. The Avatar,
however, is skilled in *all* the known fighting styles of Britania,
and is known to be very versatile and tricky in combat, using various
magics to augment her fighting prowess. A style that is as fasciniating
as it is deadly serious.

SPECIAL TECHNIQUES
ARCADION FIRE BURST - "Aake-jon Saseru" a flame wave focused through the
power of the Black Sword, Arcadion.
SWORD STRIKE - "Hakkentou" a flashing sword attack, 360 degrees around
with incredible force and speed.
RUNE MAGIC - "Mahou no Ruun" the Avatar's formidable fighting prowess is
further augmented by the magical ether of Britannia, controlled through
the use of runes. These runes can evoke a variety of effects from
explosions to illusions to mind control. Dimensional travel, however,
has weakened her link to the ether and thus weakened her control of
the power of the runes.

---------
DESCRIPTION: 
Background: Summoned from Earth to fight for Britannia on numerous
occasions, the Avatar has grown in strength and ability to become
the Paragon of Human Achievement in Britannia. Cara has become a
legend in Britannia, known for her brave deeds in defeating various
evils and for setting a standard to be emulated by all people. In
other words, the Avatar is the perfect character and has ridiculously
high stats. Of late, Britannia has been plagued by an interdimensional
entity known as the Guardian, who has nearly suceeded in undermining
the sovereignty of Britannia. Cara now travels the dimensions
seeking to destroy the Guardian's web of power.

Personality:
PROFILE - Virtuous, Self-Righteous Meddler
BEHAVIOR - the Avatar is "perfection"; all people strive to be like her.
As such, it has somewhat gone to her head and she tends to believe too
much in herself and her right. Being an icon, Cara tends to act as if
she were always on camera, projecting a perfect image. She will try to
uphold the eight virtues -- Honesty, Compassion, Valor, Sacrifice, Honor,
Justice, Spirtuality and Humility. It is, notably, practically impossible
to uphold all the virtues all the time, and the one the Avatar has the most
trouble observing most of the time is... uh. whatever. 
QUIRKS - the Avatar, strangely, is a kleptomaniac. She will "acquire"
anything interesting that isn't bolted down.


==================
Name: Kasuga Kyosuke
Class: Psychic Student
Type: Two Timer Klutz
Eyes: Dark Brown
Hair: Short Dark Brown 
Height: 61
Gender: Male
---------
ATTRIBUTES: 
Strength          7     Endurance        7
Speed             6     Agility          8
Intelligence     11     Common Sense     5
Willpower         4     Presence        10
Comeliness       10     Charisma        12
Ki Level          2     Mysticism       13
---------
COMBAT: 
Style - Kasuga Clan Jujutsu. No, just kidding, Kyosuke's too dorky to fight.
Pattern - If need be, he can teleport away from a really dangerous situation

if no one's looking. Truly a pathetic style.
SPECIAL TECHNIQUES  
ESPER POWER - "Kangae Chikara" this is the only thing he can do. Fortunately,
it can do just about anything. The only thing is that, like many espers,
Kyosuke can't fully control his power. Further, he has not quantified the
limits of his power.
---------
DESCRIPTION: 
Background: Kyosuke is born into a family of Espers who are trying to keep
their powers secret. Since their secret leaks out every now and then
(especially due to Kurumi), the Kasuga family is constantly on the move.
Upon settling in another neighborhood for the nth time, Kyosuke meets a
girl unlike any he has ever met before - Ayukawa Madoka - and he falls
for her and her mysterious attitude. He then finds out that she's in
the same class, and that there are things about her that might better be
left unknown. To complicate things, Madoka's best friend Hikaru suddenly
gets a crush on him and he is at a loss for his feelings for both Hikaru
and Madoka. And so the indecision begins.

Personality:
PROFILE - Indecisive Dork
BEHAVIOR - Although Kyosuke's pretty much a dork, two women inexplicably
seem to be chasing him down. As a result, he cannot decide between the
two of them, much like he cannot decide anything in his life. Kyosuke
will always procrastinate on making a decision. However, he is still a
teenaged youth and will try to get it good with Madoka whenever possible.
Fortunately or unfortunately, he has his secret to keep, and will still
try to hide his family's secret at the expense of all else, since he does
not wish to move away from his current home, and Madoka.
QUIRKS - Kyosuke is unable to take decisive action. It is anathema to him.


