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Il Piantissimo (Thanks to Alex Jaffe) |
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| GAMES: Super Mario Sunshine. |
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| TYPE: Human. | |
| TURF: Isle Delfino: beaches, water, towns. | |
| AFFILIATIONS: None. | |
| CLOSE RELATIVES: Other humans. | |
| HP: 5 (can't be hit, though) | |
| FP: 0 | |
| OFFENSE: 1 | |
| DEFENSE: 0 | |
| SPEED: He's supposed to be fast, but he's pretty easy to race. | |
| INTELLIGENCE: He has quite a large vocabulary for a Mario character, so I'd say pretty high. | |
| SPECIAL/MAGIC ATTACKS: Insults. | |
| STRENGTHS: He's a pretty good jumper. | |
| WEAKNESSES: His arrogance. | |
| ITEMS: 3 Shines. | |
| POINTS: None. | |
| BACKGROUND: II Piantissimo is a Pianta rebel who listens to no one's orders. When the Shines left Shine Gate thanks to "Mario," II Piantissimo found a small portion of them. The only way he's giving them up is if someone beats him in a race. Now, the other Piantas are pretty slow, so that just leaves one option: Mario. | |
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QUOTES: n/a. | |
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OTHER BACKGROUND INFO: "Who is the mysterious figure dressed as a Pianta? The world may never know-but you'll get a chance to beat him in a footrace up to a scenic hilltop spot. While he runs along the paved path-ways, take a shortcut across the hill. You'll easily beat the braggart." - Nintendo Power | |
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BATTLE PLAN: Attack Pattern: Runs towards the goal. Basic Strategies: Get to the goal in less than 30 seconds, because no matter what, that's how long it'll take II Piantissimo to reach it. Advanced Strategies: Don't know how to get to the goal? Simply watch what moves II Piantissimo makes to get there, and next race, you're all set. | |
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MEDIA: n/a. | |
Visitors since February 2002