/=================================\
              |      Final Fantasy Tactics      |
              |       Tactics and Secrets       |
              |            Ver 0.4              |
              |                                 |
              |  Mantained by Ignacio de Lucas  |
              |      (delucas@hotmail.com)      |
              \=================================/


    This file should come in a ZIP with another four:
 fftfaq   : Main FAQ and general information 
 ffttips  : Tactics and secrets (this file)
 fftabil  : Ability list
 fftitems : Item list
 fftshark : Action Replay / Game Shark codes


    Newest revisions of this FAQ can be found at:
 
 Kao Megura's Homepage
  (http://www.fortunecity.com/bally/orange/25/)

 The UnOfficial Squaresoft Homepage    
  (unofficial.sqla.com)

 Www.GameFaqs.Com                      
  (www.gamefaqs.com)

 The Chocobo Range
  (www.cronorye.com/ff7.html)

 Your Final Fantasy Tactics Page
  (www.geocities.com/TimesSquare/Castle/3202/fftmain.htm)

 Import RPG Help
  (members.aol.com/magicnerd8/import.html)

 The Final Fantasy Tactics Page
  (www.geocities.com/TimesSquare/Alley/7937/fft.html)

 Square Kappa's Page
  (www.geocities.com/TimesSquare/Dungeon/2048/index.html)



-" ooOo,o+oo  -"

 1. - Secrets
   1.1 - How to get Cloud
   1.2 - The Deep Dungeon by Wardancer
   1.3 - Deep Dungeon Guide
 2. - Tips
   2.1 - Side quests notes by Darren Chan  
   2.2 - Brave and Faith trick by Slick
   2.3 - Text Adventure walkthrough by Somsak Sriprayoonsakul
   2.4 - Autopotion trick by Oscar Ramos
   2.5 - Training method by Eugene Shen
 3. - Notes about the game system
   3.1 - Preview attack damage and chance
   3.2 - Preview attack timing
   3.3 - Job System notes by Darren Chan
   3.4 - Random encounter notes by Slick
   3.5 - Attribute gaining table by Alucard
   3.6 - Equipment wearing table by Alucard
   3.7 - Brave and Faith explanation by Zhou Tai An
   3.8 - Zodiac Signs explanation by Gary Fung, Lim Kheng Chye
          and Chia Chee Teng
 4. - Strategies
   4.1 - Fight against Wirgraff/Berias
   4.2 - Getting the Zodiac summon spell by Tatsushi Nakao
   4.3 - The dam stage
 5. - Miscellaneous



-" o -_ oOo+oaoo+o"o  -"


-" o.o -_ oEo_%) and talk to the barman. Ask about
    all topics and one of them (I don't remember which one it was :) ) 
    should open a path to a nearby island. There a red dot will appear : 
    the temple of Nerubeska (I%U1r"AA). It will not activate yet.
2.- Go to the trade city of Zargidos (EoxO_O-r1). Aerith will 
    appear and sell you a flower. I think the second choice is to buy it.
3.- Go to the industrial city of Gorg (-1cO_O'-o) with Mustadio 
    (.1"o) in your party. He and Basrodio (D1o) will
    discover a ball-shaped machine.
4.- Go to the mining town of Gorurand (A1UO_O'%,). Enter the
    bar and choose the sub-quest whose max number of days is 6. After
    completing it, a new sub-quest with the same name but with a 2 by 
    it should appear, do this one also. Lastly, talk to the barman
    and ask him about the last topic listed.
5.- Go to the royal capital Ruzaria (yYO%^>). After an event, 
    Beiouf (U ݝYO) will ask to join your party. Choose the second 
    option to allow him to do so.
6.- Go back to Gorurand. There will be a series of battles in snowy 
    terrain. At the end, you should protect the Holy Dragon and she 
    should join you. You will receive one Zodiac Stone.
7.- Go back to Gorg. Basrodio and Mustadio will activate the machine
    and it will turn into a robot, which will join you. They will also
    discover another strange-looking machine.
8.- Go back to Nerubeska. The red dot will activate and you will fight 
    against another robot. You will receive another Zodiac Stone and the
    Holy Dragon will turn into the dragooner, Rerze.
9.- Go back to Gorg again and you will activate the strange machine with
    the stone. Cloud will be summoned, but he will not be interested
    in you and he will run away
10.-Go back to Zargidos and after an event, you will have to protect
    Cloud (who is unarmed) from the gang of thugs that attacked Aerith.
    After you win the combat, Cloud will join your party.
11.-Go to the active volcano of Berubenia (U%UE>3SyD_3) and keep
    going back and forth until you are attacked. Get someone who is 
    equipped with the Item User's "Item Find" movement ability and have
    him/her climb to the highest point in the screen, a rock needle.
    There you should find the Materia Blade. Once Cloud equips it, he
    will be able to use his innate special ability, "Limit".

