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Last updated: Dec 1, 1997

This info is old!  We don't want to reveal sensitive information to the public.

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Terrain Information Known to the Alliance and to the Coalition
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Asteroids are in 1A, 1F, 1K, 1P, and 1U, in every hex in the column
numbered 24XX and to the West of that column.

The nebula fills, in 4E, 4J, 4O, 4T, and 4Y, every hex in the column
numbered 24XX and to the East of that column.

No other terrain (including planets) is present.

Asteroids show interesting readings, concentrated in map 1K.  The scientists are insisting on a close-up inspection.

Some debris is located in map 2L.  Form/nature not detectable at long
ranges.  There's no sign of activity (engines, shields, etc.).

Distress call coming from map 4N.  Same standard SOS message repeats
over and over.  No source detectable at long ranges.  There's no
other sign of activity (engines, shields, etc.).

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Simplified TacIntel reminder
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  -- (each group of ships near each other and at similar speeds & 
     headings is one force; by moderator's discretion with suggestions 
     from players)
  -- (S levels are strategic levels)
  -- ranges are given as (range for active scout/range for any ship 
     (even PF)/ range for any shuttle)
  -- S1 (1500/1000/500): total movement cost, explosions/heavy weapons 
     fire, mean current speed of force rounded to nearest multiple of 
     32, per force
     -- you will know this info, but not where the forces are at all
        (you're detecting an energy resonance, which is unidirectional)
     -- speed of force within a staging area is always reported as 64
  -- S2 (300/200/100): number of ships, any shuttles as "some # of 
     shuttles", per force
     -- cannot extend into enemy staging area without spy information
     -- you will know this info, but not where within the range the 
        units are (you're detecting an energy resonance, which is 
        unidirectional)
  -- S3 (225/150/75): S1 info, S2 info, and movement cost per ship all 
     reported at a location within 50 hexes of actual location of all 
     units of force, of detected units' players' choice, per force
     -- declared location may be changed each impulse, but by default it
        remains the same (though it may be required to be moved due to 
        movement of the units beyond a range)
     -- if reported location is unspecified, moderator will go with most
        recent, if possible, or select a new one by: range 0-max in a 
        random direction... note that it can be a tactical error to fall 
        back on that!
  -- A (150/100/50): location, size class, speed, launching/firing of 
        weapon, active WW appears to be a ship, per ship or group of 
        shuttles
  -- B (75/50/25): race, shield/PA status & level, fire control 
       detected, tractor, active WW, strength of web/plasma/ESG/
       explosion/discharge of weapon, number of shuttles (on map,
       not in/on ship), per unit

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SimpTacIntel Known to the Alliance re: Coalition Forces
=======================
level S1:
  1 fleet of total movement cost approximately 16, consisting of:
  1 force moving at speed 0 (+-16)
  3 forces moving at speed 32 (+-16)
  8 forces moving at speed 64 (+-16)
  2 forces moving at speed 96 (+-16)
level S2:
  1 of those forces at speed 0 consists of 3 ships
  1 of those forces at speed 32 consists of 3 ships
  3 of those forces at speed 64 consist of 1 ship
  1 of those forces at speed 64 consists of 2 ships
  1 of those forces at speed 32 consists of 1 ship
  1 of those forces at speed 96 consists of 1 ship
level S3:
  for 1 of those forces at speed 64 consisting of 2 ships:
    location is approximately 2U-4019 and consists of ships with
    movement cost 0.50, 1.00
  for 1 of those forces at speed 64 consisting of 1 ship:
    location is approximately 2U-4019 and consists of a ship with
    movement cost 0.67
  for 1 of those forces at speed 32 consisting of 1 ship:
    location is approximately 2V-3230 and consists of a ship with
    movement cost 1.10
  for 1 of those forces at speed 96 consisting of 1 ship:
    location is approximately 2W-2114 and consists of a ship with
    movement cost 0.50
  for 1 of those forces at speed 96 consisting of 3 ships:
    location is approximately 1R-2423 and consists of ships with
    movement cost 1.00, 0.50, 0.67

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SimpTacIntel Known to the Coalition re: Alliance Forces
=======================
level S1:
  1 fleet of total movement cost approximately 16, consisting of:
  1 force moving at speed 0 (+-16)
  4 forces moving at speed 32 (+-16)
  8 forces moving at speed 64 (+-16)
  1 force moving at speed 160 (+-16)
level S2:
  1 of those forces at speed 32 consists of 2 ships
  1 of those forces at speed 64 consists of 3 ships
  3 of those forces at speed 64 consists of 1 ship
  1 of those forces at speed 160 consists of 1 ship
level S3:
  for 1 of those forces at speed 64 consisting of 1 ship:
    location is approximately 1E-4201 and consists of a ship with
    movement cost 0.33
  for 1 of those forces at speed 160 consisting of 1 ship:
    location is approximately 1H-0820 and consists of a ship with
    movement cost 0.67
  (see level A for movement cost of other ships)
level A:
  for 1 of those forces at speed 64 consisting of 1 ship:
    unit A7 location is 1H-2202/D, movement cost 0.67, size class is 3,
    speed is exactly 64


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