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                    THE TAMAMUSHI CITY GYM
                        Erika [Erica]

v2.0, by Edo (hrzic@hawaii.edu)

Last updated:  99/08/17

http://www.geocities.com/TimesSquare/Alley/2247/Poke.htm

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  DISCLAIMER:  This spoilers and information within this file
  are not the last word on the translations of these cards.  I
  make mistakes, so some of this information may be incorrect.

----------|  I.  What is it?

   The Tamamushi City Gym is the fourth fixed starter deck for
   the Pokemon TCG in the Gym Expansion, for the trainer Erika.
   All of the cards in this deck deal with Grass Pokemon.

----------|  II.  History

   v2.0:       Fifth release of this file:
               -  Change names to English
               -  Format changes

----------|  III.  What's in the Box?

   Inside of the box, you get:

   -  Sixty-four (64) cards
   -  The "Pre-Rule Book" (that you are supposed to read before
      the main rule book; it gives you information on the deck
      that you bought, plus some other information about the
      game itself)
   -  The "Main Rule Book" (i.e., that contain the rules)
   -  A Pokemon coin (green with a Gloom on it)

   Name                       Card Type           Pokemon Number
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   Erica's Clefairy (x2)      Colorless PKMN      No. 035
   Erica's Oddish (L.12) (x2) Grass PKMN          No. 043
   Erica's Oddish (L.15) (x2) Grass PKMN          No. 043
   Erica's Gloom (x2)         Grass PKMN          No. 044
   Erica's Vileplume          Grass PKMN          No. 045
   Erica's Bellsprout (L.12)  Grass PKMN          No. 069
                  (x2)
   Erica's Bellsprout (L.15)  Grass PKMN          No. 069
                  (x2)
   Erica's Weepinbell (x2)    Grass PKMN          No. 070
   Erica's Victreebell        Grass PKMN          No. 071
   Erica's Exeggcute (x2)     Grass PKMN          No. 102
   Erica's Exeggutor (x2)     Grass PKMN          No. 103
   Erica's Tangela (x2)       Grass PKMN          No. 114
   Erica's Dratini            Colorless PKMN      No. 147

   Erica                      Trainer             No number
   Refined Criticism          Trainer             No number
   Proper Etiquette           Trainer             No number
   Erica's Perfume            Trainer             No number
   Erica's Attendants         Trainer             No number
   Tamamushi City Gym         Trainer             No number
   Potion                     Trainer             No number
   Switch                     Trainer             No number
   PlusPower                  Trainer             No number
   Defender (x2)              Trainer             No number
   Energy Search (x2)         Trainer             No number
   Energy Retrieval           Trainer             No number
   Recycle                    Trainer             No number
   Full Heal                  Trainer             No number
   Double Colorless Energy    Energy              No number
   Grass Energy (x20)         Energy              No number
   Psychic Energy (x5)        Energy              No number

----------|  IV.  Spoiler of the Cards

POKEMON

   Erica's Clefairy
   Type:  Basic Colorless Pokemon
   LV.17       HP 50
   C:   (Otsukimi)
     Effect:  Search your deck for a Basic Energy card, show it
       to your opponent, and put it into your hand.  Shuffle your
       deck afterward.
   CC:   Continuous Slap:   10x
     Effect:  Flip 3 coins.  This attack does 10 damage times the
       number of heads.
   -C          Retreat
   F           Weakness
   P           Resistance (Damage -30)
   No. 035

   Erica's Oddish
   Type:  Basic Grass Pokemon
   LV.12       HP 40
   [Pokemon Power] (Kougousai)
     Effect:  You may turn all Energy cards attached to this
       Pokemon into G Energy until the end of the turn.  You
       can't use this power if this Pokemon is Asleep, Confused,
       or Paralyzed.
   GG:   Poisonpowder:   20
     Effect:  Flip a coin.  If heads, the Defending Pokemon is
       now Poisoned.
   -C          Retreat
   R           Weakness
   No. 043

