STAR FLEET BATTLES
TWIRLING ACES GAME 'ACES7'
SEGMENT RESULTS

-----------------------
Turn:     2
Segment:  3
Side:     EVERY
Notes:
   [w/range to nearest visible enemies after all moves that impulse]
   mode 'tN' = turn mode not currently satisfied, N movements since turn
   mode 's' = slip mode not currently satisfied
-----------------------

=======================
Starting Positions & Modes
=======================
  A-KLI-C9K  : 2928/D t3   [12:K,K1]
  A1-KLI-DRN : 2928/D      [12:K,K1]
  B-BRI-DN   : 1918/A t1   [8:X2][10:X1]
  C-ROM-CH   : 1403/A      [5:O][6:F,F7,O1,O2,O3,Y]
  C1-ROM-STHM: 0430/E      [20:B,M]
  C2-ROM-STHM: 0430/E      [20:B,M]
  F-FED-BCF  : 2001/E t1   [0:O1,O2,O3]
  F5-FED-SH  : 3308/C      [3:I][8:L]
  F6-FED-SH  : 3307/C      [4:I][7:L]
  F7-FED-MRS : 2001/E      [0:O1,O2,O3]
  G-ROM-KHK  : 0706/C t1   [3:T1,T2]
  G3-ROM-PL  : 0702/B s    [1:Y,Y2]
  G4-ROM-PL  : 0702/B s    [1:Y,Y2]
  I-ISC-CC   : 3311/B      [3:F5][4:F6]
  K-KLI-C7   : 4129/C      [12:A,A1]
  K1-KLI-DRN : 4129/C      [12:A,A1]
  L-LYR-DN   : 4003/A      [7:F6][8:F5]
  M-ROM-MGH  : 0311/A      [6:S][7:G]
  O-ROM-SPD  : 1902/E t2   [1:F,F7]
  S-ROM-SPJ  : 0106/A      [5:T1,T2]
  T1-TBOMB   : 0603/A      [1:Y2][2:G3,G4,U]
  T2-TBOMB   : 0603/A      [1:Y2][2:G3,G4,U]
  U-ROM-SUPK : 0502/B      [1:Y2][2:G3,G4,T1,T2]
  X1         : 1709/A      [7:C][8:O]
  X2         : 2714/B      [6:I][8:B]
  Y-LYR-DN   : 0801/D      [1:G3,G4]
  Y2-LYR-SH  : 0602/E      [1:G3,G4,T1,T2,U]

=======================
Speeds & Movement Functions (all changes shown here)
=======================
  A-KLI-C9K  : spd 18
  A1-KLI-DRN : spd 18
  B-BRI-DN   : spd 16
  C-ROM-CH   : spd 10
  C1-ROM-STHM: spd 10
  C2-ROM-STHM: spd 10
  F-FED-BCF  : spd 09
  F5-FED-SH  : spd 06
  F6-FED-SH  : spd 06
  F7-FED-MRS : spd 09
  G-ROM-KHK  : spd 27
  G-ROM-KHK  : change to spd 14 on impulse 19
  G3-ROM-PL  : spd 32
  G4-ROM-PL  : spd 32
  I-ISC-CC   : spd 11
  K-KLI-C7   : spd 15
  K-KLI-C7   : change to spd 00 on impulse 22
  K1-KLI-DRN : spd 15
  K1-KLI-DRN : change to spd 00 on impulse 22
  L-LYR-DN   : spd 12
  M-ROM-MGH  : spd 21
  M-ROM-MGH  : change to spd 30 on impulse 25
  O-ROM-SPD  : spd 24
  S-ROM-SPJ  : spd 24, EM
  S-ROM-SPJ  : stop EM on impulse 23
  T1-TBOMB   : spd 00
  T2-TBOMB   : spd 00
  U-ROM-SUPK : spd 04
  U-ROM-SUPK : change to spd 12 on impulse 22
  X1         : spd 08
  X2         : spd 08
  Y-LYR-DN   : spd 00
  Y2-LYR-SH  : spd 06

