Close Combat Weapons |
Weapon |
Reach |
Damage |
Parry Penalty |
Chainfist |
1 |
2D10+4 |
-25% |
Power Sword |
3 |
3D10 |
-15% |
Equipment, Reloads, etc. |
Chainfist; Power Sword; MIU-Linked Shoulder Mounted Psycannon;
Power Armour on all locations except head; Inhaler w/ 2 doses Psychon, 1 dose De-Tox;
Advanced Bionic Eye w/ Motion Predictor Gunsight; Heavy Bionic Head (+3 armour)
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Game Record (shots fired, injury effects, etc.) |
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Special Abilities & Psychic Powers |
Skills
Ambidextrous, Deadeye Shot, Force of Will, Heroic, Lightning Reflexes, Nerves of Steel, Rock Steady Aim, True Grit
NOTE: Due to his disregard for his own safety, Laertes may never choose to Dodge a Close Combat attack if he has the option to Parry instead. (He may still Dodge if that is the only option).
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Knockback (S/10): 8
Base Injury (T/10): 7
System Shock (T/5): 14
Conciousness T/2): 35
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96-100 HEAD |
Armour: |
3 |
Damage |
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36-50 RIGHT ARM |
Armour: |
10 |
Damage |
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81-95 CHEST |
Armour: |
10 |
Damage |
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51-65 LEFT ARM |
Armour: |
10 |
Damage |
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66-80 ABDOMEN |
Armour: |
10 |
Damage |
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01-15 RIGHT LEG |
Armour: |
10 |
Damage |
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31-35 GROIN |
Armour: |
10 |
Damage |
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16-30 LEFT LEG |
Armour: |
10 |
Damage |
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Recovery: Successful Toughness test reduces damage D3 (+1 for every 10 Toughness over 50).
Bleeding: D3 to Injury total at end of every turn.
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