Planetarion Unit types, sorted by travel time
Name Cl T1 T2 In Ag WT #G Pw Arm ER Metal Cryst Eon Fuel Tr Type
=========== == == == == == == == == === == ===== ===== ==== ==== == ====
Spider FI CO FI 3 30 -- 1 -- 3 25 0 1000 0 10 2 EMP
Interceptor FI CO FI 9 30 25 1 1 4 50 1000 0 0 10 2
Wraith CO DE CR 4 25 15 1 10 16 30 1500 1500 0 30 3 CLO
Phoenix CO CR DE 7 25 10 1 15 16 60 2000 1000 0 30 3
Black Widow FR BA CR 2 20 -- 1 -- 45 25 2000 5000 0 80 4 EMP
Ghost DE BA CR 5 15 5 3 20 100 70 8000 8000 0 200 4 CLO
Devastator DE BA CR 8 15 5 3 25 120 80 12000 4000 0 200 4
War Frigate FR FI CO 11 20 25 5 2 60 70 5500 1500 0 80 4
Astro Pod CO NA NA 13 15 -- -- -- 12 65 2000 1000 0 50 4 POD
Tarantula CR DE FR 1 10 -- 10 -- 125 25 8000 18000 0 500 5 EMP
Spectre BA FI CO 6 5 25 80 2 400 80 37000 37000 0 1000 5 CLO
Dreadnought BA FI CO 10 5 25 80 2 400 90 64000 10000 0 1000 5
Star Cruiser CR FR CO 12 10 20 15 4 200 75 18000 8000 0 500 5
Meson Cannon FI CO FI 0 5 25 1 2 16 -- 350 350 350 PDS
Hyperon Turret FI FR CO 0 5 20 1 8 40 -- 1000 1000 1000 PDS
Neutron Emitter CO DE FR 0 5 18 1 20 75 -- 2000 2000 2000 PDS
Photon Turret CO CR DE 0 5 15 1 50 125 -- 3500 3500 3500 PDS
Ion Turret FR BA CR 0 5 5 1 75 250 -- 5000 5000 5000 PDS
Key:
Cl = Class of unit (FI = Fighter, CO = Corvette, FR = Frigate,
DE = Destroyer, CR = Cruiser, BA = Battleship)
T1 = Primary Target Class
T2 = Secondary Target Class
In = Initiative (lowest initiative shoots first). PDS units fire in order
listed.
Ag = Agility
WT = Weapon targeting speed. The chance of each shot hitting its target
is: ( 25% + weapon targeting speed - target's agility ). EMP units
ALWAYS hit a target (subject to EMP resistance--see below).
#G = Number of guns (shots per tick)
Pw = Power of each gun (how much armor is lost when hit by this gun)
Arm = Armor (when armor reaches zero, unit is destroyed)
ER = EMP Resistance (percentage chance to resist an EMP shot)
Metal = Cost in Metal to build
Cryst = Cost in Crystal to build
Eon = Cost in Eonium to build
Fuel = Cost in Eonium to launch (out-of-cluster only; in-cluster costs half
as much fuel and within your galaxy costs one tenth as much fuel)
Tr = Travel time (add 1 for in-galaxy; add to jumpgate time for in-cluster;
add to jumpgate time plus 2 for out-of-cluster). Fleets travel only
as fast as the slowest ship.
Special Unit Characteristics:
PDS = PDS unit, can't be moved
CLO = Ships aren't counted in jumpgate ship counts or in scans (except for
Military Scans), but otherwise act as normal ships with higher
initative.
EMP = Units "freeze" their target and prevent it from firing/capturing.
Frozen ships can still be destroyed (it's no easier or harder to
destroy a frozen ship; that is, their agility is unchanged).
POD = Captures asteroids.