=======================
Fire Control, Shields, Electronic Warfare, Etc.
As of impulse 16
=======================
  A-KLI-C9K  : AFC, full shlds
  A1-KLI-DRN : FC, no shlds, ECM:0+STM
  B-BRI-DN   : AFC, full shlds, ECM:1
  C-ROM-CH   : PFC, full shlds, Rng*2+5 (cloaked)
  C1-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
  C2-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
  F-FED-BCF  : AFC, full shlds, ECM:4, ECCM:2
  F5-FED-SH  : FC, no shlds, ECM:0+STM
  F6-FED-SH  : FC, no shlds, ECM:0+STM
  F7-FED-MRS : FC, no shlds, Rng*2+5, ECM:0+STM
  G-ROM-KHK  : AFC, full shlds, ECM:2, ECCM:4
  G3-ROM-PL  : FC, no shlds
  G4-ROM-PL  : FC, no shlds
  I-ISC-CC   : AFC, full shlds, ECM:1
  K-KLI-C7   : AFC, full shlds, ECM:4, ECCM:3
  K1-KLI-DRN : FC, no shlds, ECM:3+STM
  L-LYR-DN   : AFC, full shlds
  M-ROM-MGH  : AFC, full shlds, ECCM:3
  O-ROM-SPD  : AFC, full shlds, ECM:1
  S-ROM-SPJ  : AFC, full shlds, ECM:7 (EM)
  T1-TBOMB   : FC, no shlds
  T2-TBOMB   : FC, no shlds
  U-ROM-SUPK : AFC, full shlds
  X1         : FC, no shlds
  X2         : FC, no shlds
  Y-LYR-DN   : AFC, full shlds, ECM:2, ECCM:2
  Y2-LYR-SH  : FC, no shlds, ECM:0+STM

=======================
Impulse 17
=======================
Ship Movement:
  M-ROM-MGH   (spd  21) FD 0310/A    [5:G,S]
  G-ROM-KHK   (spd  27) SR 0707/C    [4:T1,T2]
Seeking Weapon Movement:
  G3-ROM-PL   (spd  32) FD 0801/B    [0:Y][2:Y2]
  G4-ROM-PL   (spd  32) FD 0801/B    [0:Y][2:Y2]
Movement Events:
  G3-ROM-PL   impacts on Y-LYR-DN: age 7, 30 damage to SH#2
  G4-ROM-PL   impacts on Y-LYR-DN: age 6, 15 damage to SH#2
Launches/Landings:
  F9-FED-DR   launched: MRS launched, spd 32, dir E
Direct Fire Weapons:
  F-FED-BCF   Fires 4*PH1(#1-4) @ O, R1, 2 ECCM vs. 1 ECM,...
  F-FED-BCF   dice {1,6,2,1} -> 8+4+7+8=27 damage to SH#4
  U-ROM-SUPK  Fires PH3#4 @ Y, R3, vs. 2 ECM, -1 shift,...
  U-ROM-SUPK  die 2 -> 1 damage to SH#2
  U-ROM-SUPK  Bolts PLF#D @ Y, R3, vs. 2 ECM, -1 shift, 1-3...
  U-ROM-SUPK  to hit, die 3, hits for 10 damage to SH#2
Damage Taken:
  O-ROM-SPD   27 damage to SH#4: 24 boxes, 3 internals:
  O-ROM-SPD   12 auxcon, 6 fhull, 11 plf#c
  Y-LYR-DN    45 damage to SH#2: 45 internals:
  Y-LYR-DN    5 rwarp, 7 imp, 11 disr-e, 10 ph1#13, 7 imp,...
  Y-LYR-DN    10 trac, 5 btty, 10 lwarp, 6 imp, 7 cwarp,...
  Y-LYR-DN    10 lwarp, 7 cwarp, 6 lab, 8 apr, 7 cwarp,...
  Y-LYR-DN    11 ph1#14, 6 lab, 3 esg#3, 6 lab, 10 lwarp,...
  Y-LYR-DN    2 brdg, 6 lab, 5 shtl, 7 cwarp, 4 tran,...
  Y-LYR-DN    7 cwarp, 8 apr, 8 apr, 7 cwarp, 8 apr,...
  Y-LYR-DN    8 apr, 4 rwarp, 7 cwarp, 5 shtl, 6 lab,...
  Y-LYR-DN    8 apr, 9 lwarp, 10 lwarp, 8 shtl, 6 lab,...
  Y-LYR-DN    8 shtl, 10 lwarp, 7 cwarp, 7 cwarp, 11 rwarp
  Y-LYR-DN    11 damage to SH#2: 11 internals:
  Y-LYR-DN    9 lwarp, 9 esg#4, 4 tran, 7 cwarp, 9 rwarp,...
  Y-LYR-DN    5 rwarp, 12 auxcon, 9 rwarp, 9 rwarp, 4 rwarp,...
  Y-LYR-DN    4 rwarp

