This is a list of my favorite magic items that you can use in Warhammer Fantasy
Magic Items
- Hydra Sword= D6 hits per successful hit
- Black Amulet= 4+ Special Save, after each time it sucessfully saves a wound roll a D6, on a 6 its gone
- Executioners Axe= On a roll of a 6 to hit, the target is automatically slain, no armour saves except magic armour(no saves, not even special saves against the auto. slaying), +2 strength
- Forbidden Rod= Casts every spell as if with Total Power, every time used roll a D6, on a 4, 5, or 6 you take a wound
- Potion of Knowledge= Casts a spell for no power, every time used roll a D6, on a 2 its gone, on a 1 its gone and wizard is Stupid
- Sword of Defience= +3 toughness
- Banner of Rage= Unit is subject to Frenzy, can only be used by a unit led by a Champion of Khorne
- Armour of Meteoric Iron= 2+ save
- Healing Potion= Heals model up to full wounds once per battle
- Dread Banner= Unit causes Fear
- Death Sword= Bearer has Strength 10
- Dragon Blade= Each hit equals 2 hits
- Shield of Ptolos= 6+armour save/1+ vs. missles
- Battle Banner= +D6 combat result bonus
- Staff of Nurgle= any enemy model within 12" is automatically slain, no armour saves allowed(Chaos Sorcerer of Nurgle only)
- Book of Ashur= adds +1 to magic level of a wizard(to a maximum of level 4), may use any spell deck
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