==================
Name: Erwin Epsilon
Class: Mystic Detective
Type: Enigmatic Shadowplayer
Eyes: Deep Black
Hair: Dark Brown Short Cut
Height: 52
Gender: Male
---------
ATTRIBUTES: 
Strength          9     Endurance       11
Speed            14     Agility         17
Intelligence     16     Common Sense     6
Willpower        15     Presence        14
Comeliness        7     Charisma         8
Ki Level         10     Mysticism       10
---------
COMBAT: 
Style - Shin Yogensha Ryuu (Vision School of Spirituality) 
Pattern - This style is based on observation and introspection.
A practitioner will attempt feel out an opponent before committing
to any serious action. Utilizes simple, quick strikes and grappling
techniques to counter and disable an opponent. A style which blends
the spiritual and the mystical aspects of the warrior.

SPECIAL TECHNIQUES
YOGENSHIKARI - "Oracle Death Ray" a concentrated beam of ki and mystical
energy driven by the will of the user. 
KAREBAIRO SHIZU - "Form of Tranquil Leaves" a hidden technique by
looking from within to without. A serious meditation to ascertain an
opponent's strengths and weaknesses.
AMATETSU SHIGAKU - "Heaven's Thought Assimilation" a state of mind which 
observes an opponent's fighting techniques, and incorporates them into the 
user's fighting style. This hidden technique can only be mastered when
Karebairo Shizu has been mastered. Techniques which are within the user's 
abilities may be quickly learned and used against the opponent with varying 
efficiency.

---------
DESCRIPTION: 
Background:  Erwin was a silent youth in the care of his uncle, who, being
required by Reganorian culture to set out and become indpendent, set out
with his circle of  friends on their ritual of maturity and formed M-Force,
an organization which in the future would uphold peace and serenity in
Reganoria. Upon leaving his uncle's care, he discovered his true heritage
of the Yogensha, a group of monks who monitored the energies that flowed
through Reganoria. Following his vocation, he maintained the balance of
the energies and learned the secrets of his heritage. He remains ever
vigilant with M-Force to quell any threats to Reganoria's well-being.

Personality:
PROFILE - Aloof, Perfectionist Snob
BEHAVIOR - Erwin tends to ignore most outward concerns except the most
pressing. Playing the enigmatic shadowplayer, he keeps to himself,
just occasionally giving his insights. Cold, uncaring and aloof, he
has a desire for perfection which borders on arrogance, although he
still somehow commands the loyalty of his team.
QUIRKS - Erwin's perfectionist nature dictates he will never admit his
own sloppiness. His introspective nature demands that he enter a
soliloquy when in extreme doubt and contemplation.


==================
Name: Ifurita 
Class: Demon God
Type: Emotionless Pivotal Character 
Eyes: Silvery Blue
Hair: Long, Curly Silver
Height: 72
Gender: Female
---------
ATTRIBUTES: 
Strength         15     Endurance       16 
Speed            15     Agility         14
Intelligence     12     Common Sense     4
Willpower         3     Presence         5
Comeliness       16     Charisma         8
Ki Level         19     Mysticism       10
---------
COMBAT: 
Style - Demon God Ultima Arts
Pattern - I dunno, I just made the style up! (But it sounds cool,
doesn't it?) ^_^ Ifurita can physically fight with amazing strength
and power, but she will primarily attack with her legendary energy
blasts, which can level mountains. However, she will tend to hold
back for a while, to study the opponent's prowess and, more
importantly, to use her dreaded assimilation technique.

SPECIAL TECHNIQUES
ASSIMILATION - Ifurita became the legendary Demon God because she
mastered the highest form of martial arts technique -- the ability
to instantly assimilate an opponent's technique. Coupled with her
near limitless power, she can return the attack a hundred-fold.
In other words, Ifurita potentially knows ALL special techniques.

---------
DESCRIPTION: 
Background: Ifurita was created by a long lost civilization to
become a weapon of mass destruction. She is without will and
self-knowledge, existing only to fulfill the directives of her
creators. With her unparalleled power, she decimated hundreds
of civilizations throughout the long course of history. She was
then placed in a cryogenic state to seal her terrible power.
Eventually, she was awakened by Jinnai, to be used as a weapon
to conquer El Hazard. She is then released from her directives
by Makoto Mizuhara, and has gained a facet of humanity.

Personality: 
PROFILE - Stoic, Unconcerned Drone
BEHAVIOR - Ifurita used to be a cold, uncaring Demon God who
lived for nothing but the complete destruction of whatever
her creators directed their righteous anger at. Lately, however,
she's become more human and has learned basic human emotions.
Nevertheless, Ifurita has a strong sense of duty and will
do what she must, as she sees fit. And who the heck can stop her? ^_^
QUIRKS - Ifurita's new persona was not entirely developed.
However, assume that Ifurita has a blank look on her face
most of the time. She also needs a wind up every now and
then. How much weirder can you get?


