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Reply-To: "satterle" <>
From: "satterle" <satterle@enetis.net>  Save Address Block Sender 
To: "Palladium Mailing List" <palladium@dante.neonexus.com>
Subject: Satterle NPCs presents--John Stensin
Date: Sun, 25 Jan 1998 02:01:20 -0600
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 John stepped through the doorway into the deep dark room, he slowly scanned
it looking for any hidden traps or snipers.  He pulled out 'Old Betsy', his
Wilk's-Remi 130 "Six Shooter" and rounded the corner.  Standing there was a
Hyperion Juicer.
 "Damn," he thought, "the bastard's going to be faster than me, been lucky
he hasn't seen me yet."  He glanced at his watch, "The others are going to
pounce in 5 minutes, gotta waste this boy."
 John quickly scanned the Juicer seeing only a C-18 at his side and his
Juicer body armor.  "Good, one benefit is that I've got the drop on him."
 John compressed the trigger letting a laser shot fly at his helmet.  The
Juicer staggered back and turned pulling his pistol and pumping 3 shots at
John.  John lept back, out of the way letting the lasers impact into the
wall behind.  John pulled his sole plasma grenade and flung it into the
Juicer blowing him to bits while giving away his presence.
 "Well they'll be all over me now, better sooner than later," he muttered as
sirens wailed throughout the mansion.
 John Stensin flung the severed human head onto the table and barked,
"There's your supposive undefeatable warlord."
 The Mayor stared in disgust at the head, the face stuck with a look of pure
terror.
 "I expect all 3 million credits deposited into my account by sun down or
else I'll be back, with 'Old Betsy' to see that you have a new problem."
 With that John left the office, his bandaged face gleeming.
John Stensin
--Leader of the Carigan Raiders--
 John Stensin was born in a small Coaltion village where he was raised not
by his parents who worked in a local factory where they produced missiles
for CS war machines, but by an old Wolfen nanny who was under the constant
fear of being discovered.
 John grew up and spent most of his teens wanting to enlist in the Internal
Security Service where he could help the poor folks like his fellow
townsman, but then during his 16th birthday tragedy struck.  The ISS had
discovered that his family was harboring a D-Bee.
 One CS Ranger and four ISS Peacekeepers broke in to his home and opened
fire with their C-18 laser pistols killing John's entire family except him.
His father did manage to get off one mini-missile shot though from a
jury-rigged launcher killing three of the Peacekeepers.
 John was allowed to go free by the soliders because they believed he had
nothing to do with harboring the D-Bee, after all he grew up around her.
John left the states and soon fell in with Larsen's Bridgade where he
learned the traits of being a solider and a learned the traits of being a
Bounty Hunter.
 Stensin met and fell in love with fellow mercenary Janice Rockwell.  The
two were married and they left Larsen to establish their own small mercenary
band, the Carigan Raiders.
Full Name:  John Stensin
Alignement:  Aberrant
Attributes:  I.Q.=13, M.E.=10, M.A.=10, P.S.=19, P.P.=8, P.E.=15, P.B.=12,
Spd.=9
Hit Points:  47 S.D.C.:  41
Size:  5 feet, 11 inches.  140 lbs.
Age:  47
Disposition:  Snob, arrogant, always ready to fight, quick thinking,
responsible, confident, if you don't meet his price you'll meet his fist.
Experience Level:  9th level Bounty Hunter
Magic Knowledge:  None, only his personel experience.
Psionic Powers:  None, only his personel experience.
Combat Skills:  Hand to Hand-Expert
Combat Bonuses:  Paired weapons, critical on natural 18-20, +3 to roll with
punch, +5 to parry, +5 to dodge, +2 to strike, +3 to damage.
Attacks per Melee:  4
Weapon Proficiencies:  Energy Pistol, Energy Rifle, Revolver, and Knife.
Weapons of Note:  Wilk's Remi 130 "Six Shooter"(2D6 M.D.; 20 shots; calls it
'Old Betsey'), has 4 extra E-Clips used only for Bestsy, Wilk's Remi 104
Derringer(2D4 M.D.; 4 shots), NE-4 Plasma Cartridge Rifle(1D4x10 M.D.; 20
shots), MP-23A Caseless SMG(4D6 S.D.C. per round; silver rounds; 100 rounds
per clip), WI-GL4 Revolving Grenade Launcher(1D4x10 M.D.; 24 rounds), and a
vibro-knife(1D6 M.D.).  Has one extra 24 round grenade tube, and 2 extra
NE-4 clips.
Armor:  T-11 Enhanced Triax Armor
O.C.C. Skills:  Language-English: 98%,  Language-Dragonese/Elven: 98%,
Basic Mathematics: 98%,  Radio Basic: 98%,  Surveillance Systems: 95%,
Tracking: 85%,  Find Contraband: 72%,  Land Navigation: 87%,  Intelligence:
83%,  Interrogation: 75%,  Detect Ambush: 85%,  Wilderness Survival: 90%,
Climbing: 85%/75%,  Swimming: 98%
O.C.C. Related Skills:  Pilot Hover Vehicles: 98%,  Pilot Motorcycle: 96%,
Demolitions: 97%,  Demolitions Disposal: 97%,  Underwater Demolitions: 98%,
Body Building,  Boxing,  Paramedic: 70%,  Computer Operation: 70%,
Streetwise: 40%,      Pilot Robots & Power Armor: 65%,  Power Armor Combat
Basic
Secondary Skills:  Cook: 80%,  Camouflage: 65%,  Sniper

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Flames, Comments, ect.

Admiral Jeremy Satterlee-Third in Command of all Robotech Forces
Captain of the SDF-12
Commanding Officer of the Eliminator Veritech Squadron
satterle@enetis.net
eliminatorleader@hotmail.com
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ICQ Number:  5325982
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