=======================
Impulse 18
=======================
Ship Movement:
  F-FED-BCF   (spd  09) FD 1902/E    [1:O][5:C]
  I-ISC-CC    (spd  11) FD 3410/B    [3:F5][4:F6]
  K-KLI-C7    (spd  15) TL 4228/B    [14:A,A1]
  B-BRI-DN    (spd  16) FD 1917/A    [8:X2][9:X1]
  A-KLI-C9K   (spd  18) SR 2828/D    [14:K,K1]
  O-ROM-SPD   (spd  24) FD 1802/E    [1:F,F7,F9]
  S-ROM-SPJ   (spd  24) FD 0105/A    [5:T1,T2,U,Y2]
  G-ROM-KHK   (spd  27) FD 0807/C    [5:M,T1,T2]
  G-ROM-KHK   announces change to spd 14
Shuttle Movement:
  F7-FED-MRS  (spd  09) FD 1902/E    [1:O][5:C]
Seeking Weapon Movement:
  K1-KLI-DRN  (spd  15) TL 4228/B    [14:A,A1]
  A1-KLI-DRN  (spd  18) SR 2828/D    [14:K,K1]
  F9-FED-DR   (spd  32) FD 1902/E    [1:O][5:C]
Direct Fire Weapons:
  I-ISC-CC    Fires PH1#1 @ F5-FED-SH, R3, die 6, 3 damage
Damage Taken:
  F5-FED-SH   3 damage, str now 3

=======================
Impulse 19
=======================
Ship Movement:
  L-LYR-DN    (spd  12) TL 3903/F    [7:F6][8:F5]
  G-ROM-KHK   (spd  14) SR 0808/C    [6:M,T1,T2]
  M-ROM-MGH   (spd  21) SL 0209/A    [6:G,S]
  O-ROM-SPD   (spd  24) FD 1703/E    [1:F9][2:F,F7]
  S-ROM-SPJ   (spd  24) FD 0104/A    [4:U][5:T1,T2,Y2]
Shuttle Movement:
  F5-FED-SH   announces change to spd 03
Seeking Weapon Movement:
  F9-FED-DR   (spd  32) FD 1802/E    [1:O][4:C]
Movement Events:
  K-KLI-C7    announces emer decel in 2 impulses
Direct Fire Weapons:
  I-ISC-CC    Fires PH3#9 @ F5-FED-SH, R3, die 3, 1 damage
  M-ROM-MGH   Fires PH3#4 @ Y, R11, 3 ECCM vs. 1 ECM, die 2...
  M-ROM-MGH   0 damage
Damage Taken:
  F5-FED-SH   1 damage, str now 2, crippled, spd 3