Planetarion Unit types, sorted by initiative (firing order)
Name Cl T1 T2 In Ag WT #G Pw Arm ER Metal Cryst Eon Fuel Tr Type
=========== == == == == == == == == === == ===== ===== ==== ==== == ====
Meson Cannon FI CO FI 0 5 25 1 2 16 -- 350 350 350 PDS
Hyperon Turret FI FR CO 0 5 20 1 8 40 -- 1000 1000 1000 PDS
Neutron Emitter CO DE FR 0 5 18 1 20 75 -- 2000 2000 2000 PDS
Photon Turret CO CR DE 0 5 15 1 50 125 -- 3500 3500 3500 PDS
Ion Turret FR BA CR 0 5 5 1 75 250 -- 5000 5000 5000 PDS
Tarantula CR DE FR 1 10 -- 10 -- 125 25 8000 18000 0 500 5 EMP
Black Widow FR BA CR 2 20 -- 1 -- 45 25 2000 5000 0 80 4 EMP
Spider FI CO FI 3 30 -- 1 -- 3 25 0 1000 0 10 2 EMP
Wraith CO DE CR 4 25 15 1 10 16 30 1500 1500 0 30 3 CLO
Ghost DE BA CR 5 15 5 3 20 100 70 8000 8000 0 200 4 CLO
Spectre BA FI CO 6 5 25 80 2 400 80 37000 37000 0 1000 5 CLO
Phoenix CO CR DE 7 25 10 1 15 16 60 2000 1000 0 30 3
Devastator DE BA CR 8 15 5 3 25 120 80 12000 4000 0 200 4
Interceptor FI CO FI 9 30 25 1 1 4 50 1000 0 0 10 2
Dreadnought BA FI CO 10 5 25 80 2 400 90 64000 10000 0 1000 5
War Frigate FR FI CO 11 20 25 5 2 60 70 5500 1500 0 80 4
Star Cruiser CR FR CO 12 10 20 15 4 200 75 18000 8000 0 500 5
Astro Pod CO NA NA 13 15 -- -- -- 12 65 2000 1000 0 50 4 POD
Key:
Cl = Class of unit (FI = Fighter, CO = Corvette, FR = Frigate,
DE = Destroyer, CR = Cruiser, BA = Battleship)
T1 = Primary Target Class
T2 = Secondary Target Class
In = Initiative (lowest initiative shoots first). PDS units fire in order
listed.
Ag = Agility
WT = Weapon targeting speed. The chance of each shot hitting its target
is: ( 25% + weapon targeting speed - target's agility ). EMP units
ALWAYS hit a target (subject to EMP resistance--see below).
#G = Number of guns (shots per tick)
Pw = Power of each gun (how much armor is lost when hit by this gun)
Arm = Armor (when armor reaches zero, unit is destroyed)
ER = EMP Resistance (percentage chance to resist an EMP shot)
Metal = Cost in Metal to build
Cryst = Cost in Crystal to build
Eon = Cost in Eonium to build
Fuel = Cost in Eonium to launch (out-of-cluster only; in-cluster costs half
as much fuel and within your galaxy costs one tenth as much fuel)
Tr = Travel time (add 1 for in-galaxy; add to jumpgate time for in-cluster;
add to jumpgate time plus 2 for out-of-cluster). Fleets travel only
as fast as the slowest ship.
Special Unit Characteristics:
PDS = PDS unit, can't be moved
CLO = Ships aren't counted in jumpgate ship counts or in scans (except for
Military Scans), but otherwise act as normal ships with higher
initative.
EMP = Units "freeze" their target and prevent it from firing/capturing.
Frozen ships can still be destroyed (it's no easier or harder to
destroy a frozen ship; that is, their agility is unchanged).
POD = Captures asteroids.