    IMPORTANT : It seems that some of these events (well, at least 
 step 10) won't happen until the main story has reached a certain 
 point (in that case, until Ramza fights his brother Daisdarg), so 
 if you are stuck there try advancing the plot some more. 
    Note that Cloud can join your party even just before the last 
 series of battles (and I suspect the whole process can be done at 
 the very end as well). If you do so, however, you should save your 
 game in a different slot every time you are allowed to save between 
 a series of battles, because one of these leads to the end and you 
 can't get out of it (and henceforth get Cloud).

    Well, that's all. I think that you must keep Mustadio, and later 
 Beiouf and the Holy Dragon, alive and in your party while you are following
 these steps. I don't know if you can get Cloud without some of these
 characters (eg. if you don't allow Mustadio to join you, he theoretically
 should be able to find the machines), as I haven't tried it.


-" o.oy -_ oo+o+od  ooooOoo+o)
 3, 6 (height 2) : Exit



-" oy -_ oOo,odo  -"


-" oy.o -_ oOo,o,o+  oooo+oo"o  oo-  oo ooo+oO  oAoSo oO  -"


    When you get to a bar, you can send your characters to do side quests. 
 People sometimes ask you to get rid of monsters or to help them find
 something, so you send three of your characters in a specified number of
 days to do the quest (no battles or events involved), and you have to
 give them money for allowances (?) to do the quest as well.  After the
 completion date you can return to the same bar and ask them to report to
 you.  They will tell you what happened in their quest and finally give
 you what they found in their quest and each of the participating members
 get their JP.  Some special items that cannot be used in battles are
 found by using this method (such as books that you can actually read). 
 Sometimes they may even find new "secret" locations that contain
 interesting stuff.  I've found a town where it is said magical knights
 live there, however this town has not appeared on the map (yet?).  Thus
 I'm not sure whether these places are for real or not.

 As you get more of those treasures that you earn in the side quests
 your reputation as an "adventurer" or "treasure hunter" increases.
 (I don't know what these do to the game though)

  (Ignacio's notes: One day passes for each move you make in the world 
 map. If you want the time to go faster, you can always find two 
 adjacent blue spots and go from one to the other repeatedly (great
 way to reproduce your monsters, by the way). On the other hand, it
 is unknown if finishing the game in more or less days will have 
 negative consequences, and you could use this time to train your 
 other characters)



*  oy.oy  -  oAoo o"o+  o oOo,  o'o o,o"oS  oo-  oOoo,oao%  *


    Speaker's Faith up and Brave up ability can raise character's stats
 permanently (Ramza's abilities that raise them work just al well).  
 The stats lowers a bit after the battle, but remains higher than 
 what they start out with.  For example, you raise a character's 
 Brave from 45 to 60.  After the battle, his brave is probably 
 around 50.  Keep casting that ability in the game to pump up the 
 stats for all of your characters.
    WARNING - If you raise them both above 100, the character will
 leave your party PERMANENTLY. So remember to keep them below 95
 just in case. You may receive a warning if you go above 90, but
 don't worry.


*  oy.o3  -  oOo+ooo"  o o,o"o+oOo"oooo+  oo oo%o"oSoo

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