

Jammers
A PBEM DMed by the same DM as The Black Guard, Jammers is a SpellJammer campaign where the party starts being among the crew of a SJ ship. They quickly sieze a ship of their own and form their own independent adventuring company sponsored by a merchant house. They then lost this first ship to a duo of Scro vipers (though they took out both of the vipers in return). The group liberated a pirate vessel and are now back in business. I play Holland Wellhouse an Invoker in this campaign, the Chief Helmsman and defacto Captain. Recently Holland was kidnapped and the kidnappers cut off his hand. The rest of the party rescued Holland and they are now on the trail of hidden pirate treasure. In place of his missing hand, Holland now has a powerful magic hand which increases his spellcasting ability. Currently Holland is 5th level. Here is a sketch of Holland, and another colorful picture of him as well.
Holland also has his own webpage, located at here.
Here is a list of Jammer Player's emails
The Coming of Zioth
A medieval world where magic is scarce and Kings are abound. In this campaign I play Ziedon, a necromancer. Ziedon has found a Master Necromancer to teach him and travels through the lands with a few other adventurers. Currently Ziedon is 3rd level.
The House of Baenviir
An underdark campaign set in Menzoberranzan. The players are the sons and daughters of the Matron Mother of the noble house. In this campaign I play Elkantar, the patron and weaponmaster of the House. This is a 3rd-edition campaign, my first one. Currently Elkantar is 14th level.
A Dice Roller among other things
Random Item Generator (check it out)
List of Ongoing PBEMs
PBEM needing players
RPG Links, Utilities and More (lot of stuff)
For the Jammer in you
Beyond the Moon
Those who have visited before you:
(reset 24 Feb 2002)
Go back to
Check out my Lois and Clark page
Check out my Poem Page