STAR FLEET BATTLES
TWIRLING ACES GAME 'ACES7'
SEGMENT RESULTS
-----------------------
Turn: 2
Segment: 3
Side: EVERY
Notes:
[w/range to nearest visible enemies after all moves that impulse]
mode 'tN' = turn mode not currently satisfied, N movements since turn
mode 's' = slip mode not currently satisfied
-----------------------
=======================
Starting Positions & Modes
=======================
A-KLI-C9K : 2928/D t3 [12:K,K1]
A1-KLI-DRN : 2928/D [12:K,K1]
B-BRI-DN : 1918/A t1 [8:X2][10:X1]
C-ROM-CH : 1403/A [5:O][6:F,F7,O1,O2,O3,Y]
C1-ROM-STHM: 0430/E [20:B,M]
C2-ROM-STHM: 0430/E [20:B,M]
F-FED-BCF : 2001/E t1 [0:O1,O2,O3]
F5-FED-SH : 3308/C [3:I][8:L]
F6-FED-SH : 3307/C [4:I][7:L]
F7-FED-MRS : 2001/E [0:O1,O2,O3]
G-ROM-KHK : 0706/C t1 [3:T1,T2]
G3-ROM-PL : 0702/B s [1:Y,Y2]
G4-ROM-PL : 0702/B s [1:Y,Y2]
I-ISC-CC : 3311/B [3:F5][4:F6]
K-KLI-C7 : 4129/C [12:A,A1]
K1-KLI-DRN : 4129/C [12:A,A1]
L-LYR-DN : 4003/A [7:F6][8:F5]
M-ROM-MGH : 0311/A [6:S][7:G]
O-ROM-SPD : 1902/E t2 [1:F,F7]
S-ROM-SPJ : 0106/A [5:T1,T2]
T1-TBOMB : 0603/A [1:Y2][2:G3,G4,U]
T2-TBOMB : 0603/A [1:Y2][2:G3,G4,U]
U-ROM-SUPK : 0502/B [1:Y2][2:G3,G4,T1,T2]
X1 : 1709/A [7:C][8:O]
X2 : 2714/B [6:I][8:B]
Y-LYR-DN : 0801/D [1:G3,G4]
Y2-LYR-SH : 0602/E [1:G3,G4,T1,T2,U]
=======================
Speeds & Movement Functions (all changes shown here)
=======================
A-KLI-C9K : spd 18
A1-KLI-DRN : spd 18
B-BRI-DN : spd 16
C-ROM-CH : spd 10
C1-ROM-STHM: spd 10
C2-ROM-STHM: spd 10
F-FED-BCF : spd 09
F5-FED-SH : spd 06
F6-FED-SH : spd 06
F7-FED-MRS : spd 09
G-ROM-KHK : spd 27
G-ROM-KHK : change to spd 14 on impulse 19
G3-ROM-PL : spd 32
G4-ROM-PL : spd 32
I-ISC-CC : spd 11
K-KLI-C7 : spd 15
K-KLI-C7 : change to spd 00 on impulse 22
K1-KLI-DRN : spd 15
K1-KLI-DRN : change to spd 00 on impulse 22
L-LYR-DN : spd 12
M-ROM-MGH : spd 21
M-ROM-MGH : change to spd 30 on impulse 25
O-ROM-SPD : spd 24
S-ROM-SPJ : spd 24, EM
S-ROM-SPJ : stop EM on impulse 23
T1-TBOMB : spd 00
T2-TBOMB : spd 00
U-ROM-SUPK : spd 04
U-ROM-SUPK : change to spd 12 on impulse 22
X1 : spd 08
X2 : spd 08
Y-LYR-DN : spd 00
Y2-LYR-SH : spd 06
=======================
Fire Control, Shields, Electronic Warfare, Etc.
