Cara Ayesha filia Adolphus
Follower of Flambeau

Cara Ayesha immediately presents a very striking figure. More handsome than beautiful, the combination of her exotic good looks and forceful personality is extremely potent. Her physical appearance is (when possible) kept neat and clean, and her movements are quick and direct, although she does have a tendancy to fidget when bored. She has a thinnish, oval face with high cheekbones, complimented by black, almond-shaped, preternaturally bright eyes, and a long straight nose. Her skin is a mocha-latte color, with a clear complexion, and is usually hot to the touch. Her hair is long, black, thick and wavy, usually pulled back in a braid, or coiled up out of the way. She is about 4'10" tall, with a wiry, thin build. Very erect posture and an almost regal carriage give her an air of command despite her diminutive stature. She wears mostly tight harem pants with close-fitting shirts when working, and usually goes barefoot, but she dresses up in full veil and Eastern costume if the occasion demands. At such times, her outfits are positively sumptuous--the finest quality, the best cut--all in bright chromatics, especially tending towards reds and oranges. She posesses a very melodious, low voice, and speaks with very clear diction and direct speech, with only a hint of a Persian accent; however, her manner frequently overshadows this natural tone, lending her speech a harsh quality.

Player: Jess
Covenant: Aerie of the Spirit's Breath
Gender: Female
Year Born: 1153
Current Year: 1199
Age: 46
Status: Maga
Confidence: 4
Twilight Points: 7

Sanctum: Cara Ayesha's sanctum was built around a Zarathustran fire temple that she found on the lip of the caldera. For more information on the architecture of Cara's sanctum, and its meaning, you should go to the Isfahan Home Page

Characteristics

Characteristic Specialty Score Characteristic Specialty Score
Intelligence Inquisitive +1 Perception Insightful +1
Strength 0 Stamina 0
Presence Demanding +4 Communication Direct +2
Dexterity Lithe +3 Quickness Impulsive +2

Virtues and Flaws

Virtue Score Flaw Score
Light Touch +2 Small Frame -3
Great Presence +2 Terrors (Captivity) -2
Deft Art (Ignem) +1 Overconfident -2
Extra Arts +1 Poor Reputation (Other Tribunals) -2
Fast-Caster +1 Outsider -1
Reckless +1 Automatic Magic (Inspiration) -2
Troupe Upbringing +1 Warped Magic
(Auram, Aquam and Terram--work through fire transmutation effect)
-3
Perfect Balance +1
Ceremonial Magic +1
Hermetic Prestige (Hoplite) +2
Affinity with Inspiration +2

Abilities

Ability Specialty Score Exp Ability Specialty Score Exp
Hermetic Abilities
Hermes Lore Flambeau 3 2 Magic Theory Experiments 8 1
Hermetic Law Enforcement 2 Flambeau Mysteries Zarathustran 2
Parma Magica Ignem 5 3 Certamen Creo 5 4
Penetration Ignem 3 2 Concentration Under Fire 4 3
Finesse Aim 4 2
Exceptional Abilities
Inspiration Affinity Ignem 3 Craft Greek Fire 4
Spoken Languages
Speak Greek Magical Terminology 5 Speak Persian Slang 5
Speak Latin Scholarly 3 Speak Arabic Astrology 2
Speak Armenian Domestic 2 1 Speak Georgian Curses 4
Speak Turkish Military 2
Written Languages
Scribe Greek Neatness 2 Scribe Persian Calligraphy 2 1
Lores
Covenant Lore Defenses 5 Pontic Lore Defensible Areas 2
Georgian Lore Villages 1 Constantinople Lore Military 1
Persian Lore Performance 2 1 Military Lore Defenses 5
Legend Lore Argonautika 4 Faerie Lore Jinn 1 1
Social Abilities
Leadership Intimidation 4 Intrigue Magi 1
Folk Ken Servants 1 1 Storytelling Bedtime 2
Physical Abilities
Athletics Acrobatics 3 2 Climb Walls 2 1
Thrown Weapon Knife 2 1 Brawling Dirty Fighting 2 2
Stealth Sneaking 4 1 Legerdemain Pick-Pocket 4
Jongleur Fire-Eating 4 Swim Not Drowning 1
Acacemic Abilities
Artes Liberales Trivium 1 Disputatio Intimidation 2
Theology Zarathustran 1 Philosophae Metaphysics 2

Magic Arts

Technique Score Exp Form Score Exp Form Score Exp
Creo 17 9 Animal 6 Ignem 23 11
Intellego 6 Aquam 6 3 Imaginem 6 1
Muto 6 Auram 6 Mentem 5
Perdo 10 Corpus 10 9 Terram 6 5
Rego 12 Herbam 6 Vim 8

Wizard's Sigil: All of Cara's spells are in some way reminiscent of a performance. For example, Ignem effects seem part of a fire-breathing routine.

Vis

Creo 10 Intellego Muto Perdo 13 Rego 10
Animal 18 Aquam