==================
Name: Hibiki Ryoga
Class: Wandering Lost Boy
Type: Powerful Rival
Eyes: Dark Black
Hair: Black tied with Yellow Tiger Stripe Bandanna
Height: 62/7
Gender: Male
---------
ATTRIBUTES: 
Strength       15/2     Endurance     16/4
Speed          12/6     Agility       11/5
Intelligence      6     Common Sense     5
Willpower        16     Presence      9/14
Comeliness    11/17     Charisma      8/15
Ki Level         14     Mysticism        4
---------
COMBAT: 
Style - Hand to Hand Kenpo-style* 
Pattern - Ryoga depends on his power and stamina more than anything else
to win a fight. His fighting technique is brunt and direct. To this end,
he uses normal unarmed fighting with strong punches and kicks to demolish
his opponent. His style also uses a massive umbrella, which requires a
minimum of 10 strength to even lift, for bludgeoning attacks. A style that
is powerful, if a bit unrefined.
SPECIAL TECHNIQUES
BAKUSAI TENKETSU - "Strongest Exploding Heaven Crush" every non-living thing
in nature has a breaking point, and this technique finds that breaking
point and delivers a quick, precise strike to it, which utterly destroys
the object. The resulting shrapnel can be very dangerous to living beings
caught in the explosion.
SHISHI HOUKOUDAN - "Lion's Receding Level" a technique of projecting ki by
focusing on a powerful feeling of anger, resentment, and depression.

*Ryouga's fighting style was never mentioned in the anime, or
 in the manga, I believe. I am assuming that Ryouga knows a
 similar fighting style to Ranma, whom he grew up with. Also,
 the attacks he uses in the anime LOOKS a bit like kenpo, so...

---------
DESCRIPTION: 
Background: Ryouga was a childhood acquaintance of Ranma who was always
outdone by the latter. This fed a strong feeling of animosity which
prompted him to challenge Ranma to a duel. Unfortunately, Ryouga got
lost on the way and the duel was forfeit as Ranma left. Enraged that his
foe would leave him, Ryouga became obsessed with finding Ranma, following
him on his training trip to China and the Jusenkyo. Cursed to turn into
a pig whenever wet, he blames his misfortunes on Ranma and seeks
retribution. He eternally trains on his lost wanderings, hoping to one
day become strong enough to defeat Ranma.

Personality:
PROFILE - Dense, Driven Fool
BEHAVIOR - Ryouga is a very single-minded individual who never lets up
on a goal. No matter what the obstacles he may encounter, he will not
give up on a task. His only weakness in resolve is Akane, for whom he
will do anything. In spite of his resolve, Ryouga is easily fooled due to
his good nature. Still, he will ceaselessly do what he believes he must
to achieve his goals.
QUIRKS - Ryouga seems totally incapable of spatial logic concerning
locations and destinations. In other words, he will ALWAYS become lost
going from one place to another. Ryouga also has the "Fang" syndrome.


==================
Name: Kunou Tatewaki
Class: Baka no Kenkaku
Type: Undervalued Bishounen
Eyes: Black
Hair: Short Brown Bishounen Cut
Height: 71
Gender: Male
---------
ATTRIBUTES: 
Strength         11     Endurance        8
Speed            14     Agility         10
Intelligence      9     Common Sense     3
Willpower         7     Presence        11
Comeliness       15     Charisma         7
Ki Level          2     Mysticism        1
---------
COMBAT: 
Style - Kendo
Pattern - Using a bokken as his weapon of choice for Kendo, Kunou can
strike with lightning speed, earning him the nickname "Aoi Igazuchi"
(Blue Thunder). With the bokken, Kunou prefers fast, continuous
stabbing attacks to defeat his enemy in the quickest possible time.
A style that is flashy and effective.

SPECIAL TECHNIQUES
None. Kunou never had the fighting spirit to develop special attacks,
nor the opportunity. He is known to utilize an almost Tenshin
Amaguriken-like attack with his bokken. Almost.

---------
DESCRIPTION: 
Background: Coming from a wealthy family, Tatewaki Kunou has it made.
He is an upperclassman in Furinkan High, and is the rising star of
the school's kendo club. Because of his incredible skill, he has
earned the name, "Aoi Igazuchi" and is the undisputed champion
fighter of Furinkan... until Ranma came. With Ranma's arrival,
Kunou's vaunted skills have been overshadowed, and because he vies for
the affections of Tendo Akane, Ranma's engagement has further driven
the nail. Kunou now lives to get revenge on Ranma.

Personality:
PROFILE - Arrogant, Clueless Moron
BEHAVIOR - Kunou, being from a wealthy family, is used to having his way.
Being the former undisputed champion of Furinkan didn't help any. To
further inflate his ego, Kunou has achieved Bishounen class. Because of
this, Kunou lives in his own world where he is the center of the universe.
He sees what he wants to see, hears what he wants to hear, and believes in
what he wants to believe in. In other words, he's totally clueless and
oblivious to the real world. His temperament reflects this in his illusions
of grandeur, which plague him in every waking moment, and then some.
QUIRKS - Kunou is just about the absolute moron. Expect the obvious to
slip past him like quicksilver. Kunou also has the uncanny ability to
summon lightning, but only while striking a pose.



