Strategy Part 4

Rocket City to End of Disk 1

Strategy

[ The Rocket Town ]

o After noticing the tilted rocket that seemingly has been rusting away for the past several years, explore the little rocket town.

o Head over to the house located within the upper area of the town. Go through the back entrance of the house, where you will discover a plane (codename: "tiny bronco") - a brief sequence will follow.

You will shortly encounter Shiela, who will tell you to talk to the project organizer of the Rocket town, if you wish to borrow the plane. As the conversation follows, you soon learn that the new Shinra president, Rufus, is due to arrive in the Rocket town shortly...

o Head towards the rocket site. You will encounter the project organizer of the Rocket town - Cid!

(The name screen will pop up - customize Cid's name to your own preference or leave as is.)

[!] o Upon introducing himself, Cid will ask for your reason being here. You can respond:

Top Choice -> Ask Cid about the situation with the rocket.

Middle Choice -> Ask Cid about Rufus coming to the Rocket town soon.

Bottom Choice -> Ask Cid if you can borrow his plane ("tiny bronco").

(If you chose the top choice (about the rocket), Cid will go on to explain how the rocket was once a highly anticipated research & development project initiated by the Shinra corp, back during the "Great Wars" before the discovery of the makoo energy. You soon learn that on the very day of the rocket launch initiation, Shiela, who was Cid's assistant at the time, somehow caused the entire project to collaspe....and within time, the Shinra Corp. ceased to support funding the project, upon the discovery of the makoo energy....and so shortly enough, the people's interest in the rocket project faded away -- and Cid's dreams of flying & exploring the vast new worlds & galaxies in space were left unfulfilled...)

(If you chose the middle choice (about Rufus), he will excitedly state that Rufus is in fact coming shortly, feeling reassured that a person as young as Rufus would better understand Cid's dreams of reestablishing his rocket project & exploring the galaxies...)

(If you chose the bottom choice (about borrowing the plane), he will ridicule you for asking such a stupid question - the plane is one his prized possessions.)

o Now head back to the Cid's house (where you discovered the plane). You will encounter Shiela once more - Upon Cid's return, a brief sequence will take place, as Shiela will explain to you what had happened during the very day of the rocket launch that had shattered Cid's dreams of navigating the stars...

(As Shiela recalls of the very incident, you soon learn how she was so concerned with the functionality & success of the mission to launch without any failures, that she was willing to sacrifice her own life...for the mission...and for Cid's dreams...

As the final countdown of the launch had initiated, Cid had found himself caught in a turmoil between his dreams of becoming the first to navigate the stars and the value of saving a human life...

...Shiela's life...) o Leave the house - Rufus has finally arrived. As you will soon learn that Rufus has come to borrow Cid's plane for their purposes in finding Sephiroth, Shiela will urge you to talk to Palma (the fat Shinra head operative), who is outside by the plane.

o Go through the back door to the plane - talk to Palma. Prepare to engage in one of the most hilarious battles yet. (^o^) A CG fmv sequence will follow. Cid will then after officially join your party.

o Now that you have acquired Cid's plane, you can explore through the vast shores of the lands at your disposal.

[OP!] HOWEVER, before continuing on with the normal routine of your | saga, I will now sidetrack to an optional event which will take | place in Yuffie's hometown -- so, what this means is that you will | need to have found Yuffie already. If you have not found Yuffie | yet or plan to recruit her later in the game, you can skip over | this optional event section & come back to it later.


Town of Uutai - In Yuffie's Hometown

o Head towards the island located to the very left on the world map. It is the island where Yuffie's hometown is located.

(NOTE: Press the [select] button in the 3d environment mode to enlarge the world map or to disable it.)

o Upon proceeding through the mountainous area of the island, a brief (and hilarious) sequence will follow.

(As Yuffie will try to keep you from proceeding ahead -- and note that the rest of the characters do not know that this is Yuffie's hometown yet -- you encounter the Shinra guards.)

(^o^) -> Have you noticed that all your materia orbs are missing? <- (^o^)

(As the wind breezes by you, you soon realize that Yuffie had taken off along with all your materia! Through the entire journey with Yuffie, her main objective was to steal your materia! (^o^))

o And so....hurry on up through the mountainous trails to Uutai, Yuffie's hometown.

o Upon arriving in the town of Uutai, you will immediately notice Yuffie running away. Go explore the town & find her.

(If you go to the Kamedo bar, you will notice that the Taaks are there - Reno, the leader of the Taaks, will not pursue to engage in a battle.)

If you go to the item/materia shop (located next to the save-point flag), you will find a chest there - upon opening it, Yuffie will jump down & steal that materia from you too! (^o^)

Go over to the house near the entrance of the town - There, you will find Yuffie hiding behind the.....