As of impulse 16
=======================
A-KLI-C9K : AFC, full shlds
A1-KLI-DRN : FC, no shlds, ECM:0+STM
B-BRI-DN : AFC, full shlds, ECM:1
C-ROM-CH : PFC, full shlds, Rng*2+5 (cloaked)
C1-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
C2-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
F-FED-BCF : AFC, full shlds, ECM:4, ECCM:2
F5-FED-SH : FC, no shlds, ECM:0+STM
F6-FED-SH : FC, no shlds, ECM:0+STM
F7-FED-MRS : FC, no shlds, Rng*2+5, ECM:0+STM
G-ROM-KHK : AFC, full shlds, ECM:2, ECCM:4
G3-ROM-PL : FC, no shlds
G4-ROM-PL : FC, no shlds
I-ISC-CC : AFC, full shlds, ECM:1
K-KLI-C7 : AFC, full shlds, ECM:4, ECCM:3
K1-KLI-DRN : FC, no shlds, ECM:3+STM
L-LYR-DN : AFC, full shlds
M-ROM-MGH : AFC, full shlds, ECCM:3
O-ROM-SPD : AFC, full shlds, ECM:1
S-ROM-SPJ : AFC, full shlds, ECM:7 (EM)
T1-TBOMB : FC, no shlds
T2-TBOMB : FC, no shlds
U-ROM-SUPK : AFC, full shlds
X1 : FC, no shlds
X2 : FC, no shlds
Y-LYR-DN : AFC, full shlds, ECM:2, ECCM:2
Y2-LYR-SH : FC, no shlds, ECM:0+STM
=======================
Impulse 17
=======================
Ship Movement:
M-ROM-MGH (spd 21) FD 0310/A [5:G,S]
G-ROM-KHK (spd 27) SR 0707/C [4:T1,T2]
Seeking Weapon Movement:
G3-ROM-PL (spd 32) FD 0801/B [0:Y][2:Y2]
G4-ROM-PL (spd 32) FD 0801/B [0:Y][2:Y2]
Movement Events:
G3-ROM-PL impacts on Y-LYR-DN: age 7, 30 damage to SH#2
G4-ROM-PL impacts on Y-LYR-DN: age 6, 15 damage to SH#2
Launches/Landings:
F9-FED-DR launched: MRS launched, spd 32, dir E
Direct Fire Weapons:
F-FED-BCF Fires 4*PH1(#1-4) @ O, R1, 2 ECCM vs. 1 ECM,...
F-FED-BCF dice {1,6,2,1} -> 8+4+7+8=27 damage to SH#4
U-ROM-SUPK Fires PH3#4 @ Y, R3, vs. 2 ECM, -1 shift,...
U-ROM-SUPK die 2 -> 1 damage to SH#2
U-ROM-SUPK Bolts PLF#D @ Y, R3, vs. 2 ECM, -1 shift, 1-3...
U-ROM-SUPK to hit, die 3, hits for 10 damage to SH#2
Damage Taken:
O-ROM-SPD 27 damage to SH#4: 24 boxes, 3 internals:
O-ROM-SPD 12 auxcon, 6 fhull, 11 plf#c
Y-LYR-DN 45 damage to SH#2: 45 internals:
Y-LYR-DN 5 rwarp, 7 imp, 11 disr-e, 10 ph1#13, 7 imp,...
Y-LYR-DN 10 trac, 5 btty, 10 lwarp, 6 imp, 7 cwarp,...
Y-LYR-DN 10 lwarp, 7 cwarp, 6 lab, 8 apr, 7 cwarp,...
Y-LYR-DN 11 ph1#14, 6 lab, 3 esg#3, 6 lab, 10 lwarp,...
Y-LYR-DN 2 brdg, 6 lab, 5 shtl, 7 cwarp, 4 tran,...
Y-LYR-DN 7 cwarp, 8 apr, 8 apr, 7 cwarp, 8 apr,...
Y-LYR-DN 8 apr, 4 rwarp, 7 cwarp, 5 shtl, 6 lab,...
Y-LYR-DN 8 apr, 9 lwarp, 10 lwarp, 8 shtl, 6 lab,...
Y-LYR-DN 8 shtl, 10 lwarp, 7 cwarp, 7 cwarp, 11 rwarp
Y-LYR-DN 11 damage to SH#2: 11 internals:
Y-LYR-DN 9 lwarp, 9 esg#4, 4 tran, 7 cwarp, 9 rwarp,...
Y-LYR-DN 5 rwarp, 12 auxcon, 9 rwarp, 9 rwarp, 4 rwarp,...
