Fencing School | Instructor pay | Instructor status | Exp range | Exp gain | Cost of visit |
---|---|---|---|---|---|
1. Le Tigre | 25 | 6 | 18-21 | 0.25 | 50 |
2. Le Chat | 20 | 5 | 16-18 | 0.25 | 40 |
3. Le Chien | 15 | 4 | 14-16 | 0.25 | 30 |
4. Le Souris | 10 | 3 | 3-14 | 0.5 | 20 |
Practice, Regimental Weapon * | 3-14 | 0.25 | free | ||
Practice, Other Weapon | 3-14 | 0.25 | SL in cr | ||
* : can be combined with regt duties | |||||
Instructors | One PC instructor per school appointed by DoF; must have SL > SP gained for instructing there and Exp > range taught (instructor at Le Tigre must have Exp of 20 or more); die roll is 6, SL mods apply, can be held as an additional appointment. |
Routines | Actions | ||
---|---|---|---|
Rest | X | Rest | X |
Lunge | X - L - X | Lunge | L |
Slash | (X) - X - S (1)(2) | Slash | S |
Furious Slash | X - S - X - C - X - X - X | Cut | C |
Furious Lunge | L - X - X - C - X - X - X | Kick | K |
Kick | CL - K - X - X - X | Close | CL |
Jump Back | JB - X | Jump Back | JB |
Throw | JB - X - T | Throw | T |
Parry | P - (R) (3) | Parry | P |
Block | B | Block | B |
Close | CL | Riposte | R |
Surrender | Sur | Surrender | Sur |
Finesse (rapier) | X - F - X (7) | Finesse | F |
Finesse (sabre) | (X) - X - F (8) | Finesse | F |
(1) First X of a Slash routine may be omitted if the previous routine ended with a X (except for Cutlass) (2) Slash routine for a Cutlass is X - S - X - X - X (3) A Riposte may follow a successful parry but only if P - (R) is ordered, rather than just P (4) If using a 2 handed sword, a rest is added at the start of each routine (except X), and a close to each of the opponent's attacks (slash, lunge, furious slash/lunge) (5) If both duellists are using a 2 handed sword, both must add the rests but not the closes (6) If using a dagger a Close is added to the start of each attacking routine (slash, lunge, furious slash/lunge) or 2 closes if facing a 2 handed sword (7) No effect versus P or JB (8) No effecr versus B or JB |
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Expertise 7 or more higher than opponent's : hit chance = 6/6 Expertise 5 or more higher than opponent's : hit chance = 5/6 Expertise 3 or more higher than opponent's : hit chance = 4/6 Otherwise : hit chance = 3/6 (Hit chance reduced by 1/6 if attacker is under half endurance) Damage sustained = attacker's STR x (weapon v action) x (action v action)
n or less (d6) | Attacker Slashes With: | |||
---|---|---|---|---|
Sabre | Cutlass | 2 Handed | ||
Defender Blocks With: | Rapier Foil Dagger | 1 | 2 | 3 |
Sabre | - | 1 | 2 | |
Cutlass | - | - | 1 | |
A broken weapon is treated as a dagger, except if thrown (as sabre) | ||||
A broken dagger is useless |
Used if end is 0 or less, or 'death' caused by thrown weapon | Die Roll | Outcome |
---|---|
1 - 3 | Instant Death |
4 - 5 | Permanent injury (lose 3 STR, 2 EXP and 1 CON) |
6 | Serious injury (lose 2 STR and 1 EXP) |
SP gain/loss | Duel Outcome |
---|---|
-1 | Defeat member of friendly regt |
+3 | Defeat member of neutral regt (or no regt) |
+5 | Defeat member of enemy regt |
-1 | Defeated by member of neutral regt |
-2 | Defeated by member of enemy regt |
+2 | Kills opponent (unless surrender is ignored) |
-SL/2 | Refuses a challenge which has cause (unless under half endurance) |
-2 | Challenges with insufficient cause |
+2 | Meets an opponent who refuses a challenge (with cause) |
+3 | Accepts a challenge while under half endurance |
-3 | Surrenders without taking any damage or having weapon broken |
-2 | Fights a member of the clergy (ordained priest or above) |
+5 | Agrees to a duel to the death |
+1 | Gives his opponent choice of weapons |
+1/-1 | Per successful finesse routine made/suffered by winner/loser |
All of these gains/losses are cumulative | |
If 2 members of the same regt duel then they are disgraced |
Opponent | Result | Exp gain |
---|---|---|
Same or better Exp | Killed | +1 |
Wins | +0.5 | |
Loses | +0.25 | |
Lower Exp | Killed | +0.5 |
Wins | +0.25 | |
Loses | 0 | |
Only Exp in weapon used applies | ||
Must hit at least once to qualify for a gain | ||
Exp may not exceed 25 | ||
'Killed' includes permanent and serious injury |
End points recovered | |
---|---|
Per month | 3 x Constitution |
Per week doing nothing | 5 points |
Per week at monastery | 10 points |
Suffering from illness | No healing at all |
Per week in gaol | 0 points |