Planetarion Unit price-performance comparisons
Ship or Turret Cl Cppo ACppo Cpt1k T1 Cpt2k T2 Cppa ACppa
============== == ==== ===== ====== == ===== == ==== =====
Interceptor FI 1000 3059 51765 CO 17500 FI 250 284
Spider FI N/A N/A 2262 CO 1667 FI 333 378
Meson Cannon FI 525 1606 27176 CO 9188 FI 65 103
Hyperon Turret FI 375 1354 78750 FR 23571 CO 75 119
Phoenix CO 200 1130 130000 CR 110000 DE 187 225
Wraith CO 300 1322 132000 DE 162500 CR 187 225
Astro Pod CO N/A N/A N/A -- N/A -- 250 342
Neutron Emitter CO 300 1168 117857 DE 68478 FR 80 127
Photon Turret CO 210 925 113750 CR 92400 DE 84 133
War Frigate FR 700 2141 12250 FI 36235 CO 116 149
Black Widow FR N/A N/A 52500 BA 18667 CR 155 199
Ion Turret FR 200 1576 320000 BA 162500 CR 60 95
Devastator DE 213 1681 341333 BA 173333 CR 133 182
Ghost DE 267 2101 426667 BA 216667 CR 160 219
Star Cruiser CR 433 1565 91000 FR 27238 CO 130 191
Tarantula CR N/A N/A 10833 DE 6067 FR 208 306
Dreadnought BA 463 1415 8094 FI 23941 CO 185 294
Spectre BA 463 1415 8094 FI 23941 CO 185 294
Key:
Cl = Class of unit (FI = Fighter, CO = Corvette, FR = Frigate,
DE = Destroyer, CR = Cruiser, BA = Battleship)
Cppo = Cost per (hit) point of offense. This is the cost of the
unit in resources divided by the offense (number of guns
times power of each gun).
ACppo = Adjusted Cost per (hit) point of offense. This is the cost
(using this unit) to deliver one (hit) point of offense on
the average ship. This accounts for the unit's weapon
targeting speed and uses the agility of the average ship (17.3).
Cpt1k = Cost per T1 kill. This is the cost (using this unit) to
destroy (or freeze) the average ship in its primary target class.
If there is more than one ship in that class, the targets armor
and agility are averaged.
T1 = Unit's primary target class.
Cpt2k = Cost per T2 kill. This is the cost (using this unit) to
destroy (or freeze) the average ship in its secondary target class.
T2 = Unit's secondary target class.
Cppa = Cost per point of armor. This is the cost in resources divided
by the unit's armor value.
ACppa = Adjusted Cost per point of armor. This is the Cost per point of
armor (Cppa) divided by the unit's probability of avoiding a hit
(using the average unit's weapon targeting speed of 17.0). This
attempts to weigh the cost of the armor by it's ability to avoid
hits (i.e., agility).
Planetarion Unit Matrices
Average number of units required to kill/freeze all other units. Primary
targets in red, secondary targets in fuchsia. (Attackers by row, defenders
by column; e.g., it takes 28 War Frigates to destroy 1 Photon Turret):
Int Spd MsC HyT Phx Wra Pod NtE PhT WrF BlW IoT Dvs Ghs StC Trn Drd Spc
=== === === === === === === === === === === === === === === === === ===
Int | 20 15 36 89 64 64 34 167 278 200 150 556 343 286 500 313 889 889
Spd | 2.0 1.3 -- -- 2.5 1.4 2.9 -- -- -- -- -- -- -- -- -- -- --