Y-LYR-DN 4 rwarp
=======================
Impulse 18
=======================
Ship Movement:
F-FED-BCF (spd 09) FD 1902/E [1:O][5:C]
I-ISC-CC (spd 11) FD 3410/B [3:F5][4:F6]
K-KLI-C7 (spd 15) TL 4228/B [14:A,A1]
B-BRI-DN (spd 16) FD 1917/A [8:X2][9:X1]
A-KLI-C9K (spd 18) SR 2828/D [14:K,K1]
O-ROM-SPD (spd 24) FD 1802/E [1:F,F7,F9]
S-ROM-SPJ (spd 24) FD 0105/A [5:T1,T2,U,Y2]
G-ROM-KHK (spd 27) FD 0807/C [5:M,T1,T2]
G-ROM-KHK announces change to spd 14
Shuttle Movement:
F7-FED-MRS (spd 09) FD 1902/E [1:O][5:C]
Seeking Weapon Movement:
K1-KLI-DRN (spd 15) TL 4228/B [14:A,A1]
A1-KLI-DRN (spd 18) SR 2828/D [14:K,K1]
F9-FED-DR (spd 32) FD 1902/E [1:O][5:C]
Direct Fire Weapons:
I-ISC-CC Fires PH1#1 @ F5-FED-SH, R3, die 6, 3 damage
Damage Taken:
F5-FED-SH 3 damage, str now 3
=======================
Impulse 19
=======================
Ship Movement:
L-LYR-DN (spd 12) TL 3903/F [7:F6][8:F5]
G-ROM-KHK (spd 14) SR 0808/C [6:M,T1,T2]
M-ROM-MGH (spd 21) SL 0209/A [6:G,S]
O-ROM-SPD (spd 24) FD 1703/E [1:F9][2:F,F7]
S-ROM-SPJ (spd 24) FD 0104/A [4:U][5:T1,T2,Y2]
Shuttle Movement:
F5-FED-SH announces change to spd 03
Seeking Weapon Movement:
F9-FED-DR (spd 32) FD 1802/E [1:O][4:C]
Movement Events:
K-KLI-C7 announces emer decel in 2 impulses
Direct Fire Weapons:
I-ISC-CC Fires PH3#9 @ F5-FED-SH, R3, die 3, 1 damage
M-ROM-MGH Fires PH3#4 @ Y, R11, 3 ECCM vs. 1 ECM, die 2...
M-ROM-MGH 0 damage
Damage Taken:
F5-FED-SH 1 damage, str now 2, crippled, spd 3
=======================
Impulse 20
=======================
Monster Movement:
X1 (spd 08) FD 1708/A [5:F9,O]
X2 (spd 08) FD 2813/B [6:I][8:B,F5]
Ship Movement:
C-ROM-CH (spd 10) TL 1303/F [3:O][4:F9]
K-KLI-C7 (spd 15) SL 4227/B [14:A,A1]
B-BRI-DN (spd 16) SR 2016/A [8:X2][10:X1]
A-KLI-C9K (spd 18) FD 2829/D [14:K,K1]
M-ROM-MGH (spd 21) FD 0208/A [6:G,S]
O-ROM-SPD (spd 24) FD 1603/E [1:F9][3:C,F,F7]
S-ROM-SPJ (spd 24) FD 0103/A [4:U][5:T1,T2,Y2]
Nimble Ship Movement:
C1-ROM-STHM (spd 10) TR 0330/F [22:B,M]
C2-ROM-STHM (spd 10) TR 0330/F [22:B,M]
Seeking Weapon Movement:
K1-KLI-DRN (spd 15) SL 4227/B [14:A,A1]
A1-KLI-DRN (spd 18) FD 2829/D [14:K,K1]
F9-FED-DR (spd 32) FD 1703/E [1:O][4:C]
Movement Events:
X1 target now ship O
Direct Fire Weapons:
I-ISC-CC Fires PH1#2 @ F5, R3, die 1, 6 damage
X1 Breathes plasma @ O, R5, die 6, 5 damage
Damage Taken:
F5-FED-SH 6 damage, destroyed
O-ROM-SPD 5 damage from X1 to SH#6: 5 boxes
Events:
F5-FED-SH destroyed
=======================
Impulse 21
=======================
Ship Movement:
I-ISC-CC (spd 11) FD 3510/B [4:F6][7:X2]
G-ROM-KHK (spd 14) FD 0909/C [7:M,T1,T2]
K-KLI-C7 announces change to spd 00
U-ROM-SUPK announces change to spd 12
Seeking Weapon Movement:
F9-FED-DR (spd 32) FD 1603/E [0:O][3:C]
K1-KLI-DRN announces change to spd 00
Movement Events:
F9-FED-DR impacts on O-ROM-SPD: 12 damage to SH#4
Damage Taken:
O-ROM-SPD 12 damage from F9-FED-DRN to SH#4: 12 internals:...