Go towards the outside entrance of the Kamedo bar - you will find Yuffie hiding behind the.....

o Upon catching Yuffie, she will agree to return all your materia. After the little sequence with the Taaks, follow Yuffie to her room - a brief sequence will follow.

(...Yuffie recalls of the glory & power the town of Uutai had once so long ago retained - However, that glory & power had shortly come to an end upon losing in a battle...a battle to which despite the very peace the town had achieved afterwards as you see now, it had lost something else along with it....something that once gave the people hope & dreams....

Yuffie goes on to explain that because of this, she wanted to obtain as much materia orbs to become stronger in helping regain that hope & glory her hometown had once achieved long ago....)

o Yuffie will tell you to pull the left control lever/switch to get all your materias back...

[!] - You will be given the choices:

Top Choice -> Pull the left lever/switch

Bottom Choice -> Pull the right lever/switch

And then..... (^o^) -> Surprise, Surprise! - Yuffie has tricked you.....AGAIN! <- (^o^)

(Yuffie will boastfully ridicule you for actually being so gullible and for believing her little sad story! You soon learn that her true reason for stealing your materia was for money and money alone.)

(NOTE: In case if you were wondering about the level/switch choices, pulling either one will get you the same result.)

o Leave Yuffie's house & head towards the high temple area, located to the far left of the item/materia shop.

o Ring the big bell/gong - it will reveal a secret passage. Upon entering through the secret passage, you will encounter.... ...Don Corneo! (remember this pervert back from the slum town?) He will claim both Yuffie & Irina (from the Taaks) as captives for his own personal......deeds.

o After battling against the Shinra guards, leave the temple area. You will find the Taaks (Reno & Roodo) outside - you both agree to temporarily make truce for the time being until they can reclaim back their captives.

o Head towards the mountainous area of the Dachao statues, located towards the further northern end of the town. Battle your way through.

o Upon finding Corneo & the captives (Yuffie & Irina), prepare to battle against Corneo's new pet, "Rapusu".

[!] - Upon defeating the subboss, Corneo will ask you:

When should a person expect the worst in a given situation... You can respond:

Top Choice -> When a person is prepared to die.

Middle Choice -> When a person is winning/victorious.

Bottom Choice -> When a person does not know what is going on.

(Every choice will get you the same result - go ahead & pick any)

o A brief sequence will follow, as Corneo has threatened to drop the captives from their positions -- However, to Cloud's surprise, Reno of the Taaks saves the captives and sends Corneo to his well-deserved demise...

o As the events follow, Yuffie will return all your materia - She will even try to place & organize all the materias for you on each character.

(Unfortunately, you will find that all the materias are mixed up and placed on the wrong characters -- you will have to reequipt all the materia on your own for each character.)

Yuffie will still be persistant in joining with you on your journeys. And as usual, there will be some suspicious hidden motive behind her plans... (^o^)

o Your task here is done -- at least for now. There are yet 2 other optional side events here as well, in dealing with Yuffie's situation with her father and the passage within the mountains, BUT I will come back to these later on, as Yuffie will need to be at a fairly high level to survive....

o Leave the island & board your plane once more.

(And now, back to the normal routine of game....)

o Explore & become accustomed to the areas that you can access.

o Across the river from the area of the Gold Saucer, there will be a little house near the edge of the shores, where you will find a blacksmith there. Go there - you will learn about the "keystone" that will unlock the gates of an ancient ruins...

[!] - Talk to him once more. You can ask him:

Top Choice -> Ask him where this "keystone" is located.

2nd Choice -> Ask him where the ancient ruins is located.

3rd Choice -> Ask him a different topic.

Bottom Choice -> Do not ask him anything.

(If you chose the top choice (about the keystone), he will tell you that he just sold the keystone to Dio, the manager of the Gold Saucer.)

(If you chose the 2nd choice (about the ancient ruins), he will tell you that as far as he knows, it is just a mere mythical tale - however, he has heard rumors that the ancient ruins contain a special destruction magical power deep within...)

(If you chose the 3rd choice (about the different topic), he will boastfully tell you that all the weapons you see in the house are his creation. He will you that there recently has been a great shortage of supply in materials (such as mithril) to build with though...)

o Your task now is to obtain the keystone from Dio at the Gold Saucer. Head over to the rural town of North Corel & ride the trailer to get to the Gold Saucer.


