FFT Jobs
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FFT JOBS

Jobs


          There are many jobs that the game has which the characters take on. Each specific job can be 'upgraded' to a better one than the before. There are mainly two branches of jobs, Kinetic and Magic. If you want, click here to go to a list of all the necessary level requirements for a job change in FFT!

Apprentice


This is the start of your journey. As an Apprentice, you learn the basic necessities of skills and magic management.

Required SkillsRecommended Skills
Throw Stone - This has excellent medium range attack with good EXP and JPJP up skill - Increases JP by 50% and it's the fastest way to grow a character and raise it's ranks
Counter Tackle - A nice counter attack measure which is very useful if you don't have any reaction skill in your list.Move +1
Guard - Allows you to guard making it very helpful in battles

Item User


This is the first step towards becoming a magic user. He/She is very helpful if you have equipped the gun and an item throwing ability with them. Your main units should've learned essential skills from this job in order to succeed.

Required SkillsRecommended Skills
All 3 Potion Skills - Try to get all 3Item Throw Skill - Saves your movement by throwing item to the unit in need
Feather of Pheonix - 100 % Resurrection guaranteed
Auto Potion - This item uses the most highest, available potion you have in your inventory when necessary
Mainenance - Guard from Weapon and/or Armor, breaking or steal
Item Search - Make sure at least one character learns this skill if you want to find the Materia Blade. There are very useful weapons around the maps as well!

Knight


Your front units in tough battles, but however, all of your battle skills aren't very godd compared to the Holy Knight's skills.

Required SkillsRecommended Skills
Armed Guard - Block with your weapon. An easier chance of blockingArmor or Weapon Destruction - A slight chance of destroying an enemy's armor and/or weapon, but usually does. However, let the Holy Knights do the breakings at the end.
Equip Heavy Armor - Equip heavy armors to the units that cannot do so which will add more HP to your unit(s).Equip Sword - Allows you to equip sword to the units that cannot be equipped.

Archer


The Archer has a long range attack unit. Since the maps in this game ae quite small, you can almost target any unit in a single turn.

Required SkillsRecommended Skills
Concentration - It guarantees to hit the target; no missAny Charge Skills - Charge a weapon and increase its damage when inflicted

Monk


She fights martial arts style with bare hands. She is very helpful in battles and can add strength to a unit if she in it. On the plus side, her skills are really unique.

Required SkillsRecommended Skills
Hadoken - Sounds familiar, eh? Just a long range attackRapid Punches - sufficient damage, but constrained to adjacent squares
Chakura - Restores some HP and MP to the user and the adjacent units closest to youSteal Beat - Allows you to attack before enemy does. Sort of a counter
Raise - Restores full life
HP Restoring Movements - Restores some HP as you move around the battle map. Don't expect much from it though

White Mage


White magic is used as healing power and also for defending against evil.

Required SkillsRecommended Skills
Gaeal, Gaealga, Gaealja Magics - Restores HPAlraise - Raise up HP to its maximum capacity
Raise - Restores life, alittle bit more HP than Feather of Phoenix
Esna - Cure all abnormal status
Holy - Ultimate White Magic attack. Tends to be very useful towards the end of the game
Regenerator - Regenerates HP after it's turned on. It has a tendency to recast again and again when the unit is repeatedly attacked, therefore losing a chance to restore HP

Black Mage


Black magic is offense-oriented, the main pose of your offense

Required SkillsRecommended Skills
All Fire, Ice, & Thunder Magics - Your basic Black Magics which are very helpful if you get every one of themLevitation Move - This allows you to move to the danger areas of the map without anything happening to you. This skill is immune to any ground related attacks
Magic Attack Up - Enhances your magic attacks by far. It beates equipping with any powerful staff

Time Mage


She is able to manipulate time whenever needed. It is your decision to use this skill effectively.

Required SkillsRecommended Skills
Haste, Slow, & Stop - Main time spells. Stop is preferred before SlowHigher Haste, Slow, Stop Spells
Short Charge - Decreases your charge time for casting magic
Teleport - Useful, but it has a chance of failure
Flare - The Ultimate time attack magic

Summoner


Summons are the big and wild monsters, all good, that come to your aid when you call for them. Most of these summons have limited use, meaning you can only use them for a certain number of times. There are some minuses of their uses: They don't cover all the map, they are weaker compared to other magics, and the charge times take forever. The animation are very cool, but since it takes too long to use, try to avoid it and use it when REALLY necessary.

Required SkillsRecommended Skills
Faery - Restores HP. Good enough to rival Gaealga, with larger target areaAny Summon Spells - Collect all because these are very useful
Bahamut - The most amazing piece of summon in all of the FF games, although, like the others, it can't cover the whole map and can't kill a full HP unit
Decrease MP use in Half - Probably the most useful skill to gain from this job

Thief


This character is capable of stealing almost anything you tell him to, but she has such low physical damage to others that she's not quite worth it.

Required SkillsRecommended Skills
Steal Heart - Charms your opposite sex of the enemy unit. You can't control a charmed enemy unit, but it inflicts a large amount of damage to the enemy, but takes some damage to your unit as wellCollect Remains - Allows you to buy some items at cheaper price after killing monsters
Move +2 - Move further and capable of running away further


                   Now here is just a the rest of the jobs available...


    This page was created with the help of HTMLPad on January 11, 1998.