O-ROM-SPD 6 fhull, 8 ahull, 5 rwarp, 9 lwarp, 4 ph3#6,...
O-ROM-SPD 9 fhull, 10 ph3#5, 8 ahull, 6 imp, 9 mine#2,...
O-ROM-SPD 5 ahull, 9 mine#4
Events:
K-KLI-C7 comes to a halt
=======================
Impulse 22
=======================
Ship Movement:
F-FED-BCF (spd 09) FD 1802/E [3:O][5:C]
L-LYR-DN (spd 12) SR 3902/F [8:F6][10:I]
U-ROM-SUPK (spd 12) FD 0601/B [2:T1,T2,Y,Y2]
B-BRI-DN (spd 16) FD 2015/A [8:X2][9:X1]
A-KLI-C9K (spd 18) TL 2930/C [13:K,K1]
M-ROM-MGH (spd 21) SL 0108/A [6:S][7:T1,T2,Y2]
O-ROM-SPD (spd 24) FD 1504/E [2:C][3:F,F7]
S-ROM-SPJ (spd 24) TR 0202/B [3:Y2][4:T1,T2,U]
S-ROM-SPJ announces it is stopping EM
Shuttle Movement:
F6-FED-SH (spd 06) FD 3407/C [3:I][8:L]
Y2-LYR-SH (spd 06) FD 0503/E [1:T1,T2]
F7-FED-MRS (spd 09) FD 1802/E [3:O][5:C]
Seeking Weapon Movement:
A1-KLI-DRN (spd 18) TL 2930/C [13:K,K1]
Movement Events:
F-FED-BCF triggers mine in hex 1902, explodes for 35 damage
Direct Fire Weapons:
I-ISC-CC Fires 2*PH3(#10,11) @ F6-FED-SH, R3, dice...
I-ISC-CC {3,4} = 1+0 = 1 damage
Damage Taken:
F-FED-BCF 35 damage to SH#4: 35 internals:
F-FED-BCF 8 awr, 6 lwarp, 3 ph1#10, 4 rwarp, 9 lwarp,...
F-FED-BCF 6 lwarp, 8 awr, 7 awr, 3 lwarp, 4 rwarp,...
F-FED-BCF 7 lab, 6 lwarp, 7 lab, 12 emer, 7 lab,...
F-FED-BCF 6 lwarp, 10 trac, 12 scanner, 6 lwarp, 8 rwarp,...
F-FED-BCF 2 flag, 5 rwarp, 6 lwarp, 8 rwarp, 8 rwarp,...
F-FED-BCF 5 plf#f, 5 rwarp, 6 sensor, 5 rwarp, 10 rwarp,...
F-FED-BCF 7 lab, 5 rwarp, 4 rwarp, 6 rwarp, 8 scanner
F6-FED-SH 1 damage, str now 5
F7-FED-MRS 35 damage, destroyed
Events:
F7-FED-MRS destroyed
=======================
Impulse 23
=======================
Ship Movement:
C-ROM-CH (spd 10) SL 1203/F [2:O][4:Y]
G-ROM-KHK (spd 14) TR 0910/D [8:C,M,O,T1,T2,X1]
M-ROM-MGH (spd 21) FD 0107/A [6:S,T1,T2,Y2]
O-ROM-SPD (spd 24) FD 1404/E [2:C][4:F]
S-ROM-SPJ (spd 24) SL 0201/B [3:Y2][4:T1,T2,U]
Nimble Ship Movement:
C1-ROM-STHM (spd 10) SL 0230/F [24:B,G,M]
C2-ROM-STHM (spd 10) SL 0230/F [24:B,G,M]
Movement Events:
Y2-LYR-SH 1-5 to trigger mine T1 (T1 instead of T2 by...
Y2-LYR-SH random): die 3, no detonation even though not...
Y2-LYR-SH avoided
Systems:
S-ROM-SPJ lab attempt @ Y2-LYR-SH, R3, die 6, success,...