MsC | 10 10 -- -- 32 32 17 -- -- 100 77 -- 171 143 250 158 444 444
HyT | 6.7 6.7 -- -- 10 10 6.7 -- -- 32 24 -- 50 43 71 46 125 125
Phx | 20 20 6.7 10 20 20 5 17 30 27 20 57 40 35 56 36 90 90
Wra | 10 10 5.7 11 13 13 8 23 37 30 25 71 48 40 67 43 114 114
Pod | -- .35 -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
NtE | 7.7 7.7 -- -- 5.6 5.6 3.6 -- -- 13 13 -- 21 18 30 21 53 53
PhT | 10 10 -- -- 6.7 6.7 4 -- -- 10 5 -- 12 8 13 10 23 23
WrF | 2 2 3.6 8.9 6.4 6.4 3.4 17 28 20 15 56 34 29 50 32 89 89
BlW | -- -- -- -- -- -- -- -- -- -- -- -- -- -- 4.0 1.3 10 5.0
IoT | Inf Inf -- -- 20 20 6.7 -- -- 10 10 -- 13 13 15 10 24 24
Dvs | Inf Inf 1.3 2.7 6.7 6.7 2.2 4 6.7 10 6.7 13 11 8.9 13 8.3 21 21
Ghs | Inf Inf 1.3 2.7 6.7 6.7 2.2 5.3 9.3 10 10 17 13 11 17 12 27 27
StC | .44 .44 .67 1.7 1.3 1.3 .67 3.2 5.3 4 3.2 11 6.7 5.6 9.5 6.1 17 17
Trn | -- -- -- -- -- -- -- -- -- .33 .13 -- .50 .33 -- -- -- --
Drd | .12 .12 .22 .56 .40 .40 .21 1.1 1.8 1.2 .96 3.5 2.1 1.8 3.1 2.0 5.6 5.6
Spc | .12 .12 .22 .56 .40 .40 .21 1.1 1.8 1.2 .96 3.5 2.1 1.8 3.1 2.0 5.6 5.6
Average cost of units required to kill/freeze all other units in units of
1000 resources. Primary targets in red, secondary targets in fuchsia.
(Attackers by row, defenders by column; e.g., it takes 196K resources worth
of War Frigates to destroy 1 Photon Turret):
Int Spd MsC HyT Phx Wra Pod NtE PhT WrF BlW IoT Dvs Ghs StC Trn Drd Spc
=== === === === === === === === === === === === === === === === === ===
Int | 20 15 36 89 64 64 34 167 278 200 150 556 343 286 500 313 889 889
Spd | 2.0 1.3 -- -- 2.5 1.4 2.9 -- -- -- -- -- -- -- -- -- -- --
MsC | 11 11 -- -- 34 34 18 -- -- 105 81 -- 180 150 263 165 467 467
HyT | 20 20 -- -- 30 30 20 -- -- 96 72 -- 150 130 214 137 375 375
Phx | 60 60 20 30 60 60 15 50 90 80 60 170 120 105 168 108 270 270
Wra | 30 30 17 34 40 40 24 69 111 90 75 214 144 120 200 130 343 343
Pod | -- 1.0 -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
NtE | 46 46 -- -- 33 33 21 -- -- 78 78 -- 129 107 182 127 316 316
PhT | 105 105 -- -- 70 70 42 -- -- 105 53 -- 126 84 140 105 240 240
WrF | 14 14 25 62 45 45 24 118 196 140 107 389 240 200 350 221 622 622
BlW | -- -- -- -- -- -- -- -- -- -- -- -- -- -- 28 9.3 70 35
IoT | Inf Inf -- -- 300 300 100 -- -- 150 150 -- 200 200 225 150 360 360
Dvs | Inf Inf 21 43 107 107 36 64 107 160 107 213 178 142 213 133 341 341
Ghs | Inf Inf 21 43 107 107 36 85 149 160 160 277 213 178 267 187 427 427
StC | 12 12 17 43 35 35 17 82 139 104 83 273 173 144 248 158 433 433
Trn | -- -- -- -- -- -- -- -- -- 8.7 3.5 -- 13 8.7 -- -- -- --
Drd | 9.2 9.2 16 41 30 30 16 78 130 93 71 257 159 132 231 146 411 411
Spc | 9.2 9.2 16 41 30 30 16 78 130 93 71 257 159 132 231 146 411 411
Average cost of units required to kill/freeze 10K worth of all other units in
units of 1000 resources. Primary targets in red, secondary targets in fuchsia.
