Sections
1. Tips
2. Team Overview
3. Game Genie Codes
4. Review for this game from my website
5. Additions
A "*" next to an item means that it is new.
Note: if anything in this guide has spelling errors and/or
other errors E-mail me at badarr@bhil.com
Section 1: Tips
Tip 1. Don't let trying to get on fire make you a ball hog and lose
the game because of it.
Tip 2. Try to always pick a team that your strategy works with, unless
you want a challenge. My favorite strategy is to get a team with high three
pointers, so that when I'm forced to make one, I have a better chance of
getting it in the hoop.
Tip 3. When you're on fire, three pointers are more likely to make
it, but don't expect somebody with a very low three pointers rating to
be able to make every three point shot.
Tip 4. Be persistent with clearing people out when you don't have the
ball, but don't over do it and run out of turbo.
Tip 5. A good rule of thumb is that small players are fast and good
at three pointers, and big players are slow and good at dunks, but not
always.
* Tip 6. Remember that passing a lot gets the other team off balance,
but if you pass too often, the other team will intercept it, sometimes.
* Tip 7. Every time the opposing team tries for a three pointer, always
be at the hoop to try to get the rebound.
* Tip 8. Always remember that a computer team that's on fire is a lot
more aggressive than they normally would be if they weren't on fire.
Section 2: Team Overview
West
1. Golden State- good three pointers, bad dunks
2. L.A. Clippers- average
3. L.A. Lakers- bad speed, above average dunks
4. Phoenix- great dunks, bad three pointers
5. Portland- above average speed, the rest average
6. Seattle- bad three pointers, great dunks
7. Sacramento- great dunks and speed
8. Dallas- great defense, bad dunks
9. Denver- very bad three pointers, very good dunks and defense
10. Houston- average
11. Minnesota- great dunks
12. San Antonio- great dunks
13. Utah- great defense, above average speed
East
1. Atlanta- above average speed
2. Charlotte- great speed, three pointers, and dunks
3. Chicago- just about great everything
4. Cleveland- average
5. Detroit- great three pointers and defense, very bad dunks
6. Indiana- below average three pointers
7. Milwaukee- average
8. Boston- bad three pointers, great defense
9. Miami- bad speed and three pointers, great defense and dunks
10. New Jersey- bad speed
11. New York- great dunks and defense
12. Orlando- great speed and defense
13. Philadelphia- great speed and three pointers, bad dunks
14. Washington- bad three pointers, above average defense
Section 3: Game Genie Codes
Note: Some of these codes have two versions, try both
1. BBCC-0F6F - Visitor's baskets are worth one point
2. 34CC-0F6F - Visitor's baskets worth two points
3. 30CC-0F6F - Visitor's baskets worth three points
4. 39CC-0F6F - Visitor's baskets worth four points
5. 35CC-0F6F - Visitor's baskets worth five points
6. 36CC-0F6F - Visitor's baskets worth six points
7. 3CCC-0F6F - Visitor's baskets worth seven points
8. 3ACC-0F6F - Visitor's baskets worth eight points
9. BBC6-A7AF - Home team's baskets worth one point
10. 34C6-A7AF - Home team's baskets worth two points
11. 30C6-A7AF - Home team's baskets worth three points
12. 39C6-A7AF - Home's baskets worth four points
13. 35C6-A7AF - Home's baskets worth five points
14. 36C6-A7AF - Home's baskets worth six points
15. 3CC6-A7AF - Home's baskets worth seven points
16. 3AC6-A7AF - Home's baskets worth eight points
17. D8E8-C718 / D8E7-C448 - All players have awesome dunk ability
18. D6E3-C748 / D6E1-CF38 - All players have unlimited turbo
19. D6E2-CFC8 / D6E9-CD18 - All players "on fire" all the time
20. D8E6-C7C8 / D8ED-C418 - All players have awesome interception ability
21. D6ED-3DC8 / D6E5-C718 - "Juice" mode
22. D6EC-CF38 / D6E4-CDC8 - Percentage of shot success is shown on
non-dunk shots
23. D4BD-3038 + D4BA-C948 - Get two shots in a row to be "on fire"
24. D0BD-3038 - Have to have four shots in a row to be "on fire"
25. D9BD-3038 - Have to have five shots in a row to be "on fire"
26. D1BD-3038 - Have to have six shots in a row to be "on fire"
27. D5BD-3038 - Have to have seven shots in a row to be "on fire"
28. D6BD-3038 - Have to have eight shots in a row to be "on fire"
29. DBBD-3038 - Have to have nine shots in a row to be "on fire"
30. DCBD-3038 - Have to have ten shots in a row to be "on fire"
31. DDE6-3B2A / DDE1-3C2A - Turbo bar never refills until next quarter
32. D3E6-3B2A / D3E1-3C2A - Turbo bar refills very slowly
33. F9E6-3B2A / F9E1-3C2A - Turbo bar refills much slower
34. F2E6-3B2A / F2E1-3C2A - Turbo bar refills slower
35. 0DE6-3B2A / 0DE1-3C2A - Turbo bar refills faster
36. 9DE6-3B2A / 9DE1-3C2A - Turbo bar refills much faster
37. 6FE6-3B2A / 6FE1-3C2A - Turbo bar refills really fast
38. D0E5-3CFA / D0E9-38FA - Turbo bar depletes very slowly
39. D6E5-3CFA / D6E9-38FA - Turbo depletes slower
40. FDE5-3CFA / FDE9-38FA - Turbo depletes a little slower
41. 44E5-3CFA / 44E9-38FA - Turbo depletes a little faster
42. 42E5-3CFA / 42E9-38FA - Turbo depletes faster
43. 76E5-3CFA / 76E9-38FA - Turbo depletes really fast
Section 4: Review for this game from my website
NBA Jam Review
Graphics- 8 out of 10- This game doesn't have all that great of graphics, but what do you expect from SNES?
Sound- 8.5 out of 10- Average sound for this game. It has cool dunk sounds and other things, but no music.
Replay Value- 9 out of 10- This game is really fun to play again because
of all the different teams there is to
chose from.
Overall- 9 out of 10- This is a great b-ball game. The only downfall
is that you can't tell 3D very well on the
SNES, but you soon get used to it.
Section 5: Additions
1. On 12-12-98 I added some more tips to the tips section.