=======================
Impulse 20
=======================
Monster Movement:
  X1          (spd  08) FD 1708/A    [5:F9,O]
  X2          (spd  08) FD 2813/B    [6:I][8:B,F5]
Ship Movement:
  C-ROM-CH    (spd  10) TL 1303/F    [3:O][4:F9]
  K-KLI-C7    (spd  15) SL 4227/B    [14:A,A1]
  B-BRI-DN    (spd  16) SR 2016/A    [8:X2][10:X1]
  A-KLI-C9K   (spd  18) FD 2829/D    [14:K,K1]
  M-ROM-MGH   (spd  21) FD 0208/A    [6:G,S]
  O-ROM-SPD   (spd  24) FD 1603/E    [1:F9][3:C,F,F7]
  S-ROM-SPJ   (spd  24) FD 0103/A    [4:U][5:T1,T2,Y2]
Nimble Ship Movement:
  C1-ROM-STHM (spd  10) TR 0330/F    [22:B,M]
  C2-ROM-STHM (spd  10) TR 0330/F    [22:B,M]
Seeking Weapon Movement:
  K1-KLI-DRN  (spd  15) SL 4227/B    [14:A,A1]
  A1-KLI-DRN  (spd  18) FD 2829/D    [14:K,K1]
  F9-FED-DR   (spd  32) FD 1703/E    [1:O][4:C]
Movement Events:
  X1          target now ship O
Direct Fire Weapons:
  I-ISC-CC    Fires PH1#2 @ F5, R3, die 1, 6 damage
  X1          Breathes plasma @ O, R5, die 6, 5 damage
Damage Taken:
  F5-FED-SH   6 damage, destroyed
  O-ROM-SPD   5 damage from X1 to SH#6: 5 boxes
Events:
  F5-FED-SH   destroyed

=======================
Impulse 21
=======================
Ship Movement:
  I-ISC-CC    (spd  11) FD 3510/B    [4:F6][7:X2]
  G-ROM-KHK   (spd  14) FD 0909/C    [7:M,T1,T2]
  K-KLI-C7    announces change to spd 00
  U-ROM-SUPK  announces change to spd 12
Seeking Weapon Movement:
  F9-FED-DR   (spd  32) FD 1603/E    [0:O][3:C]
  K1-KLI-DRN  announces change to spd 00
Movement Events:
  F9-FED-DR   impacts on O-ROM-SPD: 12 damage to SH#4
Damage Taken:
  O-ROM-SPD   12 damage from F9-FED-DRN to SH#4: 12 internals:...
  O-ROM-SPD   6 fhull, 8 ahull, 5 rwarp, 9 lwarp, 4 ph3#6,...
  O-ROM-SPD   9 fhull, 10 ph3#5, 8 ahull, 6 imp,  9 mine#2,...
  O-ROM-SPD   5 ahull, 9 mine#4
Events:
  K-KLI-C7    comes to a halt

