Isbri (the Air Goddess)

"Mistress of the Four Winds,
Mother of All which Dwell in the Air,
Eternal Antagonist of the Lords of Law,
She who Breathes the Life of the World,
The Bringer of Gales, Hurricanes, and Tornados."

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Evil and Neutrality
outstretched talon
vulture
brown, auburn and gold


Neutrality or any Evil
bare
brown and gold robes
any non-metal, no shield
any one-handed


any non-good
autumn equinox
monthly
burned offerings, tithing
Holy Symbol of Isbri the Air Goddess. Copyright © 1998 Brian K. Moseley. All rights reserved.
Holy Symbol of Isbri

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Deity Information Topics:
Within the Pantheon | Role | Priests | Temples | Appearance | General Information


Within the Pantheon:

Isbri the Air Goddess is the daughter of Sethanit and Kaichea. She is close to her sister Ul'ty, but opposes the brothers, Ankaris and Zandaron. Isbri is the mother of Aieridyn and Rancorin, both sons of Burthaggid, and of Eteris, the son of Gadaru.

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Role:

Isbri is the goddess of the air, avians, and air-based creatures. It was she who blew the first breath of wind upon the world. The sands which scattered into the air as she blew became the flying creatures of Roil. She is symbolized by the autumn season, when her winds strip away the green life of spring and summer.

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Priests:

Isbri's priesthood are predominately female. Though they can remain absolute in their neutrality, most are of an evil bent, being neutral, lawful, or chaotic in outlook. At the time of their death, Isbri's priests are cremated, and their ashes are thrown to the winds. Their beliefs hold that should Isbri favor them, they shall be reborn as an avian.

Isbri's priests seek out followers in all the lands of Kaladia, but they are rarely viewed with tolerance in goodly-aligned cultures. Priests of Isbri seek to glean all they can from their flocks, and willingly use whatever means necessary to meet this end. They prefer to take from the helpless, and avoid confrontation when possible. Should a conflict turn against them, priests of Isbri will always flee to fight again another day.

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Temples:

Large settlements usually see only small shrines to the Air Goddess. Her temples are most typically found in isolated, desolate areas many leagues from populated regions. Isbri's temples are always above ground, and tend to be open structures. Her holy grounds are marked with totem poles into which different birds, are carved. These carvings typically depict hunting fowl, with the head of a vulture at the top.

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Appearance:

To her neutral followers, she appears as an old woman with greying hair and piercing black eyes. She has a trail of feathers tied into her hair, and wears brown, gold, and auburn robes. She carries a staff topped with the carved head of a vulture. To her evil cults, she appears as either an enormous vulture, or as the old woman, but her robes are worn and blood-stained.

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General Information:

Priests of Isbri are sworn enemies of the priests of Zandaron the Earth Lord, and they willingly work with the clergy of Ul'ty to entrap or destroy the flock of the Earth Lord.

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The Maelstrom Fantasy Campaign Setting is Copyright © 1998 by Brian K. Moseley. All rights reserved.



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