KHORNE


The Daemons of Khorne

Their Stats
MWSBSSTWIALd
Bloodthirster61010871081010
Daemon Prince67765481010
Bloodletter Champ4665317310
Bloodletter4554316210
Flesh Hounds10505426210
Juggernauts7305532210

Special Rules

Bloodthirster and Daemon Princes cause Terror and can Fly

All daemons, including Greater Daemons, have a 4+ daemonic save, which is negated by magic weapons

Bloodletters, Juggernauts, and Flesh Hounds all cause Fear

All Bloodletters carry a Hellblade which causes D3 wounds

If a unit of Bloodletters has a musician, then they carry the Bloodhorn, which allows them to march even if there are enemies within 8" at the start of their movement phase

Juggernauts have two attacks, one normal attack, and on that with a hit automatically causes 1 wound with no protection from toughness or armour

All Flesh Hounds wear a Collar of Khorne, which makes magic weapons immposible to harm a Flesh Hound at all, and it also automatically dispels any spell cast at them, even if it was cast with Total Power

Daemon Princes of Khorne are Frenzied


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