==================
Name: Charles Tyler
Class: Holy Paladin
Type: Gifted Bishounen
Eyes: Golden Brown
Hair: Light Brown Short Bishounen Cut
Height: 73
Gender: Male
---------
ATTRIBUTES: 
Strength         16     Endurance       14
Speed            11     Agility         12
Intelligence     10     Common Sense     9
Willpower        15     Presence        14
Comeliness       16     Charisma        15
Ki Level          5     Mysticism        7
---------
COMBAT: 
Style - Iver Orthodox Method
Pattern - The Iver's style is a gentleman's fighting technique, developed by
paladins for paladins. Its philosophy is that of a fair fight, and therefore
the paladin will not take undue advantage of an opponent's situation.
Charles' own personal style utilizes simple hand-to-hand techniques. A
paladin also has a holy weapon, which has several properties that extend
his fighting abilities. In general, however, a paladin is supposed to be
a pacifist and should avoid fighting unless absolutely necessary. A style
that is as honorable as it is powerful.

SPECIAL TECHNIQUES
HAKKEN NO AKU - a paladin is polarized towards goodness, and is thus
sensitive towards evil. This is a state of being wherein the paladin
can detect the presence of evil.
KOKORO OKUTE - the more good a paladin does, the more good he can do
for others. This technique allows the paladin to draw on his energies
to heal others.
TAIYOSUIDOKAN - "Sun Burst Technique" a paladin exists to do good and
to do away with evil. This is a projection of mystical energy based on
that ideal, which vanquishes evil with righteous power.
SHIN SEIKI - "Holy Aura" a hidden technique which draws on the very
core of the paladin. Paladins give off auras more strongly than most
people, and this aura can affect a paladin and his environment.
Depending on the paladin's actions, this aura can produce a variety of
miraculous effects. Its power reflects the purity of the paladin's soul.
---------
DESCRIPTION: 
Background: Charles is the latest in a long line of paladins from
Westpoint, Reganoria. Under the tutelage of his uncle, the young
paladin learned the fundamentals of his heritage. Upon undertaking
his ritual of maturity, he traveled far and met Erwin, whose strange
demeanor contrasted and complemented his own nature. After their rite
of passage, he returned to his ancestral home and completed his training
as the next in line of his proud paladin heritage. He now continues to
travel his path with his old friends in M-Force.

Personality:
PROFILE - Righteous Stiff
BEHAVIOR - The paladin tries to be a perfect gentleman. Although his path
as a paladin may be hard, he has the ability as a gifted bishounen.
Because of his ubringing, though, he is very formal and conservative.
He has much to live up to, he is loathe to admit his own worth. He simply
wishes to do his ancestors honor by his actions, and tries to be as helpful
as possible to those in need.
QUIRKS - Stiffly righteous, the paladin will offer his help unsolicited
and will never turn away a soul in dire (or even not so dire) need of help.
He will, of course, proceed to do so in the most righteous air he can muster.

==================
Name: Ayukawa Madoka
Class: Musician Student
Type: Gifted Enigma
Eyes: Dark Black
Hair: Long, Flowing Black
Height: 53
Gender: Female
---------
ATTRIBUTES: 
Strength          9     Endurance       12
Speed             8     Agility         10
Intelligence     10     Common Sense     8
Willpower        12     Presence        15
Comeliness       14     Charisma        14
Ki Level          4     Mysticism        1
---------
COMBAT: 
Style - Street Judo* 
Pattern - Madoka takes a calm approach to fighting, with
a tendency to wait out the opponent. When she does spring
into action, it can be described as a cross between karate,
judo and streetfighting. Her attacks are emphasized by grabs,
throws, and quick punches and kicks. A style which developed
in the harsh reality of streetlife and hardened by skill
and adversity.

*Madoka's fighting technique was never revealed,
but with good reason, since action is not an
emphasis in KOR. I'm just taking liberties here.

SPECIAL TECHNIQUES
None. Madoka has not had enough focus, nor need, in her
fights to develop any special techniques, and has not had
any formal or informal tutoring from a master.

However, she can throw a mean pick!

---------
DESCRIPTION: 
Background: Madoka was a delinquent student, a tomboyish
punk who would have gone down the wrong path had she not
met Kyosuke. Kyosuke's dense exuberance struck a chord in
her which somehow allowed her to change for the better,
moving out of her life of gangs and streetfights to become
a normal teenager.