=======================
Impulse 22
=======================
Ship Movement:
  F-FED-BCF   (spd  09) FD 1802/E    [3:O][5:C]
  L-LYR-DN    (spd  12) SR 3902/F    [8:F6][10:I]
  U-ROM-SUPK  (spd  12) FD 0601/B    [2:T1,T2,Y,Y2]
  B-BRI-DN    (spd  16) FD 2015/A    [8:X2][9:X1]
  A-KLI-C9K   (spd  18) TL 2930/C    [13:K,K1]
  M-ROM-MGH   (spd  21) SL 0108/A    [6:S][7:T1,T2,Y2]
  O-ROM-SPD   (spd  24) FD 1504/E    [2:C][3:F,F7]
  S-ROM-SPJ   (spd  24) TR 0202/B    [3:Y2][4:T1,T2,U]
  S-ROM-SPJ   announces it is stopping EM
Shuttle Movement:
  F6-FED-SH   (spd  06) FD 3407/C    [3:I][8:L]
  Y2-LYR-SH   (spd  06) FD 0503/E    [1:T1,T2]
  F7-FED-MRS  (spd  09) FD 1802/E    [3:O][5:C]
Seeking Weapon Movement:
  A1-KLI-DRN  (spd  18) TL 2930/C    [13:K,K1]
Movement Events:
  F-FED-BCF   triggers mine in hex 1902, explodes for 35 damage
Direct Fire Weapons:
  I-ISC-CC    Fires 2*PH3(#10,11) @ F6-FED-SH, R3, dice...
  I-ISC-CC    {3,4} = 1+0 = 1 damage
Damage Taken:
  F-FED-BCF   35 damage to SH#4: 35 internals:
  F-FED-BCF   8 awr, 6 lwarp, 3 ph1#10, 4 rwarp, 9 lwarp,...
  F-FED-BCF   6 lwarp, 8 awr, 7 awr, 3 lwarp, 4 rwarp,...
  F-FED-BCF   7 lab, 6 lwarp, 7 lab, 12 emer, 7 lab,...
  F-FED-BCF   6 lwarp, 10 trac, 12 scanner, 6 lwarp, 8 rwarp,...
  F-FED-BCF   2 flag, 5 rwarp, 6 lwarp, 8 rwarp, 8 rwarp,...
  F-FED-BCF   5 plf#f, 5 rwarp, 6 sensor, 5 rwarp, 10 rwarp,...
  F-FED-BCF   7 lab, 5 rwarp, 4 rwarp, 6 rwarp, 8 scanner
  F6-FED-SH   1 damage, str now 5
  F7-FED-MRS  35 damage, destroyed
Events:
  F7-FED-MRS  destroyed

=======================
Impulse 23
=======================
Ship Movement:
  C-ROM-CH    (spd  10) SL 1203/F    [2:O][4:Y]
  G-ROM-KHK   (spd  14) TR 0910/D    [8:C,M,O,T1,T2,X1]
  M-ROM-MGH   (spd  21) FD 0107/A    [6:S,T1,T2,Y2]
  O-ROM-SPD   (spd  24) FD 1404/E    [2:C][4:F]
  S-ROM-SPJ   (spd  24) SL 0201/B    [3:Y2][4:T1,T2,U]
Nimble Ship Movement:
  C1-ROM-STHM (spd  10) SL 0230/F    [24:B,G,M]
  C2-ROM-STHM (spd  10) SL 0230/F    [24:B,G,M]
Movement Events:
  Y2-LYR-SH   1-5 to trigger mine T1 (T1 instead of T2 by...
  Y2-LYR-SH   random): die 3, no detonation even though not...
  Y2-LYR-SH   avoided
Systems:
  S-ROM-SPJ   lab attempt @ Y2-LYR-SH, R3, die 6, success,...
  S-ROM-SPJ   info provided to ship S's captain

=======================
Impulse 24
=======================
Monster Movement:
  X1          (spd  08) TL 1607/F    [4:O][6:C,F]
  X2          (spd  08) FD 2913/B    [7:I][8:B,F6]
Ship Movement:
  I-ISC-CC    (spd  11) FD 3609/B    [3:F6][7:X2]
  L-LYR-DN    (spd  12) FD 3801/F    [8:F6][9:I]
  U-ROM-SUPK  (spd  12) FD 0701/B    [1:Y][3:T1,T2,Y2]
  B-BRI-DN    (spd  16) SR 2115/A    [8:X2][10:X1]
  A-KLI-C9K   (spd  18) SL 3029/C    [12:K,K1]
  O-ROM-SPD   (spd  24) FD 1305/E    [2:C][4:X1]
  S-ROM-SPJ   (spd  24) FD 0301/B    [3:Y2][4:T1,T2,U]
  M-ROM-MGH   announces change to spd 30
Seeking Weapon Movement:
  A1-KLI-DRN  (spd  18) SL 3029/C    [12:K,K1]
Direct Fire Weapons:
  S-ROM-SPJ   Fires 2*PH1(#1,2) @ Y, R5, 4 ECCM vs. 2 ECM,...
  S-ROM-SPJ   -1 for Leg Weap Ofcr, dice {3,6} -> 4+3=7 damage
Damage Taken:
  Y-LYR-DN    7 damage to SH#3: 7 internals:
  Y-LYR-DN    11 disr#f, 6 lwarp, 4 tran, 8 rwarp, 6 lwarp,...
  Y-LYR-DN    4 tran, 8 scanner