(Attackers by row, defenders by column; e.g., it takes 187K resources worth
of War Frigates to destroy 10K resources worth of Photon Turrets):
Int Spd MsC HyT Phx Wra Pod NtE PhT WrF BlW IoT Dvs Ghs StC Trn Drd Spc
=== === === === === === === === === === === === === === === === === ===
Int | 200 150 339 296 213 213 114 278 265 286 214 370 214 179 192 120 120 120
Spd | 20 13 -- -- 8.3 4.8 9.5 -- -- -- -- -- -- -- -- -- -- --
MsC | 105 105 -- -- 112 112 60 -- -- 150 115 -- 113 94 101 64 63 63
HyT | 200 200 -- -- 100 100 67 -- -- 137 103 -- 94 81 82 53 51 51
Phx | 600 600 190 100 200 200 50 83 86 114 86 113 75 66 65 42 36 36
Wra | 300 300 163 114 133 133 80 114 106 129 107 143 90 75 77 50 46 46
Pod | -- 11 -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
NtE | 462 462 -- -- 111 111 71 -- -- 112 112 -- 80 67 70 49 43 43
PhT | 1M 1M -- -- 233 233 140 -- -- 150 75 -- 79 53 54 40 32 32
WrF | 140 140 237 207 149 149 80 197 187 200 153 259 150 125 135 85 84 84
BlW | -- -- -- -- -- -- -- -- -- -- -- -- -- -- 11 3.6 9.5 4.7
IoT | Inf Inf -- -- 1M 1M 333 -- -- 214 214 -- 125 125 87 58 49 49
Dvs | Inf Inf 203 142 356 356 119 107 102 229 152 142 111 89 82 51 46 46
Ghs | Inf Inf 203 142 356 356 119 142 142 229 229 185 133 111 103 72 58 58
StC | 116 116 165 144 116 116 58 137 132 149 119 182 108 90 95 61 59 59
Trn | -- -- -- -- -- -- -- -- -- 12 5.0 -- 8.1 5.4 -- -- -- --
Drd | 93 93 157 137 99 99 53 130 123 132 101 171 99 83 89 56 56 56
Spc | 93 93 157 137 99 99 53 130 123 132 101 171 99 83 89 56 56 56
Weighted Planetarion Unit Matrices, abundant Eonium (M:C:E = 1:2:0)
Average weighted cost (assuming a 2:1 ratio of metal to crystal asteroids and abundant Eonium) of units required to kill/freeze all other units in
units of 1000 weighted resources. Primary targets in red, secondary targets
in fuchsia. Attackers by row, defenders by column; e.g., it takes 238K
weighted resources worth of War Frigates to destroy 1 Photon Turret):
Int Spd MsC HyT Phx Wra Pod NtE PhT WrF BlW IoT Dvs Ghs StC Trn Drd Spc
=== === === === === === === === === === === === === === === === === ===
Int | 20 15 36 89 64 64 34 167 278 200 150 556 343 286 500 313 889 889
Spd | 4.0 2.7 -- -- 5.0 2.9 5.7 -- -- -- -- -- -- -- -- -- -- --
MsC | 11 11 -- -- 34 34 18 -- -- 105 81 -- 180 150 263 165 467 467
HyT | 20 20 -- -- 30 30 20 -- -- 96 72 -- 150 130 214 137 375 375
Phx | 80 80 27 40 80 80 20 67 120 107 80 227 160 140 224 144 360 360
Wra | 45 45 26 51 60 60 36 103 167 135 113 321 216 180 300 195 514 514
Pod | -- 1.4 -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
NtE | 46 46 -- -- 33 33 21 -- -- 78 78 -- 129 107 182 127 316 316
PhT | 105 105 -- -- 70 70 42 -- -- 105 53 -- 126 84 140 105 240 240
WrF | 17 17 30 76 54 54 29 144 238 170 130 472 291 243 425 268 756 756
BlW | -- -- -- -- -- -- -- -- -- -- -- -- -- -- 48 16 120 60