Personality: 
PROFILE - Stoic, Aloof Mystery Woman
BEHAVIOR - Madoka is a deceptively fragile-looking girl
who is very good at just about anything she may want to
do. Her change of heart makes her seem to be two different
persons. At one time she may be a sweet, innocent
girl, and at another a tough, streetwise thug. This complex
persona makes her moody, and in her mood swings she likes
to play her sax. However, she does try to be as normal as
possible, especially when Kyosuke is around. 
QUIRKS - Madoka is practically a schizophrenic, turning
from "Pick no Madoka" to "Kawaii Madoka" in a heartbeat.

SPECIAL BONUS: For the fun of it, here is Gokou Level 4! ^_^
==================
Name: Son Gokou
Class: Densetsu no Supa-Saiyajin Level 4 
Type: Powerful Protagonist 
Eyes: At this level? RED
Hair: At this level? Black
Height: 80 (Is it just me or does grow at this level? Must be the hair)
Gender: Male
---------
ATTRIBUTES: 
Strength        100     Endurance      100
Speed           100     Agility        100
Intelligence     12     Common Sense     1
Willpower       100     Presence        18
Comeliness       12     Charisma        14
Ki Level  1,000,000 ^_^ Mysticism        5
---------
COMBAT: 
Style - Tortoise Genie School
Pattern - Gokou is THE Ultimate Fighter. He can kill Ranma
and everyone else in this fanfic with one finger in a
fraction of a second. I will not be so presumptuous as to
comment on his style. ^_^

SPECIAL TECHNIQUES
BUKUJUTSU - (no translation data) the ability to fly by channeling one's ki.
Instantaneous Teleportation - what it says. Anytime, anywhere.
KAIOUKEN - "God Level Fist" taught to Gokou by Kaiou-sama (Highest
level God of the Southern Realm). Allows one to temporarily raise
one's fighting levels tremendously for short periods of time, at
risk of burning out one's body. Does not seem effective past
Super Saiyan level, though (Gokou has surpassed Kaiousama!).
GENKIDAMA - "Health Ball" gathers the ki of the environment to enhance
one's ki for a powerful energy ball attack. However, the amount of
energy gathered is apparently limited to the energy of the world one
is in. The normal energy of a Super Saiyan is apparently already
greater than whatever energy a Genkidama can muster. Warning! Can
be destructive to the environment!
KAMEHAMEHA - "Turtle Destruction Wave" the most efficient ki projection
technique which allows one to attack at a distance with one's ki. Can be
adjusted to fit any level of power and is limited only by the power of
one's ki. Has built in guided control.
AFTER IMAGE TECHNIQUE - Gokou's patented combat trick. Using his
speed, he leaves an "image" of where he was, making the opponent
think he is there, when is not. When the opponent attacks, he is
vulnerable when he "misses" the target.
MITORI JIKKOU - "Watching Practice" all good martial artists know this
technique: watching a technique and learning to do it by practice. But
the best warriors take it to "Shun Mitori Jikkou," or instantaneous
learning. They need little or no practice to pull the newly seen
technique off. This is the generic name for the technique, although
other people may call it other things if they specialize it in their
fighting style. Gokou is the undisputed master of this technique. More
than Ranma, more than Kenshin, Erwin, Ifurita, or whoever else you want.
That's the truth of it. ;P

---------
DESCRIPTION: 
Background: This is what Gokou becomes when he gets really,
really pissed off and wants to tear someone's head off. ^_^
Personality: 
PROFILE - Pure Hearted Bottomless Pit
BEHAVIOR - He is scary. Just look at him and you will be scared
shitless. I don't think it's possible to stand next to him, his
kenki will blow you away even if he's sleeping. ^_^
QUIRKS - Unlike the normal innocent Gokou, this one has a
real mean streak. Otherwise, he's just like normal Gokou (I suppose).



2.a - Blank Template
==================
A Blank Template. Write in your own profile of any
anime character, or maybe even you own characters, and
send them in! Maybe I can give them a cameo or something. ^_^
==================
Name: 
Class: 
Type: 
Eyes:
Hair: 
Height: 
Gender:
---------
ATTRIBUTES: 
Strength          x     Endurance        x
Speed                   Agility  
Intelligence            Common Sense  
Willpower               Presence
Comeliness              Charisma
Ki Level                Mysticism         
---------
COMBAT: 
Style - 
Pattern - 

SPECIAL TECHNIQUES

---------
DESCRIPTION: 
Background: 
Personality: 
PROFILE - 
BEHAVIOR - 
QUIRKS -