[ Gold Saucer - Getting the Keystone ]

o Upon arriving in the Gold Saucer, head over to the Battle Square. In the Battle Square, there is a room called "Dio's Show Room", where you will find the keystone on display. Upon searching the keystone, Dio will enter the room - eventually, he will offer to let you borrow the keystone if you (Cloud alone) enters the battle arena & showcase Cloud's fighting abilities for Dio's amusement.

(Choose the top choice to agree to his terms & enter the arena)

[Tip!] - In the battle arena, you will be battling against groups of monsters at a time by yourself (meaning 1 character only). Everytime you win a battle, you will be prompted to choose if you wish to continue on fighting the next group of monsters.

Left Choice -> Keep on fighting.

Right Choice -> Stop fighting & leave the battle arena.

- And, everytime you choose the left choice to keep on fighting, a slot-machine will pop up, which will determine a random handicap status your character will be in for the next fight.

(SO, in other words, if you got a "MP" on your slot-machine selection, your magic points may get halved or even disabled for the next fight! Or if you got a "LV-" on your slot machine selection, your character is decreased 5 or so levels down! But fortunately, the handicaps are only effective within the Battle Square, so there is NO need to worry about the handicaps being permanent or such.)

o After obtaining the keystone from Dio, head on out to the entrance of the Gold Saucer - you will soon learn that the trailer is temporarily out of service at the moment. Cait Sith will enter the scene and urge you to rest at the hotel for the night.

o As everyone gathers back together at the hotel, a brief sequence will follow - In the course of the conversation, it becomes even more clear that Sephiroth is also pursuing to obtain the destructive power of the "black materia"...

o In your room, Aerith will shortly enter the scene, requesting Cloud to accompany her on a date. (^o^)!

[!] - Aerith will ask you if Cloud has ever gone on a date before. You can respond:

Top Choice -> Of course you have.

Bottom Choice -> To be honest, you have never gone on a date before.

(I will leave this choice up to you)

o As Cloud & Aerith arrives in the main jumpstation area, an event announcer will urge you to take part in the special showcase inside. As the 100th couple to enter in the event square, Cloud & Aerith will find themselves as participants in the special showcase!

(...the showcase is of a mythical fairy tale in which a young hero comes to save the fair princess from the grasps of the evil dark dragon lord Valvados. Cloud, who plays the obvious role of the young hero, will be requested by the king to save her daughter & princess, Rusa, who is obviously played by Aerith.)

...and so, in defeating the evil dark dragon lord Valvados, the king will tell you that you will need proper guidance from either the knight or the wizard:

[!] You will be given a choice:

Top Choice -> Talk to the knight.

Bottom Choice -> Talk to the wizard.

[!] After choosing one of the two, you can respond to them:

Top Choice -> Tell him (the one you chose) to fight the dragon.

Bottom Choice -> Tell him (the one you chose) to fight the king. (^o^)

[!] ...and so, as the dark dragon Valvados comes enters the scene, you will be challenged - you can:

Top Choice -> Approach bravely towards Aerith & the dark dragon.

Middle Choice -> Approach back towards the king.

Bottom Choice -> Run away cowardly.

(the outcome will depend on what choices you made)

o After the special showcase event, Aerith will suggest to ride the gondora next at the Round Square area. A visually impressive CG event will follow.

[Tip!] - Make sure to press [left] on the directional pad & the [circle] button whenever Aerith looks out the window and urges you to watch.

(This event is extremely creative in its design & simply innovative in how it is executed w/its combo between fmv & polygonal usage.)

[!] o As Cloud & Aerith exit the gondora ride, she will ask you if you would not mind going with her on the gondora ride sometime in the future once more......you can respond:

Top Choice -> Tell Aerith you do NOT want to go with her again.

Bottom Choice -> Tell Aerith you do not mind going with her again.

(I will leave this choice up to you - (^o^)

o A sequence will shortly follow afterwards. You soon discover that Cait Sith has stolen the keystone! Well, what are you waiting for? Chase after him!!

(As the event begins to unfold, you soon learn that Cait Sith has been working as an undercover spy for the Shinra Corp! -- moreover, Cloud has no other choice but to allow Cait Sith to accompany you on your journeys, upon learning that Marin (Barrett's "daughter") had fallen under the Shinra Corp's captivity...)

o As everyone gathers back together in the hotel lobby, you will be prompted to choose the characters you will take along with you to the ancient ruins.

(You will only be able to choose 1 character of your choice, as both Cloud & Aerith are necessary to go on this mission.)

o Your task now is to head off to the ancient ruins in search of Sephiroth & the "black materia". Leave the Gold Saucer & board your plane.


Ancient Ruins - The Black Materia

o Head to the island of the Ancient Ruins, located near the lower regions of the map.