=======================
Ending Positions & Modes
=======================
  A-KLI-C9K  : 3029/C t2s  [12:K,K1]
  A1-KLI-DRN : 3029/C s    [12:K,K1]
  B-BRI-DN   : 2115/A s    [8:X2][10:X1]
  C-ROM-CH   : 1203/F t2s  [2:O][4:Y]
  C1-ROM-STHM: 0230/F s    [24:G,M]
  C2-ROM-STHM: 0230/F s    [24:G,M]
  F-FED-BCF  : 1802/E      [5:O][6:C,X1]
  F6-FED-SH  : 3407/C      [3:I][8:L,X2]
  G-ROM-KHK  : 0910/D t1   [7:O,X1]
  I-ISC-CC   : 3609/B      [3:F6][7:X2]
  K-KLI-C7   : 4227/B t2s  [12:A,A1]
  K1-KLI-DRN : 4227/B s    [12:A,A1]
  L-LYR-DN   : 3801/F      [8:F6][9:I]
  M-ROM-MGH  : 0107/A      [6:T1,T2,Y2]
  O-ROM-SPD  : 1305/E      [2:C][4:X1]
  S-ROM-SPJ  : 0301/B t3   [3:Y2][4:T1,T2,U]
  T1-TBOMB   : 0603/A      [1:Y2][3:U,Y]
  T2-TBOMB   : 0603/A      [1:Y2][3:U,Y]
  U-ROM-SUPK : 0701/B      [1:Y][3:T1,T2,Y2]
  X1         : 1607/F      [4:O][6:C,F]
  X2         : 2913/B      [7:I][8:B,F6]
  Y-LYR-DN   : 0801/D      [1:U][3:T1,T2]
  Y2-LYR-SH  : 0503/E      [1:T1,T2]

=======================
Fire Control, Shields, Electronic Warfare, Etc.
As of impulse 24
=======================
  A-KLI-C9K  : AFC, full shlds
  A1-KLI-DRN : FC, no shlds, ECM:0+STM
  B-BRI-DN   : AFC, full shlds, ECM:1
  C-ROM-CH   : PFC, full shlds, Rng*2+5 (cloaked)
  C1-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
  C2-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
  F-FED-BCF  : AFC, full shlds, ECM:4, ECCM:2
  F6-FED-SH  : FC, no shlds, ECM:0+STM
  G-ROM-KHK  : AFC, full shlds, ECM:2, ECCM:4
  I-ISC-CC   : AFC, full shlds, ECM:1
  K-KLI-C7   : AFC, full shlds, ECM:4, ECCM:3
  K1-KLI-DRN : FC, no shlds, ECM:3+STM
  L-LYR-DN   : AFC, full shlds
  M-ROM-MGH  : AFC, full shlds, ECCM:3
  O-ROM-SPD  : AFC, full shlds, ECM:1
  S-ROM-SPJ  : AFC, full shlds, ECM:3, ECCM:4
  T1-TBOMB   : FC, no shlds
  T2-TBOMB   : FC, no shlds
  U-ROM-SUPK : AFC, full shlds
  X1         : FC, no shlds
  X2         : FC, no shlds
  Y-LYR-DN   : AFC, full shlds, ECM:2, ECCM:2
  Y2-LYR-SH  : FC, no shlds, ECM:0+STM

=======================
Notes & Comments
=======================
t2s4 orders due SUN Jan 14 (6:00 PM US-Central).

We're moving back towards Saturdays for the due date.

    Source: geocities.com/TimesSquare/Battlefield/2558/aces7

               ( geocities.com/TimesSquare/Battlefield/2558)                   ( geocities.com/TimesSquare/Battlefield)                   ( geocities.com/TimesSquare)