=====================================
MISCELLANEOUS

APPENDIX A: Stat Comments
------------------------------
   3 - Poor Stat Level
   4 - Minimum Mystic Level for Jusenkyou Cursed Individual
   4 - Minimum Ki to use a Martial Arts Special Technique
   5 - Below Average Stat Level
   6 - Minimum Level for Magic Attacks
   6 - Minimum Mystic Level for Paladin/Avatar
   6 - Minimum Ki Level for Ki Blast attacks
   7 - Minimum Intelligence for Saotome Ryuu no Oogi
   7 - Minimum Mystic Level for Taiyosuidokan
   8 - Average Stat Level
   8 - Minimum Ki for Yogenshikari
   8 - Minimum Mystic Level for Yogenshikari
   9 - Minimum Agility for combo attacks
  10 - Above Average Stat Level
  10 - Minimum Mystic Level for an Esper
  10 - Minimum Ki for Shishihoukodan/Mouko Takabisha
  10 - Maximum Common Sense for Teenager in Nerima
  10 - Minimum Strength to use Ryouga's Umbrella
  10 - Minimum Comeliness for a Cat Girl
  11 - Minimum Speed for Tenshin Amaguriken
  11 - Minimum Comeliness for someone who likes to pose
  12 - Excellent Stat Level
  12 - Minimum Speed for Saotome Ryuu no Oogi
  12 - Minimum Agility for Tenshin Amaguriken
  12 - Mimimum Intelligence for Shun Mitori Jikkou  
  12 - Minimum Comeliness for Bishoujo
  14 - Minimum Common Sense for an Entrepreneur
  14 - Minimum Speed for After Image Technique
  15 - Superior Stat Level
  15 - Minimum Comeliness for Bishounen
  16 - Minimum Charisma for Beguile Technique
  16 - Minimum Comeliness for Beguile Technique
  18 - Human Paragon Stat Level
  18 - Minimum Speed for Shukuchi and Shunten Satsu
  19 - God-like Stat Level
  20 - Ultima Stat Level
  20 - Minimum Ki for a Brauli Ball
------------------------------                      


APPENDIX B: Anime Character Arche-Types:
(These represent god-given roles which a character fits into)
------------------------------                      Sample Archetype

Bishounen - a beautiful man who looks too cool      Ashram (Lodoss War)
Bishoujo - an extremely beautiful babe              Belldandy (Ah! Megami-S)
Bottomless Pit - can eat a horse and more           Gokou (Dragon Ball)
Cat Girl - exhibits feline traits                   Botan (Yuu Yuu Hakusho)
Cool - always looks great no matter what he does    Seijuro (Rurouni Kenshin)
Emotionless - someone who exhibits no feelings      Rei (Evangelion)
Enigmatic - persona hardly ever explained           Melfina (Outlaw Star)
Gifted - has a knack for everything she does        Arima (Kareshi Kanojo)
Klutz - tends to bump things, fumble, etc.          Usagi (Sailor Moon)
Lucky - the lady smiles on this one                 Tyler (Musekinin Kancho)
Martyr - always sacrificed for other's good         Ai (Video Girl Ai)
Perfect Character - person you love to hate ^_^     Yuu (Marmalade Boy)
Pivotal Character - this guy needed in plot event   Aeris (Final Fantasy VII)   
Playboy - exists to chase women, and catch them!    Ryou (City Hunter)
Powerful - always a formidable foe                  Nakago (Fushigi Yuugi)
Protagonist - usually the main focus of attention   Iria (Iria-Zeiram)
Pure Heart - innocent and noble                     Gohan (Dragon Ball)
Rival - always at ends with a protagonist           Sakura (Blue Seed)
Semi Playboy - almost a playboy; *Almost*           Uripi (Nadesico)
Sexually Attractive - loads of hormonic power       Takashi (Video Girl Ai)
Shadowplayer - stays in sidelines                   Hiei (Yuu Yuu Hakusho)
Shai Advocate - lesbo or gay, take your pick        Daley (A.D. Police Files)
Stiff - Kamisama stuck a pole up his ass ;P         Aoshi (Rurouni Kenshin)
Two Timer - always has at least two women/men       Isurugi (TTS Air Bats)
Undervalued - always the underdog picked on         Rokutanda (Marm. Boy)
Unlukcy - was born under a bad star ^_^		    Godai (Maison Ikkoku)
------------------------------                      
                                                    

APPENDIX C: Common Anime Personality Traits:
(These represent adjectives of how a character acts)
------------------------------                      Sample Possessor