(The island with the pyramid-like structure)

o Upon arriving in the ancient ruins, a sequence will follow. You will find Tsuon (from the Taaks) within the structure, injured from Sephiroth's blows -- he will give you the keystone & urge you to go inside after Sephiroth.

o Using the keystone to enter inside, you will notice the vastly interwoven paths & stairs leading to many areas. Battle your way through.

[Tip!] - You will also notice an old dwarf running around from time to time -- use them as guides to point out the path you should be heading towards.

- When you see no more open paths or stairs readily available to you, remember that there are plant vines located in some regions that will allow you to climb down to a lower level. Some vines will seem to blend in with some of the sidewalls, so be wary to look closely.

o You will come across a hallway within, upon which you will notice the tumbling boulders -- much like any action game, time your actions accordingly with haste.

o Upon managing to reach the other end of the hallway, Aerith will urge you to follow her - she senses a great disturbance within the temple. A brief sequence will follow.

(...you soon learn that Sephiroth's objective was to "unite" with the planet - all the planet's makoo energy & lifestream will become a part of him...)

o You will encounter an old dwarf at the end of the hallway. You can save your game here.

[!] - Talk to him. You will be given choices:

Top Choice -> Rest & Replenish your characters.

Middle Choice -> Save your game.

Bottom Choice -> You are done.

o Proceed on to the next room - it is the clock room of 12 paths. You must control the hour/minute/sec hands of the clock in order to get across to the various rooms.

[Tip!] - Here are the controls to operate the clock hands:

o Press the [triangle] button to manually advance/change the movement of the clock hands.

o Press the [circle] button to initiate a "roulette" rotation, where the hands will all randomly rotate in motion. You will need to press the [circle] button once more to stop the rotation.

o Press the [X] button to move across the hands, once you have set the desired course of path.

- If you chose to press the [triangle] button and move the clock hands manually, a new set of instructions will pop up.

[!] You will be given choices:

Top Choice -> Rotate the hands CLOCKWISE.

Bottom Choice -> Rotate the hands COUNTER CLOCKWISE.

[!] You will then be given more choices:

Top Choice -> Move the hand VERY LITTLE.

2nd Choice -> Move the hand SOME SPACES OVER.

3rd Choice -> Move the hand A LOT.

Bottom Choice -> Reset & return back to the main options.

o Some of the paths will contain special artifacts or treasures to obtain, whereas others may contain traps...

o--> NOTE: If you bump into the second hand while trying to attempt to across, you may find yourself falling down to the very pits below. Down in the pits, you will encounter....

[Tip!] - Here are the following results for each path:

o I = Trap Treasure Chest

o II = Blocked path

o III = Trap Treasure Chest

o IV = "Princess Guard" item

o V = Path outside (treasure chest)

o VI = "Chase the old dwarf" puzzle

o VII = Weapon for Cait Sith

o VIII = "Last Elixir" item

o IX = Blocked path

o X = Original starting point

o XI = Blocked path

o XII = Subboss exit

(Note: Results MAY be randomized & may vary per new game)

o You must get across to the "VI" path, upon which you will come across the "chase the old dwarf" puzzle, as I would like to say. Upon catching the dwarf, the door will open. Proceed on through the door. A sequence will begin.....Sephiroth!!

(...As Sephiroth goes on to explain his plan to "unite" with the planet, you soon learn that in order for such a magnitude source of power from the planet's lifestream to be collected, a certain level of damage much be inflicted upon the very planet....a damage to the degree of the planet's utter destruction....)

(....and so, it becomes clear to you that the only source of power that could inflict a damage to such a degree would only be the forthcoming of the legendary "meteor" -- the very reason why Sephiroth needed the mystic energy of the "black materia"...)

(...in an unexpected turn of event, Cloud will briefly lose control, seemingly struggling to regain his own "true self", as if there were two separate personalities within him...)

o Prepare to shortly battle against a dragon subboss.

[!] o Head over to the right side - you will find the "black materia" there. You will be given a choice:

Top Choice -> Lightly move the black materia.

Middle Choice -> Take the black materia.

Bottom Choice -> Leave it alone.

(Eventually, you will soon learn that the "black materia" is actually the entire complex you are in right now - so, removing the black materia from its current position would end up destroying the complex itself...a rather "puzzling" dilemma...)

[!] - Upon recieving the phone call from Cait Sith, you will be given a choice in allowing him to help you.

Top Choice -> Trust Cait Sith in handling the situation.

Bottom Choice -> No not trust Cait Sith.

(Unfortunately, you really can only choose the top choice. The bottom choice will repeat in a looping responce.)

o Leave the room & head back out through the "clock" path room.

o Upon reaching the exit door, prepare to battle against a subboss.

o As Cait Sith enters the scene, a brief sequence will follow.