IoT | Inf Inf -- -- 300 300 100 -- -- 150 150 -- 200 200 225 150 360 360
Dvs | Inf Inf 27 53 133 133 44 80 133 200 133 267 222 178 267 167 427 427
Ghs | Inf Inf 32 64 160 160 53 128 224 240 240 416 320 267 400 280 640 640
StC | 15 15 23 57 45 45 23 108 181 136 109 357 227 189 324 207 567 567
Trn | -- -- -- -- -- -- -- -- -- 15 5.9 -- 22 15 -- -- -- --
Drd | 11 11 19 47 34 34 18 89 147 105 81 292 180 150 263 165 467 467
Spc | 14 14 25 62 44 44 24 117 194 139 106 385 238 198 347 219 617 617
Average weighted cost of units required to kill/freeze 10K worth of all other
units in units of 1000 weighted resources. Primary targets in red, secondary
targets in fuchsia. Attackers by row, defenders by column; e.g., it takes
227K weighted resources worth of War Frigates to destroy 10K weighted resources
worth of Photon Turrets):
Int Spd MsC HyT Phx Wra Pod NtE PhT WrF BlW IoT Dvs Ghs StC Trn Drd Spc
=== === === === === === === === === === === === === === === === === ===
Int | 200 75 339 296 160 142 86 278 265 235 125 370 171 119 147 71 106 80
Spd | 40 13 -- -- 13 6.3 14 -- -- -- -- -- -- -- -- -- -- --
MsC | 105 53 -- -- 84 75 45 -- -- 124 67 -- 90 63 77 38 56 42
HyT | 200 100 -- -- 75 67 50 -- -- 113 60 -- 75 54 63 31 45 34
Phx | 800 400 254 133 200 178 50 111 114 125 67 151 80 58 66 33 43 32
Wra | 450 225 245 171 150 133 90 171 159 159 94 214 108 75 88 44 61 46
Pod | -- 7.0 -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
NtE | 462 231 -- -- 83 74 54 -- -- 92 65 -- 64 45 53 29 38 28
PhT | 1M 525 -- -- 175 156 105 -- -- 124 44 -- 63 35 41 24 29 22
WrF | 170 85 288 252 136 121 73 239 227 200 109 315 146 101 125 61 90 68
BlW | -- -- -- -- -- -- -- -- -- -- -- -- -- -- 14 3.6 14 5.4
IoT | Inf Inf -- -- 750 667 250 -- -- 176 125 -- 100 83 66 34 43 32
Dvs | Inf Inf 254 178 333 296 111 133 127 235 111 178 111 74 78 38 51 38
Ghs | Inf Inf 305 213 400 356 133 213 213 282 200 277 160 111 118 64 76 58
StC | 151 76 216 189 113 101 57 179 173 160 91 238 113 79 95 47 67 51
Trn | -- -- -- -- -- -- -- -- -- 17 4.9 -- 11 6.1 -- -- -- --
Drd | 105 53 178 156 84 75 45 148 140 124 67 194 90 63 77 38 56 42
Spc | 139 69 235 206 111 99 59 195 185 163 89 257 119 83 102 50 73 56
Weighted Planetarion Unit Matrices, scarce Eonium (M:C:E = 1:2:5)
Average weighted cost (assuming a 2:1 ratio of metal to crystal asteroids with scarce Eonium--a 10:5:2 overall ratio) of units required to kill/freeze all other units in
units of 1000 weighted resources. Primary targets in red, secondary targets
in fuchsia. Attackers by row, defenders by column; e.g., it takes 238K
weighted resources worth of War Frigates to destroy 1 Photon Turret):
Int Spd MsC HyT Phx Wra Pod NtE PhT WrF BlW IoT Dvs Ghs StC Trn Drd Spc
=== === === === === === === === === === === === === === === === === ===
Int | 20 15 36 89 64 64 34 167 278 200 150 556 343 286 500 313 889 889
Spd | 4.0 2.7 -- -- 5.0 2.9 5.7 -- -- -- -- -- -- -- -- -- -- --