Aloof - detaches self from other characters         Piccolo (Dragon Ball)
Airhead - lack of focus and thought power           Mihoshi (Tenchi Muyo)
Arrogant - feels superior to others                 Murakumo (Blue Seed)
Caring - helps others before self                   Nausicaa (Nausicaa)
Clueless - has no idea what he/she is doing         Mihoshi (Tenchi Muyo)
Dense - can't comprehend situation/others           Yurika (Nadesico)
Dork - geekloserwimpnerdwhatPkunksaidnuffsaid       Alty (Eretzvaju)
Driven - concentrates on a goal                     Ryu (Street Fighter)
Drone - acts monotonously with glaze in eyes        Matsudeira (Blue Seed)
Fanatic - believes in a creed too much              Soujiro (Rurouni Kenshin)
Fool - acts before (or without) thinking            Ginta (Marmalade Boy)
Fount of Knowledge - "Wise Old Man" syndrome        Shitan (Xenogears)
Indecisive - cannot make a decision                 Tenchi (Tenchi Muyo!)
Insensitive - acts without regard for others        Gutz (Berserk)
Meddler - sticks nose where it don't belong         Urd (Ah! Megamisama)
Moron - does very stupid things always              Mendo (Urusei Yatsura)
Mystery - does not like to talk about self          Kurama (Yuu Yuu Hakusho)
Perfectionist - settles for nothing but the best    Shinsei (Taiho Shichauzo)
Pervert - seeker of women, ecchi and underwear      Ataru (Urusei Yatsura)   
Righteous - justifies actions with morals           Yamamoto (M.Kan. Tyler)
Self-Righteous - believes one's goals are utmost    Magus (Chrono Trigger)
Sly - cunning and guile                             Yukino (Kareshi Kanojo)
Snob - mostly ignores insignificant things          Gendo (Evangelion)
Stoic - takes any situation in stride               Jubei (Jubei Ninpucho) 
Unconcerned - takes no action if not needed         Kamui (X)
Virtuous - actions show others how to act!          Ramza (FF Tactics)
Weird - actions show others how not to act!         Izumi (Nadesico)
------------------------------                      


APPENDIX D
Disease:  Several Documented Anime Syndromes:
Recorded by the esteemed Dr. Light
------------------------------                      

Fang Syndrome - this is a special physical affliction which is
        hypothetically caused by a mildly disfunctional thyroid
        gland. The disorder causes a sharp growth of the two
        upper canines of the individual, enlarging and swelling
        them beyond normal proportions. The effect often causes
        a similarity to a vampire, to the misfortune of the
        patient. Fortunately, no further indications or side
        effects have been recorded as a result of this syndrome.
        One well-known case of Fang Syndrome is documented in
        Konan-kuni, where a bandit known as Tasuki has contracted
        this particular disease. Another well-documented case is
        found in Nerima-ku, Tokyo, where a martial artist known
        as Hibiki Ryouga has been observed to have this disease
        for years.

Nakago Syndrome - this is a severe personality disorder which
        is the result of an over-inflated ego. The patient
        believes that he or she is invincible, and cannot be
        harmed by any one individual. This is a very dangerous
        disease and is often known to result in severe crippling
        or even death. 
        The symptoms are readily apparent, and include the patient
        granting unexplained mercy to opponents vanquished on the
        battlefield. The patient may also procrastinate from time
        to time, with the mentality that he or she can make up for
        any lost time with his exceptional prowess. 
        The first signs of these symptoms is often indicative
        of a horrible, violent death! You have been warned.
        The syndrome was named after the warlord known as
        Nakago, whose severe case prompted the medical world
        to acknowledge the syndrome as a fatal disease, as
        opposed to it traditionally being viewed as a mild
        psychological neuroticism.

Gokou Syndrome - this is a severe physiological imbalance wherein
        an individual's level of power consumption far exceeds his
        power intake. It can best be described as a hyper-active
        metabolism. It usually afflicts individuals who utilize
        vast amounts of energy for everyday activities such as
        fighting, running, and other physical activities.
        The disorder does not have very many symptoms; indeed, the
        only visible sign of the disorder is an excessive appetite.
        The result is that the individual becomes extremely hungry
        even after just short periods of time after meals, and the
        afflicted can consume great quantities of food, even those
        greater than the individual's body mass, with little difficulty.
        The disorder is more common among males, although several
        cases document females suffering the syndrome as well.
        While not particularly life-threatening, this disorder
        can be very inconvenient for it can cause severe hunger
        pangs for the afflicted, especially after (or even during)
        strenuous activity.
        The syndrome was named after a Saiya-jin known as Son Gokou,
        the first humanoid observed to display symptoms of the disorder. 
        The disorder has since become more widespread, and even the
        female population is beginning to exhibit the syndrome
        more frequently.

Kenshin Syndrome - this is a complex personality disorder which is
        often the result of severe emotional trauma.
        This disease often affects jobless individuals who are
        suffering from severe guilt, often from causing much pain and
        hardship to others.
        The signs of this disease are limited, and the disease itself
        is very difficult to diagnose. More often, the afflicted simply
        is mistaken to have a very humiliating lifestyle. Afflicted
        individuals often enjoy self-debasement and an extreme, obsessive
        desire to help others.
        Advanced stages of the disease cause the individual to spout
        out gibberish and philosophical non-sense in order to convince
        others that of what to do.
        The disease was named after a certain Himura Kenshin, who was
        said to have been in such an advanced stage of the disease
        that he was actually able to use his incoherent ramblings to
        cause people to change their lives and see a different way
        of things.