   Erica's Oddish
   Type:  Basic Grass Pokemon
   LV.15       HP 50
   G:   Little Absorption:   10
     Effect:  If this attack successfully damages the Defending
       Pokemon, remove 1 damage counter from this Pokemon.
   GC:   Occassional Absorption:   20
     Effect:  Flip a coin.  If heads, remove 1 damage counter
       from this Pokemon.
   -C          Retreat
   R           Weakness
   No. 043

   Erica's Gloom
   Type:  Stage 1 Grass Pokemon (Evolves from Erica's Oddish)
   LV.28       HP 70
   GC:   Petal Dance:   10
     Effect:  After doing damage, both the Defending Pokemon and
       this Pokemon are now Asleep.
   GGC:   Stinking Smell:   30
     Effect:  After doing damage, both the Defending Pokemon and
       this Pokemon are now Confused.
   -C          Retreat
   R           Weakness
   No. 044

   Erica's Vileplume
   Type:  Stage 2 Grass Pokemon (Evolves from Erica's Gloom)
   LV.34       HP 80
   [Pokemon Power] Protective Pollen
     Effect:  Whenever your opponent's attack damages this
       Pokemon (even if this Pokemon is Knocked Out), flip a
       coin.  If heads, the attacking Pokemon is now Confused. 
       This power can't be used if this Pokemon is already
       Asleep, Confused, or Paralyzed when your opponent attacks.
   GGG:   Megadrain:   30
     Effect:  If this attack successfully damages the Defending
       Pokemon, you may remove an equal number of damage counters
       from this Pokemon.
   -CC         Retreat
   -R          Weakness
   No. 045 (Foil)

   Erica's Bellsprout
   Type:  Basic Grass Pokemon
   LV.12       HP 40
   G:   Poison (Shiro):   10
     Effect:  Flip a coin.  If heads, the Defending Pokemon is
       now Poisoned.
   GG:   Vine Whip:   30
   -C          Retreat
   R           Weakness
   No. 069

   Erica's Bellsprout
   Type:  Basic Grass Pokemon
   LV.15       HP 50
   C:   Clumsy Tackle:   20
     Effect:  This Pokemon does 10 damage to itself.
   -C          Retreat
   R           Weakness
   No. 069

   Erica's Weepinbell
   Type:  Stage 1 Grass Pokemon (Evolves from Erica's
          Bellsprout)
   LV.30       HP 70
   GC:   Dreamy Poison
     Effect:  The Defending Pokemon is now Poisoned and Asleep.
   GGC:   Vine Whip
   -CC         Retreat
   R           Weakness
   No. 070

   Erica's Victreebell
   Type:  Stage 2 Grass Pokemon (Evolves from Erica's Weepinbell)
   LV.37       HP 80
   [Pokemon Power]  Fragrant Trap
     Effect:  You may use this power only once per turn.  Flip
       a coin.  If heads, choose 1 of your opponent's Benched
       Pokemon and switch it with his or her active Pokemon.
       This power can't be used if this Pokemon is Asleep,
       Confused, or Paralyzed.
   GGG:  (Happa) Cutter:   50
   -CC         Retreat
   R           Weakness
   No. 071

   Erica's Exeggcute
   Type:   Basic Grass Pokemon
   LV.12       HP 40
   C:   Eggsplosion:   10x
     Effect:  Flip 1 coin for each Energy attached to this
       Pokemon.  This attack does 10 damage times the number of
       heads.
   PC:   Psychokinesis:   10+
     Effect:  This attack does 10 more damage for each Energy
       card attached to the Defending Pokemon.
   -C          Retreat
   R           Weakness
   No. 102