MsC | 28 28 -- -- 90 90 48 -- -- 280 215 -- 480 400 700 441 >1M >1M
HyT | 53 53 -- -- 80 80 53 -- -- 256 192 -- 400 347 571 366 1M 1M
Phx | 80 80 27 40 80 80 20 67 120 107 80 227 160 140 224 144 360 360
Wra | 45 45 26 51 60 60 36 103 167 135 113 321 216 180 300 195 514 514
Pod | -- 1.4 -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
NtE | 123 123 -- -- 89 89 57 -- -- 209 209 -- 343 286 485 339 842 842
PhT | 280 280 -- -- 187 187 112 -- -- 280 140 -- 336 224 373 280 640 640
WrF | 17 17 30 76 54 54 29 144 238 170 130 472 291 243 425 268 756 756
BlW | -- -- -- -- -- -- -- -- -- -- -- -- -- -- 48 16 120 60
IoT | Inf Inf -- -- 800 800 267 -- -- 400 400 -- 533 533 600 400 960 960
Dvs | Inf Inf 27 53 133 133 44 80 133 200 133 267 222 178 267 167 427 427
Ghs | Inf Inf 32 64 160 160 53 128 224 240 240 416 320 267 400 280 640 640
StC | 15 15 23 57 45 45 23 108 181 136 109 357 227 189 324 207 567 567
Trn | -- -- -- -- -- -- -- -- -- 15 5.9 -- 22 15 -- -- -- --
Drd | 11 11 19 47 34 34 18 89 147 105 81 292 180 150 263 165 467 467
Spc | 14 14 25 62 44 44 24 117 194 139 106 385 238 198 347 219 617 617
Average weighted cost of units required to kill/freeze 10K worth of all other
units in units of 1000 weighted resources. Primary targets in red, secondary
targets in fuchsia. Attackers by row, defenders by column; e.g., it takes
85K weighted resources worth of War Frigates to destroy 10K weighted resources
worth of Photon Turrets):
Int Spd MsC HyT Phx Wra Pod NtE PhT WrF BlW IoT Dvs Ghs StC Trn Drd Spc
=== === === === === === === === === === === === === === === === === ===
Int | 200 75 127 111 160 142 86 104 99 235 125 139 171 119 147 71 106 80
Spd | 40 13 -- -- 13 6.3 14 -- -- -- -- -- -- -- -- -- -- --
MsC | 280 140 -- -- 224 199 120 -- -- 329 179 -- 240 167 206 100 148 112
HyT | 533 267 -- -- 200 178 133 -- -- 301 160 -- 200 144 168 83 119 90
Phx | 800 400 95 50 200 178 50 42 43 125 67 57 80 58 66 33 43 32
Wra | 450 225 92 64 150 133 90 64 60 159 94 80 108 75 88 44 61 46
Pod | -- 7.0 -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
NtE | >1M 615 -- -- 222 198 143 -- -- 246 174 -- 171 119 143 77 100 76
PhT | >1M >1M -- -- 467 415 280 -- -- 329 117 -- 168 93 110 64 76 58
WrF | 170 85 108 94 136 121 73 90 85 200 109 118 146 101 125 61 90 68
BlW | -- -- -- -- -- -- -- -- -- -- -- -- -- -- 14 3.6 14 5.4
IoT | Inf Inf -- -- >1M >1M 667 -- -- 471 333 -- 267 222 176 91 114 86
Dvs | Inf Inf 95 67 333 296 111 50 48 235 111 67 111 74 78 38 51 38
Ghs | Inf Inf 114 80 400 356 133 80 80 282 200 104 160 111 118 64 76 58
StC | 151 76 81 71 113 101 57 67 65 160 91 89 113 79 95 47 67 51
Trn | -- -- -- -- -- -- -- -- -- 17 4.9 -- 11 6.1 -- -- -- --
Drd | 105 53 67 58 84 75 45 55 53 124 67 73 90 63 77 38 56 42
Spc | 139 69 88 77 111 99 59 73 69 163 89 96 119 83 102 50 73 56
Revision J. Last Updated June 11, 2001
© 2001 Tactitus