Arislan Syndrome - a mild physical disorder which is known only to
        affect males. The causes for this syndrome are vague and not
        fully understood, although it is suspected that heredity is
        a major factor. 
        The symptoms of this disease are fairly easy to detect. It
        is important to notice that this disease is often a life-long
        disease, contracted close to birth or at a very young age.
        At childhood, the child is noted to display the markings of
        a bishounen. Indeed, more than 99% of the recorded cases of
        this disease bring forth true-blooded bishounens.
        Regardless of whether they become bishounen or not, the disease
        is uncurable once contracted. Starting in their teens, the
        the individual's facial features undergo a strange metamorphesis.
        The facial features suddenly transform to resemble a woman.
        Not only a woman, but a very beautiful woman. The face of such
        a man is so exquisite that it will almost always surpass the
        beauty of any real woman within the vicinity.
        While it is not a particularly life-threatening disease,
        there have been instances of severe jealousy among the
        local women population which has often resulted in violence
        for the afflicted individual.
        It is a fairly common disease, although the most severe
        cases are all reported in Kadokawa Shoten land. Such cases
        are so highly-advanced that Kadokawa Shoten land is often
        referred to as "The Land of the Beautiful Men."
                                     
Avatar Syndrome - this is a mental disorder which is normally inobtrusive
        to daily life, except when the individual is alone, or believes
        he or she is alone.
        When left in isolation, the individual gains an overwhelming
        urge to take whatever items are at hand which are not bolted
        down. Although this behavior is often seen as "stealing," by
        certain sectors of the public, any student of medicine would
        know better.
        Laboratory tests have shown that individuals afflicted by this
        disease actually have little or no memory of their acquisitions,
        and this is further backed by a correlative case history study
        of the afflicted individuals. Most of these individuals often
        live exemplary lives, with outstanding moral conduct.
        The cause for this disease is unknown, although current research
        in psychology is beginning to suggest certain hypotheses. As of
        the moment, none of these hypotheses have been proven.

Saotome Foot and Mouth Syndrome - a dangerous disease of a very
        complex nature. It begins as a mild personality order which
        inhibits good judgement, thus causing the afflicted to say
        very offensive speech to the most inopportune people at the
        most inopportune moment.
        From there, the disease gradually branches to a complex
        web of sociological pathologies which, as termed by a
        popular author, "Is a Fate Worse than Death."
        While no one has actually been observed to have died
        from this disease, victims complain of being systematically
        and consistently beaten to a pulp and subjected to all
        sorts of violence, torture and psychological distress.
        Apparently, the main cause of the disease is related to
        having a dysfunctional family with a very poor father
        figure.

------------------------------                      


APPENDIX E
Episode information:

Episode 1 - "Ripples of Darkness"
Completed 3-29-1997
Episode 2 - "A Crossing of Paths"
Completed 4-12-1997
Episode 3 - "Darkness in the Heavens"
Completed 5-12-1997
Episode 4 - "Of Demon and Man"
Completed 5-4-1999
Episode 5 - ???

Title of Episode 2 was changed because
the original title sucked so badly. While
it was rather descriptive of what was
happening, it still sucked.

=====================================

This concludes v1.04 of the DX Manual. It covers most of the
important players and gives what I hope to be sufficient
information on all the continuitys. Future revisions will
probably add more characters to the profiles, more stats,
and more miscellaneous stuff.

VERSION and FOOD INFO:
=========
v1.01 - This revision was done while eating a pile of Zingies.
        The small chocolate cup cakes filled with cream simply
        melt in the mouth like mana from heaven. Ja!
        Added: Dimensional Theory


v1.02 - a cache of chocolate coated doughnuts with
        peanut sprinkles got me going. 
        Added: Appendix A, B & C

v1.03 - the ultimate "Death by Chocolate" snack kept
        me alive. Death by Chocolate consists of a slab of
        Butter Cake topped by White Chocolate Morsels and hefts
        of Chocolate Ice Cream, garnished with Walnuts and sprinkled
        with Chocolate and Caramel Syrup for good measure. Scrumptious!
        Added: Appendix D & E
        Updated: Appendix B & C

v1.04 - Nothing but some Yakult. Lactobacilli Shirota Strain!
        Updated: Character Profiling System, Appendix A & D, Move
                Translations fixed
                Addition of 6th stat area (VELLEITY) and Characters

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jitou@geocities.com
http://www.geocities.com/jitou.geo/fanfic.htm