(Cloud, struggling to retain control of his own "true self", once more experiences a brief moment of separation from his reality, as he unknowingly hands over the black materia to Sephiroth....the black materia that will bestow upon Sephiroth the very power to summon the legendary "meteor"....)

(...within the dream, you learn that Aerith has journeyed off on her own to stop Sephiroth from summoning the "meteor"...)


Gongaga Area - Cloud Awakens

[!] o Upon awaking from the dream, Tifa will ask you how you are feeing.

Top Choice -> Tell Tifa you feel just fine.

Middle Choice -> Tell Tifa you feel bad.

Bottom Choice -> Tell Tifa you do not know anymore.

(Cloud will express his hesitance & denial to continue on fighting, as he fears he may lose himself once more to Sephiroth's control...)

o Leave the Gongaga Area. Your task now is to head over towards to the Bone Village, located towards the ice glaciers on the upper region of the map.


[ Bone Village - Finding the Luna Harp ]

o Upon arriving in the Bone Village, you will soon learn that you will need a "luna harp" in order to proceed through the forest.

[!] o Talk to the person sitting nearby the entrance. He will explain to you that in order to find the luna harp, you will need to proceed with the "hakkutsu", which is the procedure in which the explosives are set to loosen the area you wish to search and dig through.

You will be given choices:

Top Choice -> Request for a "hakkutsu".

Middle Choice -> Request to purchase items. (the usual shop items)

Bottom Choice -> Request nothing.

[!] - Upon selecting the top choice, in request for the "hakkutsu", you will be given more choices:

Top Choice -> Request to search for the Luna Harp specifically.

Middle Choice -> Request to search for a pretty good item/treasure.

Bottom Choice -> Request to search for a usual/normal item.

(Go ahead & select the top choice, as you will need the luna harp to proceed through the forest. However, if you wish to search for other special items before proceeding on, please do so.)

[Tip!] - There may be some special weapons or artifacts lying around deep within the ground....

o Upon selecting the choices for the "hakkutsu" procedure, you will need to move Cloud to the specific spots/areas you want the diggers to search. Press the [square] button once you have chosen your spot(s).

[!] - Once pressing the [square] button & selecting your spot, you will be given choices:

Top Choice -> Place the digger at that spot - (Cost: 100 gil)

Bottom Choice -> You do not need anymore diggers - you are done.

- Upon finally setting up the specific locations of your diggers, press the [square] button once more to initiate the explosives.

- Then go to one of the diggers & press the [square] button to choose the specific spot you want the digger to search through the night.

(Note: you can only choose 1 digger to search)

- In the morning, there may/may not be an item in the treasure box, located near the entrance. If you are trying to obtain the luna harp, it may take some time & patience before finding it.

[Tip!] - (Although it is not certain if the location of the luna harp is randomized for each person's game, I had eventually found the luna harp nearby the left side of the tent above.)

o Upon obtaining the luna harp, proceed through the forest.

[TIp!] - (In the forest, a summoning materia orb will be floating about. It may blend within the forest, so make sure to look closely. Act quickly & grab it when you see it, for it will be moving from one side to another.)

o Battle your way through - head towards the shell village.


[ Shell Village - Aerith.... ]

o Upon arriving within the shell village area, you will notice that the path is further split into 3 separate paths.

[!] o Explore the areas. Go to the shell house of the path on the upperright region - you will be given a choice:

Top Choice -> Rest for the night.

Bottom Choice -> Do not rest.

(You will need to choose the top choice in order to proceed.)

o A brief sequence will follow - Cloud will sense the presence of Aerith & Sephiroth....

o Leave the shell house & head towards the central path. Within the shell structure, a new path will be revealed, leading down the the very depths...

o Upon finding Aerith, a sequence will follow..... (...Aerith...) (;.;)

o As Sephiroth leaves the scene, prepare for a battle against a subboss.

(...as the tragic events unfold, Cloud soon realizes that there lies a part of him that is not of his "true self"....a part which had given Sephiroth the black materia....and...a part which would have killed Aerith if it had not been for Barrett and Tifa...)

[!] o As the tragic sequence ends, a message will pop up, informing you that DISC 1 has ended. You will be given a choice:

Top Choice -> Save your game right now.

Bottom Choice -> Do not save your game now.

(I will leave this choice up to you)

SONIC SOLDIER: Borgman Ryu (ryu@philonline.com.ph)--Got the walkthrough from someother page! Tell me who made this page and I will give credit for those who made it!! -----------------------------------------------------------------------------------------------