5.0 Monsters
5.1 Monster "General" Actions.
Monsters get GA's or "general actions". General actions are used just like PC actions except that they can be used as movement, attack, or free actions. Thus if a monster had 5 actions they could all be used to attack or all used for movement, or any other combination of the three action types. This is intended to reduce the GM's workload in combat and to make monsters more "monstrous".
5.2 Monster listings.
Unfortunately at this time the monster listings are rather spare...
5.2.001 Rabid Dog
Exp. Value: 10 +1 pr. HP
Attributes: STR:12 INT:01 DEX:05 AGL:15 CON:13
Actions: 3 GA's
Initiative: -3
Movement: 15 yards.
Soak: 1
HP: 13+3d6 or 20
AC: 0
Dodge: +6
Attack: Bite
Range: Melee
Pen.: -2
Damage: 1d8 +Save vs. Rabies:CON+6
Effect: Rabies unless cured will reduce INT by 1 every 3 days until character reaches 0 INT. Once the character reaches 0 INT, he/she is dead. INT loss is permanent.