Mace of Odo (Evocation) 

Level: 3

Range: 0

Duration: 1-4 rounds

Area of Effect: Special

Components: V,S,M

Casting Time: 1 round

Saving Throw: Special

 By means of a stone, a piece of wood, and two drops of holy water, this spell enables a priest to create a magical mace. A Mace of Odo is actually a mace-shaped construct of force. It is translucent but glows bright white (its radiance equal in effects to a light spell). The mace can be wielded immediatly when casting is complete, or it can be held for up to three rounds. All spells cast at the bearer of a Mace of Odo are absorbed harmlessly by the mace (area effect spells are not affected by such a mace).

A Mace of Odo strikes at +5 to hit and does 3-18 hp. damage (4-24 hp. to undead). Whenever it strikes, or four rounds after the round of its casting (whichever comes first), the mace vanishes instantly in a burst of white radiance. Creatures of 2 HD or less suffer only 1 hp. damage when struck be a Mace of Odo but must save vs. paralyzation or be paralyzed for 2-5 turns.

 

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