S-ROM-SPJ info provided to ship S's captain
=======================
Impulse 24
=======================
Monster Movement:
X1 (spd 08) TL 1607/F [4:O][6:C,F]
X2 (spd 08) FD 2913/B [7:I][8:B,F6]
Ship Movement:
I-ISC-CC (spd 11) FD 3609/B [3:F6][7:X2]
L-LYR-DN (spd 12) FD 3801/F [8:F6][9:I]
U-ROM-SUPK (spd 12) FD 0701/B [1:Y][3:T1,T2,Y2]
B-BRI-DN (spd 16) SR 2115/A [8:X2][10:X1]
A-KLI-C9K (spd 18) SL 3029/C [12:K,K1]
O-ROM-SPD (spd 24) FD 1305/E [2:C][4:X1]
S-ROM-SPJ (spd 24) FD 0301/B [3:Y2][4:T1,T2,U]
M-ROM-MGH announces change to spd 30
Seeking Weapon Movement:
A1-KLI-DRN (spd 18) SL 3029/C [12:K,K1]
Direct Fire Weapons:
S-ROM-SPJ Fires 2*PH1(#1,2) @ Y, R5, 4 ECCM vs. 2 ECM,...
S-ROM-SPJ -1 for Leg Weap Ofcr, dice {3,6} -> 4+3=7 damage
Damage Taken:
Y-LYR-DN 7 damage to SH#3: 7 internals:
Y-LYR-DN 11 disr#f, 6 lwarp, 4 tran, 8 rwarp, 6 lwarp,...
Y-LYR-DN 4 tran, 8 scanner
=======================
Ending Positions & Modes
=======================
A-KLI-C9K : 3029/C t2s [12:K,K1]
A1-KLI-DRN : 3029/C s [12:K,K1]
B-BRI-DN : 2115/A s [8:X2][10:X1]
C-ROM-CH : 1203/F t2s [2:O][4:Y]
C1-ROM-STHM: 0230/F s [24:G,M]
C2-ROM-STHM: 0230/F s [24:G,M]
F-FED-BCF : 1802/E [5:O][6:C,X1]
F6-FED-SH : 3407/C [3:I][8:L,X2]
G-ROM-KHK : 0910/D t1 [7:O,X1]
I-ISC-CC : 3609/B [3:F6][7:X2]
K-KLI-C7 : 4227/B t2s [12:A,A1]
K1-KLI-DRN : 4227/B s [12:A,A1]
L-LYR-DN : 3801/F [8:F6][9:I]
M-ROM-MGH : 0107/A [6:T1,T2,Y2]
O-ROM-SPD : 1305/E [2:C][4:X1]
S-ROM-SPJ : 0301/B t3 [3:Y2][4:T1,T2,U]
T1-TBOMB : 0603/A [1:Y2][3:U,Y]
T2-TBOMB : 0603/A [1:Y2][3:U,Y]
U-ROM-SUPK : 0701/B [1:Y][3:T1,T2,Y2]
X1 : 1607/F [4:O][6:C,F]
X2 : 2913/B [7:I][8:B,F6]
Y-LYR-DN : 0801/D [1:U][3:T1,T2]
Y2-LYR-SH : 0503/E [1:T1,T2]
=======================
Fire Control, Shields, Electronic Warfare, Etc.
As of impulse 24
=======================
A-KLI-C9K : AFC, full shlds
A1-KLI-DRN : FC, no shlds, ECM:0+STM
B-BRI-DN : AFC, full shlds, ECM:1
C-ROM-CH : PFC, full shlds, Rng*2+5 (cloaked)
C1-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
C2-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
F-FED-BCF : AFC, full shlds, ECM:4, ECCM:2
F6-FED-SH : FC, no shlds, ECM:0+STM
G-ROM-KHK : AFC, full shlds, ECM:2, ECCM:4
I-ISC-CC : AFC, full shlds, ECM:1
K-KLI-C7 : AFC, full shlds, ECM:4, ECCM:3
K1-KLI-DRN : FC, no shlds, ECM:3+STM
L-LYR-DN : AFC, full shlds
M-ROM-MGH : AFC, full shlds, ECCM:3
O-ROM-SPD : AFC, full shlds, ECM:1
S-ROM-SPJ : AFC, full shlds, ECM:3, ECCM:4
T1-TBOMB : FC, no shlds
T2-TBOMB : FC, no shlds
U-ROM-SUPK : AFC, full shlds
X1 : FC, no shlds
X2 : FC, no shlds
Y-LYR-DN : AFC, full shlds, ECM:2, ECCM:2
Y2-LYR-SH : FC, no shlds, ECM:0+STM
=======================
Notes & Comments
=======================
t2s4 orders due SUN Jan 14 (6:00 PM US-Central).
We're moving back towards Saturdays for the due date.
               (
geocities.com/TimesSquare/Battlefield/2558)                   (
geocities.com/TimesSquare/Battlefield)                   (
geocities.com/TimesSquare)