*Bonjour*
OK, these are the opinions and descriptions written by the wonderful Magneto@enteract.com. Her page, Sanctuary totally kicks so check it out.
*Kinetic Energy Transference*
Gambit can effect the intermolecular and intra molecular forces which glue little bits together to make bigger bits... like atoms and molecules. He alters intra molecular forces. That's nuclear fission. (Ever heard the saying that ‘If you used nuclear fission to split a gram of water, you could power New York for a month?' It's true. And he's controlling it, to a certain extent, which is the truly amazing thing in my book.)
*Explosives*
It takes effort to charge these items, and the larger the object the longer it takes. He could charge in theory a small building, but this would leave him incredibly fatigued and would take over an hour. Because of this, Remy sticks to using smaller items such as coins or cards. Small items take only a second. The time it takes to change an item is geometrically proportional to the size of the object. A playing card, fully charged, can do the damage of an explosive round and take only a second to charge. A baseball would have the same effect as a grenade, and take nearly twenty seconds. A basketball that of a mortar and take up to a minute. A fully charged brick could annihilate a car, and would take only a minute to charge. He can at most charge up to a one hour limit of constant use. About this time he would simply become to exhausted to do more and pass out. One big draw back to charging the big items is that Gambit is by no means super strong. He could charge a car, but he certainly couldn’t throw it. This makes charging large items dangerous because he can not guarantee getting out of the blast radius in time to avoid the resulting explosion. And since he has absolutely no immunity to these explosions it would hurt a great deal. Also, if something were to strike this large object before he was finished charging it… it would explode.
He also can control the amount of explosive that each item gives off. So, a fully charged card may be able to go off like an explosive round at full strength, but at the same time another could only make a *paf* sound and give off a little bit of smoke, thus being totally harmless should Remy choose it to. This ability works no matter what size object. Of course the bigger the object the less control he has over this, for the larger the object the longer it takes to make changes in its makeup.
[ Laura of Sanctuary then goes into greater detail reaching every aspect of his powers such as the light, the heat, the disinigrate etc. ]
*Dexterity*
Remy’s great speed and dexterity are also gifts of his being a mutant. He has the incredible ability to literally dodge bullets and even to block said bullets with another item. But to dodge a bullet he must be able to see his attacker. Someone pointing a gun at his back will have far greater success in shooting him. With this comes a great hand to eye coordination hat allows for his considerable aim. He has an ability akin to the Beast, able to do flips and dodges even while in mid air. He can easily balance on the thinnest of wires and move over seemingly impossible surfaces.
The normal human body is unable to perform the stunts listed above because it simply wasn't made to be able to move with that much speed and flexibility. A part of Remy's mutation was that his body was adapted to be capable of such motion. This meant that the muscles, tendons, and ligaments (Not to mention the shapes of some of his joints) were beyond human.