   Erica's Exeggutor
   Type:  Stage 1 Grass Pokemon (Evolves from Erica's Exeggcute)
   LV.31       HP 70
   P:   Psycho Exchange
     Effect:  Shuffle your hand into your deck.  Draw 5 cards.
   GCC:   Trample:   30+
     Effect:  Flip a coin.  If heads, this attack does 10 more
       damage.
   -CC         Retreat
   R           Weakness
   No. 103

   Erica's Tangela
   Type:  Basic Grass Pokemon
   LV.21       HP 60
   G:   Vine Strike:   10
   GGC:   Growing Vine
     Effect:  Choose 1 of your opponent's Benched Pokemon.  This
       attack does 20 damage to that Pokemon.
   -CC         Retreat
   R           Weakness
   No. 114

   Erica's Dratini
   Type:  Basic Colorless Pokemon
   LV.14       HP 40
   [Pokemon Power]  Mysterious Barrier
     Effect:  Whenever an attack from a Basic Pokemon does 20
       or more damage to this Pokemon, that damage is reduced to
       10.  This ability can't be used if this Pokemon is already
       Asleep, Confused, or Paralyzed when the opponent attacks.
   CC:   Tail Slap:   10+
     Effect:  Flip a coin.  If heads, this attack does 20 more
       damage.
   -C          Retreat
               Weakness
   P           Resistance (Damage -30)
   No. 147

TRAINERS

   Erica
   Type:  Trainer
   Effect:  You and your opponent show each other your hands.
     Each player may draw 3 cards.
     (If you choose not to draw cards, your opponent may still
     draw cards.)
   Picture:  A picture of Erica
   No number (Foil)

   Refined Criticism
   Type:  Trainer
   Effect:  While attached to your Active Pokemon, return this
     card to your hand at the end of your opponent's turn.
     (If your Active Pokemon is Knocked Out, this card is
     discarded.)
     While this card is attached to your active Pokemon,
     whenever an attack from this Pokemon does damage, you
     may reduce the damage by as much as you like.
   Picture:  Erica, with her hands clasped together, smiling.
   No number

   Proper Etiquette
   Type:  Trainer
   Effect:  You must have no Basic Pokemon in your hand in order
     to play this card.
     Show your hand to your opponent.  Search your deck for a
     Basic Pokemon, show it to your opponent, then put it into
     your hand.  Shuffle your deck afterward.
   Picture:  Erica looking over her shoulder, kneeling next to a
     plant.
   No number

   Erica's Perfume
   Type:  Trainer
   Effect:  Look at your opponent's hand.  If your opponent's
     Bench is not full, choose 1 Basic Pokemon is your opponent's
     hand, and put that Pokemon on his or her Bench.
   Picture:  A green bottle being held.
   No number

   Erica's Attendants
   Type:  Trainer
   Effect:  You must return 2 cards to your deck in order to
     play this card.
     Search your deck for up to 2 Erica's Pokemon, show them to
     your opponent, then put them into your hand.  Shuffle your
     deck afterward.
   Picture:  Erica with two women behind her, bowing.
   No number

   Tamamushi City Gym
   Type:  Trainer (Stadium Card)
   Effect:  Each player may, during his or her turn, discard 1
     Energy card attached to 1 of his or her Erica's Pokemon.
     That Pokemon is no longer Poisoned, Asleep, Paralyzed or
     Confused.
     (This Stadium Card stays in play for the entire battle.  If
     another Stadium Card is played, this card is discarded.)
   Picture:  An intersection that has pillars with flowers on
     top of them.
   No number

   Energy Search
   Type:  Trainer
   Effect:  Search your deck for a Basic Energy card, show it to
     your opponent, then put it into your hand.  Shuffle your
     deck afterward.
   Picture:  A robotic arm trying to catch several colored balls.
   No number

   Recycle
   Type:  Trainer
   Effect:  Flip a coin.  If heads, take 1 card from your discard
     pile and put in on top of your deck.
   Picture:  A crane that is holding a bandaged Clefairy.
   No number

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Fin.

    Source: geocities.com/timessquare/alley/2247

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